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Dialog

Dialogue is notoriously hard to evaluate. Past approaches have used human evaluation.

Dialog state tracking

Dialogue state tacking consists of determining at each turn of a dialog the full representation of what the user wants at that point in the dialog, which contains a goal constraint, a set of requested slots, and the user's dialog act.

Second dialog state tracking challenge

For goal-oriented dialogue, the dataset of the second dialog state tracking challenge (DSTC2) is a common evaluation dataset. The DSTC2 focuses on the restaurant search domain. Models are evaluated based on accuracy on both individual and joint slot tracking.

Model Area Food Price Joint Paper / Source
Liu et al. (2018) 90 84 92 72 Dialogue Learning with Human Teaching and Feedback in End-to-End Trainable Task-Oriented Dialogue Systems
Neural belief tracker (Mrkšić et al., 2017) 90 84 94 72 Neural Belief Tracker: Data-Driven Dialogue State Tracking
RNN (Henderson et al., 2014) 92 86 86 69 Robust dialog state tracking using delexicalised recurrent neural networks and unsupervised gate

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