This is a list of upcoming features sorted roughly by priority.
A striked out feature means that it has recently been added.
Linked meshes- Binary file loader
- Cache local timelines and timeline allocator (would lead to faster animation update)
const char*
overloads for moststd::string
arguments to avoid needless allocationsFunctionality to remove duplicate timeline frames (would lead to faster animation update)- Demo project
- Allow custom allocators
- Documentation