/
runDeal.go
138 lines (133 loc) · 3.35 KB
/
runDeal.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
package game
import (
"fmt"
"slices"
"time"
"github.com/Chopikashvili/shell-poker/card"
"github.com/Chopikashvili/shell-poker/general"
)
func RunDeal(deal *Deal) {
PrintState(*deal)
for i := 0; i < 4; i++ {
counter := 0
if i == 0 {
if len(deal.players) == 2 {
counter = deal.dealerId
} else {
counter = deal.dealerId + 3
}
} else {
counter = deal.dealerId + 1
}
for counter >= len(deal.players) {
counter = counter - len(deal.players)
}
underTheGun := counter
turns := 0
for true {
deal.players[counter].Turn(deal)
time.Sleep(time.Second)
for j, p := range deal.players {
deal.bets[j] = p.Bet
}
deal.pot = general.Sum(deal.bets)
deal.Winners = deal.CheckWinner()
if len(deal.Winners) != 0 {
if deal.Winners[0].Name == "You" {
fmt.Printf("You were the last player standing and won %d chips.", deal.pot-deal.Winners[0].Bet)
} else {
fmt.Printf("%s was the last player standing and won %d chips.", deal.Winners[0].Name, deal.pot-deal.Winners[0].Bet)
}
fmt.Println(" ")
break
}
counter++
if counter == len(deal.players) {
counter = 0
}
if CheckEndOfTurn(deal.players, underTheGun, &turns) {
break
}
}
if len(deal.Winners) != 0 {
break
} else {
switch i {
case 0:
for j := 0; j < 3; j++ {
deal.community = append(deal.community, deal.dealDeck.Deal(&deal.cardsUsed))
}
PrintState(*deal)
case 1:
deal.community = append(deal.community, deal.dealDeck.Deal(&deal.cardsUsed))
PrintState(*deal)
case 2:
deal.community = append(deal.community, deal.dealDeck.Deal(&deal.cardsUsed))
PrintState(*deal)
case 3:
hands := []card.HandStrength{}
for _, p := range deal.players {
if !p.HasFolded {
cardSlice := slices.Clone(deal.community)
cardSlice = append(cardSlice, p.Hand[0])
cardSlice = append(cardSlice, p.Hand[1])
hand, err := card.IdentifyCombinations(p.GetId(), cardSlice)
general.Check(err)
hands = append(hands, hand)
card1, card2 := ReadHand(p)
fmt.Printf("%s: %s %s; %s", p.Name, card1, card2, hand.CombName)
fmt.Println(" ")
}
}
winners := DetermineWinners(hands)
deal.Winners = general.Filter(deal.players, func(p Player) bool { return slices.Contains(winners, p.id) })
for _, p := range deal.Winners {
fmt.Printf("%s won %d chips!", p.Name, (deal.pot/len(deal.Winners))-p.Bet)
fmt.Println(" ")
}
}
}
}
}
func (d Deal) CheckWinner() []Player {
players := general.Filter(d.players, func(p Player) bool { return !p.HasFolded })
if len(players) == 1 {
return []Player{players[0]}
}
return []Player{}
}
func CheckEndOfTurn(players []Player, underTheGun int, turns *int) bool {
max := 0
flag := true
i, j := underTheGun, underTheGun
if j == -1 {
j = len(players) - 1
}
for _, p := range players {
if !p.HasFolded && p.Bet > max {
max = p.Bet
}
}
for true {
p := players[i]
if !p.HasFolded && p.Chips != p.Bet && p.Bet < max {
flag = false
break
}
i++
if i == len(players) {
i = 0
}
if i == j {
break
}
}
//this is here so at the start of the deal the check does not immediately fire
*turns = *turns + 1
if *turns < len(players) {
return false
} else if general.CountFunc(players, func(p Player) bool { return !p.HasFolded && p.Chips != p.Bet }) <= 1 {
return true
}
return flag
}