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App.xaml.cs
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/
App.xaml.cs
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//
// Copyright (c) 2011 Microsoft Corporation. All rights reserved.
// Use of this sample source code is subject to the terms of the Microsoft license
// agreement under which you licensed this sample source code and is provided AS-IS.
// If you did not accept the terms of the license agreement, you are not authorized
// to use this sample source code. For the terms of the license, please see the
// license agreement between you and Microsoft.
//
//
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
namespace WordPressStarterKit
{
public partial class App : Application, IBlogApp
{
// private static MainViewModel viewModel = null;
/// <summary>
/// A static ViewModel used by the views to bind against.
/// </summary>
/// <returns>The MainViewModel object.</returns>
/// <summary>
/// Provides easy access to the root frame of the Phone Application.
/// </summary>
/// <returns>The root frame of the Phone Application.</returns>
public PhoneApplicationFrame RootFrame { get; private set; }
/// <summary>
/// Constructor for the Application object.
/// </summary>
public App()
{
// Global handler for uncaught exceptions.
UnhandledException += Application_UnhandledException;
// Show graphics profiling information while debugging.
if (System.Diagnostics.Debugger.IsAttached)
{
// Display the current frame rate counters.
Application.Current.Host.Settings.EnableFrameRateCounter = true;
// Show the areas of the app that are being redrawn in each frame.
//Application.Current.Host.Settings.EnableRedrawRegions = true;
// Enable non-production analysis visualization mode,
// which shows areas of a page that are being GPU accelerated with a colored overlay.
//Application.Current.Host.Settings.EnableCacheVisualization = true;
}
// Standard Silverlight initialization
InitializeComponent();
// Phone-specific initialization
InitializePhoneApplication();
AppValues = new AppConfig();
}
// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
}
// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
// Ensure that application state is restored appropriately
}
// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
// Ensure that required application state is persisted here.
}
// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
}
// Code to execute if a navigation fails
private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
System.Diagnostics.Debugger.Break();
}
}
// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (System.Diagnostics.Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
System.Diagnostics.Debugger.Break();
}
}
#region Phone application initialization
// Avoid double-initialization
private bool phoneApplicationInitialized = false;
// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;
// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;
// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;
// Ensure we don't initialize again
phoneApplicationInitialized = true;
}
// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;
// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}
#endregion Phone application initialization
public AppConfig AppValues { get; set; }
}
}