We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
May be a vanilla issue that is exposed by fake fullscreen mode
The text was updated successfully, but these errors were encountered:
Got this error in the log:
[2016-02-15 18:55:31.146] [core] [info] Saving screenshot as ToEE0009.jpg [2016-02-15 18:55:31.146] [core] [debug] Creating screenshot with size 0x0 in ToEE0009.jpg [2016-02-15 18:55:31.146] [core] [warning] Direct3D Error @ mDevice->GetRenderTargetData(mSceneSurface, sysMemSurface): D3DERR_INVALIDCALL [2016-02-15 18:55:31.146] [core] [error] Unable to copy scene render target to system memory.
Sorry, something went wrong.
4cfa7c1
shartte
No branches or pull requests
May be a vanilla issue that is exposed by fake fullscreen mode
The text was updated successfully, but these errors were encountered: