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[Animation] Define animations from YAML #174

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PxlBuzzard opened this issue Apr 28, 2014 · 1 comment
Open

[Animation] Define animations from YAML #174

PxlBuzzard opened this issue Apr 28, 2014 · 1 comment
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@PxlBuzzard
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We need some way to define animations in yaml. I don't know what form that will take yet, but I have a suggestion of how it might be done:

---
Name: Foo
Script:
    ClassName: foo.bar
Mesh: foo
Material: bar
Animations:
    Idle: foo_idle
    Run: foo_run
@PxlBuzzard PxlBuzzard changed the title [Animation] Load animations from YAML [Animation] Define animations from YAML Apr 28, 2014
@tmr9209
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tmr9209 commented Apr 28, 2014

I agree this is important, yet this should be for the next milestone or after I add support for multiple animations. Currently it will automatically do the idle animation and use basic play/pause/stop. There is no benefit to .yml for animation currently.

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