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model_device_all_of.go
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model_device_all_of.go
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/*
MSX SDK
MSX SDK client.
API version: 1.0.10
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package msxsdk
import (
"encoding/json"
"time"
)
// DeviceAllOf struct for DeviceAllOf
type DeviceAllOf struct {
Id *string `json:"id,omitempty"`
UserId *string `json:"userId,omitempty"`
ProviderId *string `json:"providerId,omitempty"`
// Valid values: VULNERABLE, NOT_VULNERABLE, NOT_APPLICABLE, UNKNOWN
VulnerabilityState *string `json:"vulnerabilityState,omitempty"`
CreatedOn *time.Time `json:"createdOn,omitempty"`
ModifiedOn NullableTime `json:"modifiedOn,omitempty"`
AdditionalProperties map[string]interface{}
}
type _DeviceAllOf DeviceAllOf
// NewDeviceAllOf instantiates a new DeviceAllOf object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDeviceAllOf() *DeviceAllOf {
this := DeviceAllOf{}
return &this
}
// NewDeviceAllOfWithDefaults instantiates a new DeviceAllOf object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDeviceAllOfWithDefaults() *DeviceAllOf {
this := DeviceAllOf{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *DeviceAllOf) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceAllOf) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *DeviceAllOf) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *DeviceAllOf) SetId(v string) {
o.Id = &v
}
// GetUserId returns the UserId field value if set, zero value otherwise.
func (o *DeviceAllOf) GetUserId() string {
if o == nil || o.UserId == nil {
var ret string
return ret
}
return *o.UserId
}
// GetUserIdOk returns a tuple with the UserId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceAllOf) GetUserIdOk() (*string, bool) {
if o == nil || o.UserId == nil {
return nil, false
}
return o.UserId, true
}
// HasUserId returns a boolean if a field has been set.
func (o *DeviceAllOf) HasUserId() bool {
if o != nil && o.UserId != nil {
return true
}
return false
}
// SetUserId gets a reference to the given string and assigns it to the UserId field.
func (o *DeviceAllOf) SetUserId(v string) {
o.UserId = &v
}
// GetProviderId returns the ProviderId field value if set, zero value otherwise.
func (o *DeviceAllOf) GetProviderId() string {
if o == nil || o.ProviderId == nil {
var ret string
return ret
}
return *o.ProviderId
}
// GetProviderIdOk returns a tuple with the ProviderId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceAllOf) GetProviderIdOk() (*string, bool) {
if o == nil || o.ProviderId == nil {
return nil, false
}
return o.ProviderId, true
}
// HasProviderId returns a boolean if a field has been set.
func (o *DeviceAllOf) HasProviderId() bool {
if o != nil && o.ProviderId != nil {
return true
}
return false
}
// SetProviderId gets a reference to the given string and assigns it to the ProviderId field.
func (o *DeviceAllOf) SetProviderId(v string) {
o.ProviderId = &v
}
// GetVulnerabilityState returns the VulnerabilityState field value if set, zero value otherwise.
func (o *DeviceAllOf) GetVulnerabilityState() string {
if o == nil || o.VulnerabilityState == nil {
var ret string
return ret
}
return *o.VulnerabilityState
}
// GetVulnerabilityStateOk returns a tuple with the VulnerabilityState field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceAllOf) GetVulnerabilityStateOk() (*string, bool) {
if o == nil || o.VulnerabilityState == nil {
return nil, false
}
return o.VulnerabilityState, true
}
// HasVulnerabilityState returns a boolean if a field has been set.
func (o *DeviceAllOf) HasVulnerabilityState() bool {
if o != nil && o.VulnerabilityState != nil {
return true
}
return false
}
// SetVulnerabilityState gets a reference to the given string and assigns it to the VulnerabilityState field.
func (o *DeviceAllOf) SetVulnerabilityState(v string) {
o.VulnerabilityState = &v
}
// GetCreatedOn returns the CreatedOn field value if set, zero value otherwise.
func (o *DeviceAllOf) GetCreatedOn() time.Time {
if o == nil || o.CreatedOn == nil {
var ret time.Time
return ret
}
return *o.CreatedOn
}
// GetCreatedOnOk returns a tuple with the CreatedOn field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DeviceAllOf) GetCreatedOnOk() (*time.Time, bool) {
if o == nil || o.CreatedOn == nil {
return nil, false
}
return o.CreatedOn, true
}
// HasCreatedOn returns a boolean if a field has been set.
func (o *DeviceAllOf) HasCreatedOn() bool {
if o != nil && o.CreatedOn != nil {
return true
}
return false
}
// SetCreatedOn gets a reference to the given time.Time and assigns it to the CreatedOn field.
func (o *DeviceAllOf) SetCreatedOn(v time.Time) {
o.CreatedOn = &v
}
// GetModifiedOn returns the ModifiedOn field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *DeviceAllOf) GetModifiedOn() time.Time {
if o == nil || o.ModifiedOn.Get() == nil {
var ret time.Time
return ret
}
return *o.ModifiedOn.Get()
}
// GetModifiedOnOk returns a tuple with the ModifiedOn field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *DeviceAllOf) GetModifiedOnOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.ModifiedOn.Get(), o.ModifiedOn.IsSet()
}
// HasModifiedOn returns a boolean if a field has been set.
func (o *DeviceAllOf) HasModifiedOn() bool {
if o != nil && o.ModifiedOn.IsSet() {
return true
}
return false
}
// SetModifiedOn gets a reference to the given NullableTime and assigns it to the ModifiedOn field.
func (o *DeviceAllOf) SetModifiedOn(v time.Time) {
o.ModifiedOn.Set(&v)
}
// SetModifiedOnNil sets the value for ModifiedOn to be an explicit nil
func (o *DeviceAllOf) SetModifiedOnNil() {
o.ModifiedOn.Set(nil)
}
// UnsetModifiedOn ensures that no value is present for ModifiedOn, not even an explicit nil
func (o *DeviceAllOf) UnsetModifiedOn() {
o.ModifiedOn.Unset()
}
func (o DeviceAllOf) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.UserId != nil {
toSerialize["userId"] = o.UserId
}
if o.ProviderId != nil {
toSerialize["providerId"] = o.ProviderId
}
if o.VulnerabilityState != nil {
toSerialize["vulnerabilityState"] = o.VulnerabilityState
}
if o.CreatedOn != nil {
toSerialize["createdOn"] = o.CreatedOn
}
if o.ModifiedOn.IsSet() {
toSerialize["modifiedOn"] = o.ModifiedOn.Get()
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *DeviceAllOf) UnmarshalJSON(bytes []byte) (err error) {
varDeviceAllOf := _DeviceAllOf{}
if err = json.Unmarshal(bytes, &varDeviceAllOf); err == nil {
*o = DeviceAllOf(varDeviceAllOf)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "userId")
delete(additionalProperties, "providerId")
delete(additionalProperties, "vulnerabilityState")
delete(additionalProperties, "createdOn")
delete(additionalProperties, "modifiedOn")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableDeviceAllOf struct {
value *DeviceAllOf
isSet bool
}
func (v NullableDeviceAllOf) Get() *DeviceAllOf {
return v.value
}
func (v *NullableDeviceAllOf) Set(val *DeviceAllOf) {
v.value = val
v.isSet = true
}
func (v NullableDeviceAllOf) IsSet() bool {
return v.isSet
}
func (v *NullableDeviceAllOf) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDeviceAllOf(val *DeviceAllOf) *NullableDeviceAllOf {
return &NullableDeviceAllOf{value: val, isSet: true}
}
func (v NullableDeviceAllOf) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDeviceAllOf) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}