/
model_service_update.go
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/
model_service_update.go
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/*
* MSX SDK
*
* MSX SDK client.
*
* API version: 1.0.9
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package msxsdk
import (
"encoding/json"
)
// ServiceUpdate struct for ServiceUpdate
type ServiceUpdate struct {
Status *map[string]interface{} `json:"status,omitempty"`
DefinitionAttributes *map[string]interface{} `json:"definitionAttributes,omitempty"`
Attributes *map[string]interface{} `json:"attributes,omitempty"`
AdditionalProperties map[string]interface{}
}
type _ServiceUpdate ServiceUpdate
// NewServiceUpdate instantiates a new ServiceUpdate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewServiceUpdate() *ServiceUpdate {
this := ServiceUpdate{}
return &this
}
// NewServiceUpdateWithDefaults instantiates a new ServiceUpdate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewServiceUpdateWithDefaults() *ServiceUpdate {
this := ServiceUpdate{}
return &this
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *ServiceUpdate) GetStatus() map[string]interface{} {
if o == nil || o.Status == nil {
var ret map[string]interface{}
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ServiceUpdate) GetStatusOk() (*map[string]interface{}, bool) {
if o == nil || o.Status == nil {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *ServiceUpdate) HasStatus() bool {
if o != nil && o.Status != nil {
return true
}
return false
}
// SetStatus gets a reference to the given map[string]interface{} and assigns it to the Status field.
func (o *ServiceUpdate) SetStatus(v map[string]interface{}) {
o.Status = &v
}
// GetDefinitionAttributes returns the DefinitionAttributes field value if set, zero value otherwise.
func (o *ServiceUpdate) GetDefinitionAttributes() map[string]interface{} {
if o == nil || o.DefinitionAttributes == nil {
var ret map[string]interface{}
return ret
}
return *o.DefinitionAttributes
}
// GetDefinitionAttributesOk returns a tuple with the DefinitionAttributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ServiceUpdate) GetDefinitionAttributesOk() (*map[string]interface{}, bool) {
if o == nil || o.DefinitionAttributes == nil {
return nil, false
}
return o.DefinitionAttributes, true
}
// HasDefinitionAttributes returns a boolean if a field has been set.
func (o *ServiceUpdate) HasDefinitionAttributes() bool {
if o != nil && o.DefinitionAttributes != nil {
return true
}
return false
}
// SetDefinitionAttributes gets a reference to the given map[string]interface{} and assigns it to the DefinitionAttributes field.
func (o *ServiceUpdate) SetDefinitionAttributes(v map[string]interface{}) {
o.DefinitionAttributes = &v
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *ServiceUpdate) GetAttributes() map[string]interface{} {
if o == nil || o.Attributes == nil {
var ret map[string]interface{}
return ret
}
return *o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ServiceUpdate) GetAttributesOk() (*map[string]interface{}, bool) {
if o == nil || o.Attributes == nil {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *ServiceUpdate) HasAttributes() bool {
if o != nil && o.Attributes != nil {
return true
}
return false
}
// SetAttributes gets a reference to the given map[string]interface{} and assigns it to the Attributes field.
func (o *ServiceUpdate) SetAttributes(v map[string]interface{}) {
o.Attributes = &v
}
func (o ServiceUpdate) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Status != nil {
toSerialize["status"] = o.Status
}
if o.DefinitionAttributes != nil {
toSerialize["definitionAttributes"] = o.DefinitionAttributes
}
if o.Attributes != nil {
toSerialize["attributes"] = o.Attributes
}
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
func (o *ServiceUpdate) UnmarshalJSON(bytes []byte) (err error) {
varServiceUpdate := _ServiceUpdate{}
if err = json.Unmarshal(bytes, &varServiceUpdate); err == nil {
*o = ServiceUpdate(varServiceUpdate)
}
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
delete(additionalProperties, "status")
delete(additionalProperties, "definitionAttributes")
delete(additionalProperties, "attributes")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableServiceUpdate struct {
value *ServiceUpdate
isSet bool
}
func (v NullableServiceUpdate) Get() *ServiceUpdate {
return v.value
}
func (v *NullableServiceUpdate) Set(val *ServiceUpdate) {
v.value = val
v.isSet = true
}
func (v NullableServiceUpdate) IsSet() bool {
return v.isSet
}
func (v *NullableServiceUpdate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableServiceUpdate(val *ServiceUpdate) *NullableServiceUpdate {
return &NullableServiceUpdate{value: val, isSet: true}
}
func (v NullableServiceUpdate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableServiceUpdate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}