-
-
Notifications
You must be signed in to change notification settings - Fork 302
/
BatController.java
157 lines (132 loc) · 4.65 KB
/
BatController.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
package net.citizensnpcs.nms.v1_10_R1.entity;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_10_R1.CraftServer;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftBat;
import org.bukkit.craftbukkit.v1_10_R1.entity.CraftEntity;
import org.bukkit.entity.Bat;
import org.bukkit.util.Vector;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.nms.v1_10_R1.util.NMSBoundingBox;
import net.citizensnpcs.nms.v1_10_R1.util.NMSImpl;
import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.Util;
import net.minecraft.server.v1_10_R1.AxisAlignedBB;
import net.minecraft.server.v1_10_R1.Entity;
import net.minecraft.server.v1_10_R1.EntityBat;
import net.minecraft.server.v1_10_R1.NBTTagCompound;
import net.minecraft.server.v1_10_R1.SoundEffect;
import net.minecraft.server.v1_10_R1.World;
public class BatController extends MobEntityController {
public BatController() {
super(EntityBatNPC.class);
}
@Override
public Bat getBukkitEntity() {
return (Bat) super.getBukkitEntity();
}
public static class BatNPC extends CraftBat implements NPCHolder {
private final CitizensNPC npc;
public BatNPC(EntityBatNPC entity) {
super((CraftServer) Bukkit.getServer(), entity);
this.npc = entity.npc;
}
@Override
public NPC getNPC() {
return npc;
}
}
public static class EntityBatNPC extends EntityBat implements NPCHolder {
private final CitizensNPC npc;
public EntityBatNPC(World world) {
this(world, null);
}
public EntityBatNPC(World world, NPC npc) {
super(world);
this.npc = (CitizensNPC) npc;
if (npc != null) {
setAsleep(false);
}
}
@Override
public void a(AxisAlignedBB bb) {
super.a(NMSBoundingBox.makeBB(npc, bb));
}
@Override
public void a(Entity entity, float strength, double dx, double dz) {
NMS.callKnockbackEvent(npc, strength, dx, dz, evt -> super.a(entity, (float) evt.getStrength(),
evt.getKnockbackVector().getX(), evt.getKnockbackVector().getZ()));
}
@Override
public int aY() {
return NMS.getFallDistance(npc, super.aY());
}
@Override
protected SoundEffect bV() {
return NMSImpl.getSoundEffect(npc, super.bV(), NPC.Metadata.DEATH_SOUND);
}
@Override
protected SoundEffect bW() {
return NMSImpl.getSoundEffect(npc, super.bW(), NPC.Metadata.HURT_SOUND);
}
@Override
public float ck() {
return NMS.getJumpPower(npc, super.ck());
}
@Override
public void collide(net.minecraft.server.v1_10_R1.Entity entity) {
// this method is called by both the entities involved - cancelling
// it will not stop the NPC from moving.
super.collide(entity);
if (npc != null) {
Util.callCollisionEvent(npc, entity.getBukkitEntity());
}
}
@Override
public boolean d(NBTTagCompound save) {
return npc == null ? super.d(save) : false;
}
@Override
public void g(double x, double y, double z) {
Vector vector = Util.callPushEvent(npc, x, y, z);
if (vector != null) {
super.g(vector.getX(), vector.getY(), vector.getZ());
}
}
@Override
protected SoundEffect G() {
return NMSImpl.getSoundEffect(npc, super.G(), NPC.Metadata.AMBIENT_SOUND);
}
@Override
public CraftEntity getBukkitEntity() {
if (npc != null && !(bukkitEntity instanceof NPCHolder)) {
bukkitEntity = new BatNPC(this);
}
return super.getBukkitEntity();
}
@Override
public NPC getNPC() {
return npc;
}
@Override
public boolean isLeashed() {
return NMSImpl.isLeashed(npc, super::isLeashed, this);
}
@Override
protected void L() {
if (npc == null) {
super.L();
}
}
@Override
public void M() {
if (npc == null) {
super.M();
} else {
NMSImpl.updateAI(this);
npc.update();
}
}
}
}