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PlayerAnimationImpl.java
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PlayerAnimationImpl.java
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package net.citizensnpcs.nms.v1_18_R2.util;
import java.util.Map;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.metadata.FixedMetadataValue;
import org.bukkit.scheduler.BukkitRunnable;
import com.google.common.collect.Maps;
import net.citizensnpcs.api.CitizensAPI;
import net.citizensnpcs.api.npc.MemoryNPCDataStore;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.api.npc.NPCRegistry;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.trait.ArmorStandTrait;
import net.citizensnpcs.util.NMS;
import net.citizensnpcs.util.PlayerAnimation;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.ClientboundAnimatePacket;
import net.minecraft.network.protocol.game.ClientboundSetEntityDataPacket;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.Pose;
public class PlayerAnimationImpl {
public static void play(PlayerAnimation animation, Player bplayer, int radius) {
final ServerPlayer player = (ServerPlayer) NMSImpl.getHandle(bplayer);
if (DEFAULTS.containsKey(animation)) {
playDefaultAnimation(player, radius, DEFAULTS.get(animation));
return;
}
switch (animation) {
case SIT:
player.getBukkitEntity().setMetadata("citizens.sitting",
new FixedMetadataValue(CitizensAPI.getPlugin(), true));
NPCRegistry registry = CitizensAPI.getNamedNPCRegistry("PlayerAnimationImpl");
if (registry == null) {
registry = CitizensAPI.createNamedNPCRegistry("PlayerAnimationImpl", new MemoryNPCDataStore());
}
final NPC holder = registry.createNPC(EntityType.ARMOR_STAND, "");
holder.spawn(player.getBukkitEntity().getLocation());
ArmorStandTrait trait = holder.getOrAddTrait(ArmorStandTrait.class);
trait.setGravity(false);
trait.setHasArms(false);
trait.setHasBaseplate(false);
trait.setSmall(true);
trait.setMarker(true);
trait.setVisible(false);
holder.data().set(NPC.NAMEPLATE_VISIBLE_METADATA, false);
holder.data().set(NPC.DEFAULT_PROTECTED_METADATA, true);
new BukkitRunnable() {
@Override
public void cancel() {
super.cancel();
holder.destroy();
}
@Override
public void run() {
if (player.isRemoved() || !player.valid
|| !player.getBukkitEntity().hasMetadata("citizens.sitting")
|| !player.getBukkitEntity().getMetadata("citizens.sitting").get(0).asBoolean()) {
cancel();
return;
}
if (player instanceof NPCHolder && !((NPCHolder) player).getNPC().isSpawned()) {
cancel();
return;
}
if (!NMS.getPassengers(holder.getEntity()).contains(player.getBukkitEntity())) {
NMS.mount(holder.getEntity(), player.getBukkitEntity());
}
}
}.runTaskTimer(CitizensAPI.getPlugin(), 0, 1);
break;
case SLEEP:
player.setPose(Pose.SLEEPING);
break;
case SNEAK:
player.getBukkitEntity().setSneaking(true);
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
player, radius);
break;
case START_ELYTRA:
player.startFallFlying();
break;
case START_USE_MAINHAND_ITEM:
player.startUsingItem(InteractionHand.MAIN_HAND);
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
player, radius);
break;
case START_USE_OFFHAND_ITEM:
player.startUsingItem(InteractionHand.OFF_HAND);
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
player, radius);
break;
case STOP_SITTING:
player.getBukkitEntity().setMetadata("citizens.sitting",
new FixedMetadataValue(CitizensAPI.getPlugin(), false));
NMS.mount(player.getBukkitEntity(), null);
break;
case STOP_SLEEPING:
player.setPose(Pose.STANDING);
break;
case STOP_SNEAKING:
player.getBukkitEntity().setSneaking(false);
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
player, radius);
break;
case STOP_USE_ITEM:
player.stopUsingItem();
sendPacketNearby(new ClientboundSetEntityDataPacket(player.getId(), player.getEntityData(), true),
player, radius);
break;
default:
throw new UnsupportedOperationException();
}
}
protected static void playDefaultAnimation(ServerPlayer player, int radius, int code) {
ClientboundAnimatePacket packet = new ClientboundAnimatePacket(player, code);
sendPacketNearby(packet, player, radius);
}
protected static void sendPacketNearby(Packet<?> packet, ServerPlayer player, int radius) {
NMSImpl.sendPacketNearby(player.getBukkitEntity(), player.getBukkitEntity().getLocation(), packet, radius);
}
private static Map<PlayerAnimation, Integer> DEFAULTS = Maps.newEnumMap(PlayerAnimation.class);
static {
DEFAULTS.put(PlayerAnimation.ARM_SWING, 0);
DEFAULTS.put(PlayerAnimation.HURT, 1);
DEFAULTS.put(PlayerAnimation.EAT_FOOD, 2);
DEFAULTS.put(PlayerAnimation.ARM_SWING_OFFHAND, 3);
DEFAULTS.put(PlayerAnimation.CRIT, 4);
DEFAULTS.put(PlayerAnimation.MAGIC_CRIT, 5);
}
}