/
ArmorStandController.java
133 lines (115 loc) · 4.73 KB
/
ArmorStandController.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
package net.citizensnpcs.nms.v1_18_R2.entity.nonliving;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_18_R2.CraftServer;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftArmorStand;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftEntity;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.util.Vector;
import net.citizensnpcs.api.npc.NPC;
import net.citizensnpcs.nms.v1_18_R2.entity.MobEntityController;
import net.citizensnpcs.nms.v1_18_R2.util.ForwardingNPCHolder;
import net.citizensnpcs.nms.v1_18_R2.util.NMSBoundingBox;
import net.citizensnpcs.nms.v1_18_R2.util.NMSImpl;
import net.citizensnpcs.npc.CitizensNPC;
import net.citizensnpcs.npc.ai.NPCHolder;
import net.citizensnpcs.util.Util;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.TagKey;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.decoration.ArmorStand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
public class ArmorStandController extends MobEntityController {
public ArmorStandController() {
super(EntityArmorStandNPC.class);
}
@Override
public org.bukkit.entity.ArmorStand getBukkitEntity() {
return (org.bukkit.entity.ArmorStand) super.getBukkitEntity();
}
public static class ArmorStandNPC extends CraftArmorStand implements ForwardingNPCHolder {
public ArmorStandNPC(EntityArmorStandNPC entity) {
super((CraftServer) Bukkit.getServer(), entity);
}
}
public static class EntityArmorStandNPC extends ArmorStand implements NPCHolder {
private final CitizensNPC npc;
public EntityArmorStandNPC(EntityType<? extends ArmorStand> types, Level level) {
this(types, level, null);
}
public EntityArmorStandNPC(EntityType<? extends ArmorStand> types, Level level, NPC npc) {
super(types, level);
this.npc = (CitizensNPC) npc;
}
@Override
public CraftEntity getBukkitEntity() {
if (npc != null && !(super.getBukkitEntity() instanceof NPCHolder)) {
NMSImpl.setBukkitEntity(this, new ArmorStandNPC(this));
}
return super.getBukkitEntity();
}
@Override
public NPC getNPC() {
return npc;
}
@Override
public InteractionResult interactAt(Player entityhuman, Vec3 vec3d, InteractionHand enumhand) {
if (npc == null) {
return super.interactAt(entityhuman, vec3d, enumhand);
}
PlayerInteractEntityEvent event = new PlayerInteractEntityEvent(
(org.bukkit.entity.Player) entityhuman.getBukkitEntity(), getBukkitEntity());
Bukkit.getPluginManager().callEvent(event);
return event.isCancelled() ? InteractionResult.FAIL : InteractionResult.SUCCESS;
}
@Override
protected AABB makeBoundingBox() {
return NMSBoundingBox.makeBB(npc, super.makeBoundingBox());
}
@Override
public void push(double x, double y, double z) {
Vector vector = Util.callPushEvent(npc, x, y, z);
if (vector != null) {
super.push(vector.getX(), vector.getY(), vector.getZ());
}
}
@Override
public void push(Entity entity) {
// this method is called by both the entities involved - cancelling
// it will not stop the NPC from moving.
super.push(entity);
if (npc != null) {
Util.callCollisionEvent(npc, entity.getBukkitEntity());
}
}
@Override
public boolean save(CompoundTag save) {
return npc == null ? super.save(save) : false;
}
@Override
public Entity teleportTo(ServerLevel worldserver, BlockPos location) {
if (npc == null)
return super.teleportTo(worldserver, location);
return NMSImpl.teleportAcrossWorld(this, worldserver, location);
}
@Override
public void tick() {
super.tick();
if (npc != null) {
npc.update();
}
}
@Override
public boolean updateFluidHeightAndDoFluidPushing(TagKey<Fluid> tagkey, double d0) {
return NMSImpl.fluidPush(npc, this, () -> super.updateFluidHeightAndDoFluidPushing(tagkey, d0));
}
}
}