/
Application.cs
71 lines (59 loc) · 1.43 KB
/
Application.cs
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using System;
using AppKit;
using Foundation;
using System.IO;
namespace System.Windows.Forms
{
[Foundation.Register("Form")]
public partial class Application : NSApplication
{
static ApplicationContext context;
[Export("NSZombieEnabled=YES")]
public Application ()
{
}
public static string ExecutablePath
{
get {
var fullpath = NSBundle.MainBundle.ExecutablePath;
var executable = fullpath.Substring(fullpath.LastIndexOf(Path.DirectorySeparatorChar) + 1);
fullpath = Path.Combine( Path.GetDirectoryName( fullpath),"Contents","Resources",executable);
return fullpath;
}
}
public static void Run(Func<Form> mainForm)
{
context = new ApplicationContext (mainForm);
Run (context);
}
public static void Run ()
{
context = new ApplicationContext();
Run (context);
}
public static void Run (Form mainForm)
{
context = new ApplicationContext (mainForm);
Run (context);
}
public static void Run (NSWindow mainForm)
{
MonoMacInit();
NSApplication.Main (new string[]{});
}
public static void Run (ApplicationContext context)
{
MonoMacInit();
NSApplication.Main (new string[]{});
}
/// <summary>
/// Initialize MonoMac. Use instead of the above functions when running
/// in an embedded environment.
/// </summary>
internal static void MonoMacInit()
{
NSApplication.Init();
NSApplication.InitDrawingBridge();
}
}
}