/
mousetrap_julia_binding.hpp
479 lines (441 loc) · 21.3 KB
/
mousetrap_julia_binding.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
//
// Created by clem on 4/16/23.
//
#include <julia.h>
#include <mousetrap.hpp>
#include <jlcxx/jlcxx.hpp>
#include <string>
#include <array>
#include <vector>
using namespace mousetrap;
static inline jl_value_t* jl_box_string(const std::string& in)
{
static auto* string = jl_get_global(jl_base_module, jl_symbol("string"));
return jl_call1(string, (jl_value_t*) jl_symbol(in.c_str()));
}
static void jl_println(jl_value_t* value)
{
static auto* println = jl_get_function(jl_base_module, "println");
jl_call1(println, value);
}
template<typename... T>
static inline jl_value_t* jl_calln(jl_function_t* function, T... args)
{
std::array<jl_value_t*, sizeof...(T)> wrapped = {args...};
return jl_call(function, wrapped.data(), wrapped.size());
}
template<typename... T>
static inline jl_value_t* jl_safe_call(const char* scope, jl_function_t* function, T... args)
{
static auto* safe_call = jl_eval_string("return Mousetrap.safe_call");
std::array<jl_value_t*, sizeof...(T)+2> wrapped = {jl_box_string(scope), function, args...};
return jl_call(safe_call, wrapped.data(), wrapped.size());
}
static inline jl_value_t* jl_get_property(jl_value_t* object, const char* property_name)
{
static auto* get_property = jl_get_function(jl_base_module, "getproperty");
return jl_call2(get_property, object, (jl_value_t*) jl_symbol(property_name));
}
template<typename... Ts>
static inline jl_value_t* jl_wrap(Ts... args)
{
auto* wrap = jl_eval_string("(args...) -> args");
return jl_calln(wrap, args...);
}
// RAII-style safeguard, protects from the GC until the wrapper is deallocated
jl_value_t* gc_protect_aux(NativeObject host, jl_value_t* value);
template<typename Host_t, typename Value_t>
jl_value_t* gc_protect(Host_t& host, Value_t* value)
{
return gc_protect_aux(G_OBJECT(host.get_internal()), value);
}
jl_value_t* box_vector2f(Vector2f in);
Vector2f unbox_vector2f(jl_value_t* in);
jl_value_t* box_vector2i(Vector2i in);
Vector2f unbox_vector2i(jl_value_t* in);
jl_value_t* box_vector3f(Vector3f in);
Vector3f unbox_vector3f(jl_value_t* in);
jl_value_t* box_vector4f(Vector4f in);
Vector4f unbox_vector4f(jl_value_t* in);
jl_value_t* box_rgba(RGBA in);
RGBA unbox_rgba(jl_value_t* in);
jl_value_t* box_hsva(HSVA in);
HSVA unbox_hsva(jl_value_t* in);
#define USE_FINALIZERS jlcxx::finalize_policy::yes
#define declare_is_subtype_of(A, B) template<> struct jlcxx::SuperType<A> { typedef B type; };
#define make_not_mirrored(Name) template<> struct jlcxx::IsMirroredType<Name> : std::false_type {};
#define add_type(Type) add_type<Type>(std::string("_") + #Type)
#define add_type_method(Type, id, ...) method(#id + std::string(#__VA_ARGS__), &Type::id)
#define define_enum_in(module, Enum) \
module.add_bits<Enum>(std::string("_") + #Enum, jl_int64_type); \
module.method(std::string(#Enum) + "_to_int", [](Enum x) -> int64_t { return (int64_t) x; });
#define add_enum_value(Enum, PREFIX, VALUE) set_const(std::string(#PREFIX) + "_" + std::string(#VALUE), Enum::VALUE)
#define _DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
method("disconnect_signal_" + std::string(#snake_case) + "!", [](T& instance) { \
instance.disconnect_signal_##snake_case(); \
}) \
.method("set_signal_" + std::string(#snake_case) + "_blocked!", [](T& instance, bool b){ \
instance.set_signal_##snake_case##_blocked(b); \
}) \
.method("get_signal_" + std::string(#snake_case) + "_blocked", [](T& instance) -> bool { \
return instance.get_signal_##snake_case##_blocked(); \
});
#define DEFINE_ADD_SIGNAL_ARG0(snake_case, return_t) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, jl_function_t* task) -> return_t { \
return jlcxx::unbox<return_t>( \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance))\
) \
); \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance) -> void { \
instance.emit_signal_##snake_case(); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG1(snake_case, return_t, arg1_t, arg1_name) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, arg1_t arg1_name, jl_function_t* task) -> return_t { \
return jlcxx::unbox<return_t>( \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<arg1_t>(arg1_name)) \
) \
); \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance, arg1_t arg1_name) -> void { \
instance.emit_signal_##snake_case(arg1_name); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG2(snake_case, return_t, arg1_t, arg1_name, arg2_t, arg2_name) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, arg1_t arg1_name, arg2_t arg2_name, jl_function_t* task) -> return_t { \
return jlcxx::unbox<return_t>( \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<arg1_t>(arg1_name), jlcxx::box<arg2_t>(arg2_name)) \
) \
); \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance, arg1_t arg1_name, arg2_t arg2_name) -> void { \
instance.emit_signal_##snake_case(arg1_name, arg2_name); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG3(snake_case, return_t, arg1_t, arg1_name, arg2_t, arg2_name, arg3_t, arg3_name) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, arg1_t arg1_name, arg2_t arg2_name, arg3_t arg3_name, jl_function_t* task) -> return_t { \
return jlcxx::unbox<return_t>( \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<arg1_t>(arg1_name), jlcxx::box<arg2_t>(arg2_name), jlcxx::box<arg3_t>(arg3_name)) \
) \
); \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance, arg1_t arg1_name, arg2_t arg2_name, arg3_t arg3_name) -> void { \
instance.emit_signal_##snake_case(arg1_name, arg2_name, arg3_name); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG0_VOID(snake_case) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, jl_function_t* task) -> void { \
/*return jlcxx::unbox<return_t>( */\
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance))\
) \
/*)*/; \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance) -> void { \
instance.emit_signal_##snake_case(); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG1_VOID(snake_case,arg1_t, arg1_name) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, arg1_t arg1_name, jl_function_t* task) -> void { \
/*return jlcxx::unbox<return_t>(*/ \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<arg1_t>(arg1_name)) \
) \
/*)*/; \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance, arg1_t arg1_name) -> void { \
instance.emit_signal_##snake_case(arg1_name); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG2_VOID(snake_case, arg1_t, arg1_name, arg2_t, arg2_name) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, arg1_t arg1_name, arg2_t arg2_name, jl_function_t* task) -> void { \
/*return jlcxx::unbox<return_t>(*/ \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<arg1_t>(arg1_name), jlcxx::box<arg2_t>(arg2_name)) \
) \
/*)*/; \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance, arg1_t arg1_name, arg2_t arg2_name) -> void { \
instance.emit_signal_##snake_case(arg1_name, arg2_name); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
#define DEFINE_ADD_SIGNAL_ARG3_VOID(snake_case, arg1_t, arg1_name, arg2_t, arg2_name, arg3_t, arg3_name) \
template<typename T, typename Arg_t> \
void add_signal_##snake_case(Arg_t type, const std::string& name) \
{ \
type.method("connect_signal_" + std::string(#snake_case) + "!", [name](T& instance, jl_function_t* task) \
{ \
instance.connect_signal_##snake_case([name](T& instance, arg1_t arg1_name, arg2_t arg2_name, arg3_t arg3_name, jl_function_t* task) -> void { \
/*return jlcxx::unbox<return_t>(*/ \
jl_safe_call( \
(name + "::emit_signal_" + std::string(#snake_case)).c_str(), \
task, \
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<arg1_t>(arg1_name), jlcxx::box<arg2_t>(arg2_name), jlcxx::box<arg3_t>(arg3_name)) \
) \
/*)*/; \
}, gc_protect(instance, task)); \
}) \
.method("emit_signal_" + std::string(#snake_case), [](T& instance, arg1_t arg1_name, arg2_t arg2_name, arg3_t arg3_name) -> void { \
instance.emit_signal_##snake_case(arg1_name, arg2_name, arg3_name); \
}); \
type._DEFINE_ADD_SIGNAL_INVARIANT(snake_case) \
}
DEFINE_ADD_SIGNAL_ARG0_VOID(realize)
DEFINE_ADD_SIGNAL_ARG0_VOID(unrealize)
DEFINE_ADD_SIGNAL_ARG0_VOID(destroy)
DEFINE_ADD_SIGNAL_ARG0_VOID(hide)
DEFINE_ADD_SIGNAL_ARG0_VOID(show)
DEFINE_ADD_SIGNAL_ARG0_VOID(map)
DEFINE_ADD_SIGNAL_ARG0_VOID(unmap)
template<typename T, typename Arg_t>
void add_widget_signals(Arg_t& type, const std::string& name)
{
add_signal_realize<T>(type, name);
add_signal_unrealize<T>(type, name);
add_signal_destroy<T>(type, name);
add_signal_hide<T>(type, name);
add_signal_show<T>(type, name);
add_signal_map<T>(type, name);
add_signal_unmap<T>(type, name);
}
DEFINE_ADD_SIGNAL_ARG0_VOID(activate)
DEFINE_ADD_SIGNAL_ARG0_VOID(startup)
DEFINE_ADD_SIGNAL_ARG0_VOID(shutdown)
DEFINE_ADD_SIGNAL_ARG0_VOID(update)
DEFINE_ADD_SIGNAL_ARG0_VOID(paint)
DEFINE_ADD_SIGNAL_ARG0_VOID(dismissed)
DEFINE_ADD_SIGNAL_ARG0_VOID(button_clicked)
DEFINE_ADD_SIGNAL_ARG0(close_request, WindowCloseRequestResult)
DEFINE_ADD_SIGNAL_ARG0_VOID(activate_default_widget)
DEFINE_ADD_SIGNAL_ARG0_VOID(activate_focused_widget)
DEFINE_ADD_SIGNAL_ARG0_VOID(clicked)
DEFINE_ADD_SIGNAL_ARG0_VOID(toggled)
DEFINE_ADD_SIGNAL_ARG0_VOID(text_changed)
// DEFINE_ADD_SIGNAL_ARG0_VOID(undo)
// DEFINE_ADD_SIGNAL_ARG0_VOID(redo)
DEFINE_ADD_SIGNAL_ARG2_VOID(selection_changed, gint, position, gint, n_items)
DEFINE_ADD_SIGNAL_ARG3(key_pressed, bool, guint, keyval, guint, keycode, ModifierState, modifier)
DEFINE_ADD_SIGNAL_ARG3_VOID(key_released, guint, keyval, guint, keycode, ModifierState, modifier)
DEFINE_ADD_SIGNAL_ARG1(modifiers_changed, bool, ModifierState, modifier)
DEFINE_ADD_SIGNAL_ARG2_VOID(motion_enter, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG2_VOID(motion, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG0_VOID(motion_leave)
DEFINE_ADD_SIGNAL_ARG3_VOID(click_pressed, gint, n_press, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG3_VOID(click_released, gint, n_press, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG0_VOID(click_stopped)
DEFINE_ADD_SIGNAL_ARG2_VOID(kinetic_scroll_decelerate, double, x_velocity, double, y_velocity)
DEFINE_ADD_SIGNAL_ARG0_VOID(scroll_begin)
DEFINE_ADD_SIGNAL_ARG2(scroll, bool, double, delta_x, double, delta_y)
DEFINE_ADD_SIGNAL_ARG0_VOID(scroll_end)
DEFINE_ADD_SIGNAL_ARG0_VOID(focus_gained)
DEFINE_ADD_SIGNAL_ARG0_VOID(focus_lost)
DEFINE_ADD_SIGNAL_ARG2_VOID(drag_begin, double, start_x, double, start_y)
DEFINE_ADD_SIGNAL_ARG2_VOID(drag, double, offset_x, double, offset_y)
DEFINE_ADD_SIGNAL_ARG2_VOID(drag_end, double, offset_x, double, offset_y)
DEFINE_ADD_SIGNAL_ARG1_VOID(scale_changed, double, scale)
DEFINE_ADD_SIGNAL_ARG2_VOID(rotation_changed, double, angle_absolute_radians, double, angle_delta_radians)
DEFINE_ADD_SIGNAL_ARG0_VOID(properties_changed)
DEFINE_ADD_SIGNAL_ARG0_VOID(value_changed)
DEFINE_ADD_SIGNAL_ARG2_VOID(resize, gint, width, gint, height)
DEFINE_ADD_SIGNAL_ARG2_VOID(page_added, void*, _, guint, page_index)
DEFINE_ADD_SIGNAL_ARG2_VOID(page_removed, void*, _, guint, page_index)
DEFINE_ADD_SIGNAL_ARG2_VOID(page_reordered, void*, _, guint, page_index)
DEFINE_ADD_SIGNAL_ARG2_VOID(page_selection_changed, void*, _, guint, page_index)
DEFINE_ADD_SIGNAL_ARG0_VOID(wrapped)
DEFINE_ADD_SIGNAL_ARG2_VOID(pressed, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG0_VOID(press_cancelled)
DEFINE_ADD_SIGNAL_ARG2_VOID(pan, PanDirection, direction, double, offset)
DEFINE_ADD_SIGNAL_ARG2_VOID(swipe, double, x_velocity, double, y_velocity)
DEFINE_ADD_SIGNAL_ARG2_VOID(stylus_down, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG2_VOID(stylus_up, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG2_VOID(proximity, double, x, double, y)
DEFINE_ADD_SIGNAL_ARG2_VOID(scroll_child, ScrollType, scroll_type, bool, is_horizontal)
DEFINE_ADD_SIGNAL_ARG0_VOID(closed)
DEFINE_ADD_SIGNAL_ARG0_VOID(play)
DEFINE_ADD_SIGNAL_ARG0_VOID(stop)
DEFINE_ADD_SIGNAL_ARG3_VOID(items_changed, gint, position, gint, n_removed, gint, n_added)
DEFINE_ADD_SIGNAL_ARG1_VOID(revealed, void*, _)
DEFINE_ADD_SIGNAL_ARG1_VOID(switched, void*, _)
DEFINE_ADD_SIGNAL_ARG1_VOID(activated, void*, _)
DEFINE_ADD_SIGNAL_ARG1_VOID(activate_item, guint, index)
template<typename T, typename Arg_t>
void add_signal_render(Arg_t type, const std::string& name)
{
type.method("connect_signal_render!", [name](T& instance, jl_function_t* task)
{
instance.connect_signal_render([name](T& instance, GdkGLContext* context, jl_function_t* task) -> bool {
return jlcxx::unbox<bool>(jl_safe_call(
(name + "::emit_signal_render").c_str(),
task,
jl_wrap(jlcxx::box<T&>(instance), jlcxx::box<void*>((void*) context))
));
}, gc_protect(instance, task));
})
.method("emit_signal_render", [](T& instance, void* ptr) -> void {
instance.emit_signal_render((GdkGLContext*) ptr);
});
type._DEFINE_ADD_SIGNAL_INVARIANT(render)
}
void implement_adjustment(jlcxx::Module& module);
void implement_action(jlcxx::Module& module);
void implement_action_bar(jlcxx::Module& module);
void implement_alignment(jlcxx::Module& module);
void implement_alert_dialog(jlcxx::Module& module);
void implement_application(jlcxx::Module& module);
void implement_animation(jlcxx::Module& module);
void implement_aspect_frame(jlcxx::Module& module);
void implement_blend_mode(jlcxx::Module& module);
void implement_box(jlcxx::Module& module);
void implement_button(jlcxx::Module& module);
void implement_center_box(jlcxx::Module& module);
void implement_check_button(jlcxx::Module& module);
void implement_clamp_frame(jlcxx::Module& module);
void implement_click_event_controller(jlcxx::Module& module);
void implement_clipboard(jlcxx::Module& module);
void implement_color(jlcxx::Module& module);
void implement_color_chooser(jlcxx::Module& module);
void implement_column_view(jlcxx::Module& module);
void implement_cursor_type(jlcxx::Module& module);
void implement_drag_event_controller(jlcxx::Module& module);
void implement_drop_down(jlcxx::Module& module);
void implement_entry(jlcxx::Module& module);
void implement_event_controller(jlcxx::Module& module);
void implement_expander(jlcxx::Module& module);
void implement_file_monitor(jlcxx::Module& module);
void implement_file_descriptor(jlcxx::Module& module);
void implement_file_system(jlcxx::Module& module);
void implement_file_chooser(jlcxx::Module& module);
void implement_fixed(jlcxx::Module& module);
void implement_flow_box(jlcxx::Module& module);
void implement_focus_event_controller(jlcxx::Module& module);
void implement_frame(jlcxx::Module& module);
void implement_frame_clock(jlcxx::Module& module);
void implement_gl_transform(jlcxx::Module& module);
void implement_grid(jlcxx::Module& module);
void implement_grid_view(jlcxx::Module& module);
void implement_header_bar(jlcxx::Module& module);
void implement_icon(jlcxx::Module& module);
void implement_image(jlcxx::Module& module);
void implement_image_display(jlcxx::Module& module);
void implement_justify_mode(jlcxx::Module& module);
void implement_key_codes(jlcxx::Module& module);
void implement_key_event_controller(jlcxx::Module& module);
void implement_key_file(jlcxx::Module& module);
void implement_label(jlcxx::Module& module);
void implement_level_bar(jlcxx::Module& module);
void implement_list_view(jlcxx::Module& module);
void implement_log(jlcxx::Module& module);
void implement_long_press_event_controller(jlcxx::Module& module);
void implement_gl_canvas(jlcxx::Module& module);
void implement_menu_model(jlcxx::Module& module);
void implement_menu_bar(jlcxx::Module& module);
void implement_motion_event_controller(jlcxx::Module& module);
void implement_notebook(jlcxx::Module& module);
void implement_orientation(jlcxx::Module& module);
void implement_overlay(jlcxx::Module& module);
void implement_pan_event_controller(jlcxx::Module& module);
void implement_paned(jlcxx::Module& module);
void implement_pinch_zoom_event_controller(jlcxx::Module& module);
void implement_popover(jlcxx::Module& module);
void implement_popover_button(jlcxx::Module& module);
void implement_popover_menu(jlcxx::Module& module);
void implement_popup_message(jlcxx::Module& module);
void implement_progress_bar(jlcxx::Module& module);
void implement_relative_position(jlcxx::Module& module);
void implement_render_area(jlcxx::Module& module);
void implement_render_task(jlcxx::Module& module);
void implement_revealer(jlcxx::Module& module);
void implement_rotate_event_controller(jlcxx::Module& module);
void implement_scale(jlcxx::Module& module);
void implement_scroll_event_controller(jlcxx::Module& module);
void implement_scrollbar(jlcxx::Module& module);
void implement_selection_model(jlcxx::Module& module);
void implement_separator(jlcxx::Module& module);
void implement_shader(jlcxx::Module& module);
void implement_shape(jlcxx::Module& module);
void implement_shortcut_event_controller(jlcxx::Module& module);
void implement_spin_button(jlcxx::Module& module);
void implement_spinner(jlcxx::Module& module);
void implement_stack(jlcxx::Module& module);
void implement_style_class(jlcxx::Module& module);
void implement_stylus_event_controller(jlcxx::Module& module);
void implement_swipe_event_controller(jlcxx::Module& module);
void implement_switch(jlcxx::Module& module);
void implement_text_view(jlcxx::Module& module);
void implement_theme(jlcxx::Module& module);
void implement_time(jlcxx::Module& module);
void implement_texture(jlcxx::Module& module);
void implement_toggle_button(jlcxx::Module& module);
void implement_transform_bin(jlcxx::Module& module);
void implement_viewport(jlcxx::Module& module);
void implement_widget(jlcxx::Module& module);
void implement_window(jlcxx::Module& module);
JLCXX_MODULE define_julia_module(jlcxx::Module& module);