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Releases: ClementDreptin/XexUtils

v1.4.1

03 Feb 11:32
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Features

  • Added an isNull method to the vector structs.
  • Wrapped the vector members in a union to have aliases. x, y, z and w can also be referenced as r, g, b and a respectively to be able to use the vector structs as colors.

v1.4.0

15 Jan 22:33
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Features

  • Made the vector classes more complete

Refactoring

  • Went back to using normal types instead of Windows types except for DWORDs
  • Switched to C++ style casting

v1.3.0

28 Sep 19:48
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Features

  • Made 2 separate thread function to allow a more flexible way of creating threads

Refactoring

  • Switched to Windows types everywhere
  • Made the project compatible with Visual Studio 2019
  • Some functions were re-written to be more clear

v1.2.0

18 Aug 11:16
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Features

  • Added support for the + operator on the vec2 and vec3 structs

Refactor

  • Reorganized the header files

v1.1.0

03 Apr 19:45
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Features

Xam

  • Added ShowKeyboard which opens a keyboard and returns what the user entered as an std::string.

Math

  • Added vec2 and vec3 structs.
  • Added ToFront which calculates the position 100 units in front of the player and returns it as a vec3.

v1.0.0

31 Mar 08:48
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First version.