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According to Ekeeke on SpritesMind, when writing an 8-bit value, the 68000 sets both its upper and lower 8 bits to the same value. This is relevant to Mega Drive emulation as writing an 8-bit value to the VDP's ports will cause the whole 16-bit value to be processed.
The text was updated successfully, but these errors were encountered:
According to Ekeeke on SpritesMind, when writing an 8-bit value, the 68000 sets both its upper and lower 8 bits to the same value. This is relevant to Mega Drive emulation as writing an 8-bit value to the VDP's ports will cause the whole 16-bit value to be processed.
The text was updated successfully, but these errors were encountered: