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unexpected keyword argument (same issue as #16) #17

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BrutalMcLegend opened this issue Nov 3, 2018 · 4 comments
Open

unexpected keyword argument (same issue as #16) #17

BrutalMcLegend opened this issue Nov 3, 2018 · 4 comments
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@BrutalMcLegend
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screenshot_5

So let's start with the above image, I ran into that error when I 'Attempted' to export a model, while "again" forgetting the 'tag_origin'.

after that, I remembered the advice from before and added said Armature and bone, named and parented,
and with the 'tag_origin' included, I am again getting "There are no Objects to export.".

P.S Sorry for all the trouble, and keep up the good work 👍

@SE2Dev
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SE2Dev commented Nov 4, 2018

Is this with the v0.5.2? Can you provide the .blend file?

@BrutalMcLegend
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I attempted to export the model on layer 1 (with Selected Objects Only ticked.)
I also tried both parenting the Armature to the mesh and vice versa.
(and since I posted the Issue)
I then reinstalled v0.5.2 again and I got it to export with no armature (possible bad install the first time? as I had no XAnim import option, but it's there now -- Picture may have also been caused by this),
however with the 'tag_origin' I'm still getting "There are no objects to export"
Uploading Crystals.zip…

@SE2Dev
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SE2Dev commented Nov 4, 2018

I'd imagine that the actual error in that screenshot is caused by a corrupt plugin install; Also, the file you tried to upload just links back to this conversation with no actual file. You may have submitted the comment before the file finished uploading or something.

@BrutalMcLegend
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Possibly, here's a Mega link and an (Attempted reupload) Mega's a fallback but I put the file there anyway

I tried again this morning and I can export the model (as stated above) without an Armature, but with it, I get the No Objects error.
Crystals.zip
https://mega.nz/#!H8NFSSjA!NMF2mzRZrEV9R6xD5lMP67zYeYa4hKlytn-sogh4H0g

@SE2Dev SE2Dev added this to To do in Roadmap Apr 23, 2021
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