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TexturePacker-MonoGame-Demo.sln
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TexturePacker-MonoGame-Demo.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.6.33829.357
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TexturePacker-MonoGame-Demo", "TexturePacker-MonoGame-Demo.csproj", "{3A1D5048-6693-47EB-A977-C37734741654}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{3A1D5048-6693-47EB-A977-C37734741654}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3A1D5048-6693-47EB-A977-C37734741654}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3A1D5048-6693-47EB-A977-C37734741654}.Release|Any CPU.ActiveCfg = Release|Any CPU
{3A1D5048-6693-47EB-A977-C37734741654}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {62ED1701-4A52-42BF-AA6C-1DDB4F924E1E}
EndGlobalSection
EndGlobal