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entry.go
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entry.go
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package logrus
import (
"bytes"
"fmt"
"io"
"os"
"time"
)
type Entry struct {
Logger *Logger
Data Fields
}
var baseTimestamp time.Time
func init() {
baseTimestamp = time.Now()
}
func miniTS() int {
return int(time.Since(baseTimestamp) / time.Second)
}
func NewEntry(logger *Logger) *Entry {
return &Entry{
Logger: logger,
// Default is three fields, give a little extra room
Data: make(Fields, 5),
}
}
func (entry *Entry) Reader() (*bytes.Buffer, error) {
serialized, err := entry.Logger.Formatter.Format(entry)
return bytes.NewBuffer(serialized), err
}
func (entry *Entry) String() (string, error) {
reader, err := entry.Reader()
if err != nil {
return "", err
}
return reader.String(), err
}
func (entry *Entry) WithField(key string, value interface{}) *Entry {
entry.Data[key] = value
return entry
}
func (entry *Entry) WithFields(fields Fields) *Entry {
for key, value := range fields {
entry.WithField(key, value)
}
return entry
}
func (entry *Entry) log(level string, levelInt Level, msg string) string {
entry.Data["time"] = time.Now().String()
entry.Data["level"] = level
entry.Data["msg"] = msg
reader, err := entry.Reader()
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to obtain reader, %v", err)
}
if err := entry.Logger.Hooks.Fire(levelInt, entry); err != nil {
fmt.Fprintf(os.Stderr, "Failed to fire hook", err)
}
entry.Logger.mu.Lock()
defer entry.Logger.mu.Unlock()
_, err = io.Copy(entry.Logger.Out, reader)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to write to log, %v", err)
}
return reader.String()
}
func (entry *Entry) Debug(args ...interface{}) {
if entry.Logger.Level >= Debug {
entry.log("debug", Debug, fmt.Sprint(args...))
entry.Logger.Hooks.Fire(Debug, entry)
}
}
func (entry *Entry) Print(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Info(args ...interface{}) {
if entry.Logger.Level >= Info {
entry.log("info", Info, fmt.Sprint(args...))
}
}
func (entry *Entry) Warn(args ...interface{}) {
if entry.Logger.Level >= Warn {
entry.log("warning", Warn, fmt.Sprint(args...))
}
}
func (entry *Entry) Error(args ...interface{}) {
if entry.Logger.Level >= Error {
entry.log("error", Error, fmt.Sprint(args...))
}
}
func (entry *Entry) Fatal(args ...interface{}) {
if entry.Logger.Level >= Fatal {
entry.log("fatal", Fatal, fmt.Sprint(args...))
}
os.Exit(1)
}
func (entry *Entry) Panic(args ...interface{}) {
if entry.Logger.Level >= Panic {
msg := entry.log("panic", Panic, fmt.Sprint(args...))
panic(msg)
}
panic(fmt.Sprint(args...))
}
// Entry Printf family functions
func (entry *Entry) Debugf(format string, args ...interface{}) {
if entry.Logger.Level >= Debug {
entry.Debug(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Infof(format string, args ...interface{}) {
if entry.Logger.Level >= Info {
entry.Info(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Printf(format string, args ...interface{}) {
entry.Infof(format, args...)
}
func (entry *Entry) Warnf(format string, args ...interface{}) {
if entry.Logger.Level >= Warn {
entry.Warn(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Warningf(format string, args ...interface{}) {
entry.Warnf(format, args...)
}
func (entry *Entry) Errorf(format string, args ...interface{}) {
if entry.Logger.Level >= Error {
entry.Error(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Fatalf(format string, args ...interface{}) {
if entry.Logger.Level >= Fatal {
entry.Fatal(fmt.Sprintf(format, args...))
}
}
func (entry *Entry) Panicf(format string, args ...interface{}) {
if entry.Logger.Level >= Panic {
entry.Panic(fmt.Sprintf(format, args...))
}
}
// Entry Println family functions
func (entry *Entry) Debugln(args ...interface{}) {
entry.Debug(args...)
}
func (entry *Entry) Infoln(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Println(args ...interface{}) {
entry.Info(args...)
}
func (entry *Entry) Warnln(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Warningln(args ...interface{}) {
entry.Warn(args...)
}
func (entry *Entry) Errorln(args ...interface{}) {
entry.Error(args...)
}
func (entry *Entry) Fatalln(args ...interface{}) {
entry.Fatal(args...)
}
func (entry *Entry) Panicln(args ...interface{}) {
entry.Panic(args...)
}