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When the visible modelPanels currently all are legacy viewport renderers and extra objects are created (e.g. duplicating some) and then using the preview in the interface that forces it to render a Viewport 2.0 playblast the newly created objects are not present in the preview.
It seems viewport 2.0 doesn't know about these new objects until the Viewport 2.0 has been activated.
With override viewport options and HQ: Viewport 2.0 + AA options enabled create a preview
Duplicate and move around some geometry
Click preview image to update
The newly created objects will not be present, until you've switched to Viewport 2.0.
The text was updated successfully, but these errors were encountered:
BigRoy
changed the title
Viewport 2.0 preview doesn't update when in legacy viewport
Viewport 2.0 preview doesn't include new geo when in legacy viewport
Sep 18, 2016
Problem
When the visible modelPanels currently all are legacy viewport renderers and extra objects are created (e.g. duplicating some) and then using the preview in the interface that forces it to render a Viewport 2.0 playblast the newly created objects are not present in the preview.
It seems viewport 2.0 doesn't know about these new objects until the Viewport 2.0 has been activated.
This sounds related to abstractfactory/maya-capture#60
To reproduce:
The newly created objects will not be present, until you've switched to Viewport 2.0.
The text was updated successfully, but these errors were encountered: