Name | Type | Description | Notes |
---|---|---|---|
Name | Pointer to string | [optional] | |
OptionName | Pointer to string | [optional] | |
OptionValue | Pointer to string | [optional] | |
SystemId | Pointer to string | [optional] |
func NewSystemInsightsCupsDestinations() *SystemInsightsCupsDestinations
NewSystemInsightsCupsDestinations instantiates a new SystemInsightsCupsDestinations object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSystemInsightsCupsDestinationsWithDefaults() *SystemInsightsCupsDestinations
NewSystemInsightsCupsDestinationsWithDefaults instantiates a new SystemInsightsCupsDestinations object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SystemInsightsCupsDestinations) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *SystemInsightsCupsDestinations) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemInsightsCupsDestinations) SetName(v string)
SetName sets Name field to given value.
func (o *SystemInsightsCupsDestinations) HasName() bool
HasName returns a boolean if a field has been set.
func (o *SystemInsightsCupsDestinations) GetOptionName() string
GetOptionName returns the OptionName field if non-nil, zero value otherwise.
func (o *SystemInsightsCupsDestinations) GetOptionNameOk() (*string, bool)
GetOptionNameOk returns a tuple with the OptionName field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemInsightsCupsDestinations) SetOptionName(v string)
SetOptionName sets OptionName field to given value.
func (o *SystemInsightsCupsDestinations) HasOptionName() bool
HasOptionName returns a boolean if a field has been set.
func (o *SystemInsightsCupsDestinations) GetOptionValue() string
GetOptionValue returns the OptionValue field if non-nil, zero value otherwise.
func (o *SystemInsightsCupsDestinations) GetOptionValueOk() (*string, bool)
GetOptionValueOk returns a tuple with the OptionValue field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemInsightsCupsDestinations) SetOptionValue(v string)
SetOptionValue sets OptionValue field to given value.
func (o *SystemInsightsCupsDestinations) HasOptionValue() bool
HasOptionValue returns a boolean if a field has been set.
func (o *SystemInsightsCupsDestinations) GetSystemId() string
GetSystemId returns the SystemId field if non-nil, zero value otherwise.
func (o *SystemInsightsCupsDestinations) GetSystemIdOk() (*string, bool)
GetSystemIdOk returns a tuple with the SystemId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemInsightsCupsDestinations) SetSystemId(v string)
SetSystemId sets SystemId field to given value.
func (o *SystemInsightsCupsDestinations) HasSystemId() bool
HasSystemId returns a boolean if a field has been set.