Releases: Courseplay/Courseplay_FS22
Releases · Courseplay/Courseplay_FS22
Courseplay for FS22 v7.0.0.11
Push Release 7.0.0.11
- Field scanner tuning (may help with #292)
- Always use AI markers for plow offset
- Turn fix for #283
- Wait for implements lower after turn ( #277, #288, #251 )
- Pathfinder turn fix #188
- Course generator fix for #263
- Could fix #128
- Disabled Shovel/shield auto workwidth #261
- Should fix #275
- Fix for percentage parameters
- Course generator settings added
- Combine pocket fix #284
Courseplay for FS22 v7.0.0.10
Push Release 7.0.0.10
ATTENTION: You may need to reset your vehicles!
This is something that can happen in early development state.
- Plow rotation typo for course turn fix #19
- Allow more room to align implements before reversing #93
- Create an alignment course to start if too far
- fix for #212, #223, #227
- Ridgemarker and Strawswath setting now works #147 and #114
- debug info can now be turned on/off on the vehicle settings page
- Connecting track transition fixes #258
- More Translation changes
Courseplay for FS22 v7.0.0.9
Push Release 7.0.0.9
- Fixes auto workwidth #206
Courseplay for FS22 v7.0.0.8
Release 7.0.0.8
- Several Translation Updates and fixes (Thanks to our translater!) #158
- Small vehicle selection improvements in the Ingame menu.
- Always selects the current controlled vehicle on inGameMenu opening.
- Fixes course name in course manager.
- fixes work width.
- Fixes key conflict with ingame menu.
- New Mini Gui.
- Fix for 180 turns #169
- Fix for combines with no pipes #177
- 3 point turn fix for #141 and #162
- Update shape files by @rohne83 (Thank you!) #142
Courseplay for FS22 v7.0.0.7
Courseplay for FS22 v7.0.0.6
Merge pull request #89 from Courseplay/ControllerSupport
Controller support
Courseplay for FS22 v7.0.0.5
Courseplay for FS22 v7.0.0.4
7.0.0.4 bugfixes
Courseplay for FS22 v7.0.0.3
Another reverse driving typo fixed
fixes #39
Courseplay for FS22 v7.0.0.2
Reverse driving typo fixed
fixes #24