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Releases: Courseplay/Courseplay_FS22

Courseplay for FS22 v7.0.0.11

02 Jan 10:40
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Push Release 7.0.0.11

  • Field scanner tuning (may help with #292)
  • Always use AI markers for plow offset
  • Turn fix for #283
  • Wait for implements lower after turn ( #277, #288, #251 )
  • Pathfinder turn fix #188
  • Course generator fix for #263
  • Could fix #128
  • Disabled Shovel/shield auto workwidth #261
  • Should fix #275
  • Fix for percentage parameters
  • Course generator settings added
  • Combine pocket fix #284

Courseplay for FS22 v7.0.0.10

30 Dec 16:57
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Push Release 7.0.0.10

ATTENTION: You may need to reset your vehicles!
This is something that can happen in early development state.

  • Plow rotation typo for course turn fix #19
  • Allow more room to align implements before reversing #93
  • Create an alignment course to start if too far
  • fix for #212, #223, #227
  • Ridgemarker and Strawswath setting now works #147 and #114
  • debug info can now be turned on/off on the vehicle settings page
  • Connecting track transition fixes #258
  • More Translation changes

Courseplay for FS22 v7.0.0.9

28 Dec 18:45
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Push Release 7.0.0.9

  • Fixes auto workwidth #206

Courseplay for FS22 v7.0.0.8

28 Dec 13:33
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Release 7.0.0.8

  • Several Translation Updates and fixes (Thanks to our translater!) #158
  • Small vehicle selection improvements in the Ingame menu.
  • Always selects the current controlled vehicle on inGameMenu opening.
  • Fixes course name in course manager.
  • fixes work width.
  • Fixes key conflict with ingame menu.
  • New Mini Gui.
  • Fix for 180 turns #169
  • Fix for combines with no pipes #177
  • 3 point turn fix for #141 and #162
  • Update shape files by @rohne83 (Thank you!) #142

Courseplay for FS22 v7.0.0.7

26 Dec 23:25
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7.0.0.7 Bug fixes

  • Unfold balers if needed before start #143
  • Chopper not moving fix #130
  • Combine self unload fix #134

Courseplay for FS22 v7.0.0.6

26 Dec 19:31
0b708c3
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Merge pull request #89 from Courseplay/ControllerSupport

Controller support

Courseplay for FS22 v7.0.0.5

26 Dec 13:41
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7.0.0.5 Speed setting fix and baler

Do not change the max speed setting as it is global
for all vehicles (at least as of now, later we may
add vehicle specific maximums/minimums)

#28 #58

Some balers work, those with wrapper may not yet.

closes #21

Courseplay for FS22 v7.0.0.4

25 Dec 21:00
a317ac8
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7.0.0.4 bugfixes

  • Several AIVE conflict fixes for #35, #61
  • Changed default keybinding for opening/closing course generator settings. #25
  • Translations
  • Combine pipe trembling fix #38
  • headland clockwise setting added #30, #72
  • headland first/center first setting fixed #59
  • Reactivate raise/lower early/late settings #77

Courseplay for FS22 v7.0.0.3

24 Dec 20:26
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Another reverse driving typo fixed

fixes #39

Courseplay for FS22 v7.0.0.2

24 Dec 18:28
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Reverse driving typo fixed

fixes #24