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changelog.md

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2.0.2

  • Add Russian Translation (Credit: Magnaderra)
  • Add English (Upside Down) support
  • Improve lang support for Hand of Fate recipes
  • Fix pack format being incorrect causing datapack error
  • Fix moths randomly suffocating during flight and when taking off
  • Add check so Hirschgeist won't spawn within 300 blocks of each other naturally
  • Improve hidebehind targeting behavior and consistency
  • Fix hidebehind targeting players in creative
  • Fix hidebehind spawning during the day time
  • Make hidebehind retaliate even if it's night
  • Make hidebehind further transparent during the day
  • Make hidebehind 25% damage during the day instead of invincible
  • Reduce hidebehind blindness time during retaliation if it's night to ~4 seconds (still 15 during day)
  • Change hidebehind blindness level to 1 instead of 2
  • 1.16: Fix mobs (except wisps) spawning in nether forests

2.0.1

  • Rewrite config system and changed field names to make more sense. YOU MUST DELETE YOUR CONFIG OR THINGS WILL BREAK
  • Make configs reload live, in-game (from main menu only)
  • Change wisp hostile chance config field from 1/x to a percentage
  • Make hidebehinds retaliate when attacked while unable to attack back due to light
  • Make hidebehinds invulnerable to your attacks when you are in the light / holding a torch
  • Make hidebehinds despawn during the daytime
  • Make it so you can now tame Better Animals Plus feral wolves by wearing a hirschgeist skull
  • Fix "failed to set serializable" crash on newer Java versions
  • Fix Zotzpyres not properly serializing types when used with other mods like CarryOn
  • Fix hidebehinds not spawning naturally (please delete configs to fix)
  • Fix hidebehinds suffocating in logs and trees
  • Fixed configuration using last loaded biomes as defaults instead of the actual defaults
  • Improved shader support with eye glow on hidebehind and zotzpyre (sometimes rendered completely black)
  • 1.15: Fixed duplicate spawn entries when the world is reloaded
  • 1.16: Fixed GlobalEntityTypeAttributes.put warnings on newer Forge versions
  • 1.16: Fixed config loading issues
  • 1.16: Fixed entities not spawning in modded biomes properly
  • 1.16: Fixed not using actual Biome Dictionary for default spawn biome generation
  • 1.16: Removed "spinning" bug fix (it was patched by Forge long enough ago, most should have it)

2.0.0

  • Added Hirschgeist from Better Animals Plus (improved version)
  • Added Zotzpyre from Better Animals Plus
  • Added Hand of Fate from Better Animals Plus (improved version)
  • Added bottled moth
  • Added wisp lanterns
  • Fixed hidebehind not really detecting if you are looking at it properly
  • Fixed hidebehind spawning too often and during the day
  • Fixed hidebehind not detecting light levels correctly and barreling into the light
  • Hidebehinds will not attack players holding torches due to the light
  • Fixed wisp being ultra-rare (despawning)
  • Fixed intense lag with wisp soul rendering
  • Moths will now detect more light sources and prioritize sources by their light value
  • Wisps will now be friendly in peaceful
  • Wisps will stop trying to attack creative players

1.0.1

  • Fixed crash "Redundant texture list for particle whisperwoods:wisp"