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InvocationTargetException Error Spamming Console #7

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jermangarc opened this issue Mar 15, 2015 · 6 comments
Closed

InvocationTargetException Error Spamming Console #7

jermangarc opened this issue Mar 15, 2015 · 6 comments

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@jermangarc
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http://pastebin.com/EtE1Tvwc
All of the RA block textures are not showing up in creative tab and in NEI. When I filter to search only RA blocks, the fps drops dramatically.

Looks like it's having some issue with bdew's library?

@CreativeMD
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Yes what is bdew's library?

@jermangarc
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It's http://bdew.net/. Actually, he has a hotfix available. I'm trying it out. Not sure it will fix this issue though. I'll keep you posted.

@jermangarc
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I installed bdew's update as well as RA Pre-Alpha 0.11.1, still getting the console messages.
Here are the latest console messages that keep spamming.
http://pastebin.com/hJ6pCVgd
Going to reference this on bdew's Github as well to see if I can get any light on this problem.

@bdew
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bdew commented Mar 16, 2015

modelID = config.get("Client", "RenderingModelID", 574).getInt(574);

You should use RenderingRegistry.getNextAvailableRenderId() to allocate a render id at startup. Otherwise you get collisions like that.

@CreativeMD
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Will be fixed in the next pre release.

@jermangarc
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Thanks guys!

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3 participants