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StartMenu.java
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StartMenu.java
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/*
*The class StartMenu creates a JFrame of the start menu, which allows users to either play the game or exit
*@author Haiming Gao, Patrick Kwon, Allen Wu
*Date: 05-25-15
*Period: 3
*/
public class StartMenu extends javax.swing.JFrame {
/** Creates a new form StartMenu
*/
public StartMenu()
{
initComponents();
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
private void initComponents() {
//Instantiate Buttons and label
startButton = new javax.swing.JButton();
exitButton = new javax.swing.JButton();
jLabel1 = new javax.swing.JLabel();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
//Set Text and ActionListener to buttons
startButton.setText("Start");
startButton.setVerifyInputWhenFocusTarget(false);
exitButton.setText("Exit");
exitButton.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
exitButtonActionPerformed(evt);
}
});
startButton.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt){
try
{
startButtonActionPerformed(evt);
}
catch(Exception e)
{
e.printStackTrace();
}
}
});
//Set Icon of Label
jLabel1.setIcon(new javax.swing.ImageIcon(getClass().getResource("/All Pics/Logo.png")));
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
//Set horizontal components of the JPanel
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap(181, Short.MAX_VALUE)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addComponent(exitButton, javax.swing.GroupLayout.PREFERRED_SIZE, 200, javax.swing.GroupLayout.PREFERRED_SIZE)
.addComponent(startButton, javax.swing.GroupLayout.PREFERRED_SIZE, 200, javax.swing.GroupLayout.PREFERRED_SIZE))
.addGap(172, 172, 172))
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
.addComponent(jLabel1)
.addGap(126, 126, 126))))
);
//Set Vertical Components of JPanel
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
.addContainerGap(23, Short.MAX_VALUE)
.addComponent(jLabel1)
.addGap(18, 18, 18)
.addComponent(startButton, javax.swing.GroupLayout.PREFERRED_SIZE, 70, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(40, 40, 40)
.addComponent(exitButton, javax.swing.GroupLayout.PREFERRED_SIZE, 70, javax.swing.GroupLayout.PREFERRED_SIZE)
.addGap(42, 42, 42))
);
pack();
}// </editor-fold>//GEN-END:initComponents
//Make Exit Button Exit the Game
private void exitButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_exitButtonActionPerformed
// TODO add your handling code here:
System.exit(0);
}//GEN-LAST:event_exitButtonActionPerformed
//Make Start Button Open the Process
private void startButtonActionPerformed(java.awt.event.ActionEvent evt) throws Exception{
try {
runProcess("javac EnemyComponent.java");
runProcess("java EnemyComponent");
} catch (Exception e) {
e.printStackTrace();
}
}
//Run The Process
private static void runProcess(String command) throws Exception
{
Process pro = Runtime.getRuntime().exec(command);
pro.waitFor();
System.out.println(command + " exitValue() " + pro.exitValue());
}
/**
* @param args the command line arguments
*/
public static void main(String args[]) {
/* Set the Nimbus look and feel */
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try {
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
if ("Nimbus".equals(info.getName())) {
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
} catch (ClassNotFoundException ex) {
java.util.logging.Logger.getLogger(StartMenu.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (InstantiationException ex) {
java.util.logging.Logger.getLogger(StartMenu.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (IllegalAccessException ex) {
java.util.logging.Logger.getLogger(StartMenu.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (javax.swing.UnsupportedLookAndFeelException ex) {
java.util.logging.Logger.getLogger(StartMenu.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
/* Create and display the form */
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new StartMenu().setVisible(true);
}
});
}
// Variables declaration - do not modify//GEN-BEGIN:variables
private javax.swing.JButton exitButton;
private javax.swing.JButton highScore;
private javax.swing.JLabel jLabel1;
private javax.swing.JButton startButton;
// End of variables declaration//GEN-END:variables
}