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Changelog.md

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2/17/2019:

  • Project discontinued

Changelog b0.5:

  • [Internal] Fixed: Added Skins to SkinChanger

Changelog b0.4:

  • Added x86 binaries, however it's still recommended to build the solution for yourself
  • Updated README.md
  • [Internal] Fixed: KnifeChanger, Chams and ESP
  • [Internal] Hacks: Added ClantagChange
  • [Internal] Menu: Changed Visuals to allow for more customization
  • [Internal] SDK: Added ItemDefinitionIndexes, PaintKits and EntityQualities
  • [Internal] Utils: Added PatternScanning

Changelog b0.3:

  • [Internal] ESP: Added box types
  • [Internal] Hacks: Added Glow, added Grenade Helper (placeholder), updated Menu
  • [Internal] Interfaces: Added CGlowObjectManager
  • [Internal] SDK: Added CGlowObjectManager

Changelog b0.2:

  • [Internal] Improved performance
  • [Internal] Interfaces: Added CGlobalVars
  • [Internal] SDK: Added INetChannelInfo and CGlobalVars
  • [Internal] Menu: Added Color Picker

Changelog v1.8:

  • [Internal] Added Configs (placeholder)
  • [Internal] Fixed: Nightmode and Chams
  • [Internal] Hacks: Added SilentAim
  • [Internal] Menu: Added Knife Changer, Skin Changer (placeholder) and ESP
  • [Internal] Offsets: Added player and weapon related offsets

Changelog v1.7:

  • [Internal] Fixed: DrawLine (ISurface)
  • [Internal] Hacks: Added ESP
  • [Internal] Headers: Added Offsets

Changelog v1.6:

  • [Internal] Hacks: Added Bunnyhop and Skinchanger
  • [Internal] Hooked functions FireEventClientSide, FireEvent
  • [Internal] SDK: Added IGameEvent
  • [Internal] Utils: Added RGB2HSV and HSV2RGB

Changelog v1.5:

  • Today's update is quite big. A lot of things had been added. Enjoy!
  • [Internal] Hacks: Added Chams, proper Menu
  • [Internal] Fixed: Menu, Nightmode
  • [Internal] Interfaces: Added IVModelInfo
  • [Internal] SDK: Added KeyValues, IVModelInfo, ClientClass
  • [Internal] Utils: Added WorldToScreen, CreateMaterial

Changelog v1.4:

  • [Internal] Hacks: Added Nightmode
  • [Internal] Fixed: IMaterial

Changelog v1.3:

  • [Internal] Removed placeholder code and placeholder menu
  • [Internal] Hacks: Added Settings, Thirdperson and AntiAim (no desync or fakeangles)
  • [Internal] SDK: Added IMaterialSystem, IMaterial
  • [Internal] Interfaces: Added IMaterialSystem
  • [Internal] Fixed: CInput, CUserCmd

Changelog v1.2:

  • [Internal] Hooked functions DrawModelExecute, FrameStageNotify and OverrideView
  • [Internal] Hacks: Added Thirdperson
  • [Internal] SDK: Added CInput, CUserCmd, CViewSetup, IVModelRender
  • [Internal] Interfaces: Added IVModelRender

Changelog v1.1:

  • [Internal] Hooked functions CreateMove and PaintTraverse
  • [Internal] Hacks: Added Menu and ESP
  • [Internal] SDK: Added mathlib, basetypes, Color, ConVar, CUserCmd, IAppSystem, IClientEntity, IClientEntityList, IClientNetworkable, IClientRenderable, IClientThinkable, IHTML, IImage, ImageFormat, IMaterial, IMaterialSystem, Interface, IPanel, ISurface, IVEngineClient
  • [Internal] Interfaces: Added IPanel, ISurface, IClientEntityList, IVEngineClient

Changelog v1.0:

  • Created Visual Studio solution
  • Created README.md and Changelog.md
  • [Internal] Created Visual Studio project
  • [External] Created Visual Studio project
  • [Injector] Created Visual Studio project