Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Network Encryption #50

Open
AustinSmith13 opened this issue Apr 22, 2020 · 0 comments
Open

Network Encryption #50

AustinSmith13 opened this issue Apr 22, 2020 · 0 comments
Assignees
Labels
Critical Critical issue that breaks game networking Security
Projects
Milestone

Comments

@AustinSmith13
Copy link
Member

AustinSmith13 commented Apr 22, 2020

Provide better security for networking layer.

  • Add encryption over transport.
  • Require cryptographic puzzle on connect.
  • Add padding to handshake (Amplification Attacks)
  • Do not leak players IP Address
  • Add NAT Punchthrough for player hosting
@AustinSmith13 AustinSmith13 self-assigned this Apr 22, 2020
@AustinSmith13 AustinSmith13 added this to In Progress in Creoverse Apr 22, 2020
@AustinSmith13 AustinSmith13 added this to the pre-alpha milestone Apr 22, 2020
@AustinSmith13 AustinSmith13 added the Critical Critical issue that breaks game label Apr 22, 2020
@AustinSmith13 AustinSmith13 moved this from In Progress to Ready for review in Creoverse May 17, 2020
@AustinSmith13 AustinSmith13 moved this from Ready for review to Complete in Creoverse Jun 17, 2020
@AustinSmith13 AustinSmith13 moved this from Complete to Ready for review in Creoverse Jun 17, 2020
@AustinSmith13 AustinSmith13 moved this from Ready for review to Complete in Creoverse Jun 17, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Critical Critical issue that breaks game networking Security
Projects
Creoverse
Complete
Development

No branches or pull requests

1 participant