/
1.yml
207 lines (206 loc) · 4.23 KB
/
1.yml
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title: "&eOutpost"
rows: 6
sound: BLOCK_ANVIL_USE
options:
sell-coal:
posx: 2
posy: 2
material: COAL
name: '{$p}Coal {$s}%cost%'
cost: 3
item:
material: COAL
sell-charcoal:
posx: 3
posy: 2
material: CHARCOAL
name: '{$p}Charcoal {$s}%cost%'
cost: 2
item:
material: CHARCOAL
sell-flint:
posx: 4
posy: 2
material: FLINT
name: '{$p}Flint {$s}%cost%'
cost: 1
item:
material: FLINT
sell-ender-eye:
posx: 5
posy: 2
material: ENDER_EYE
name: '{$p}Ender Eye {$s}%cost%'
cost: 1000
item:
material: ENDER_EYE
sell-ender-pearl:
posx: 6
posy: 2
material: ENDER_PEARL
name: '{$p}Ender Pearl {$s}%cost%'
cost: 100
item:
material: ENDER_PEARL
sell-slime-ball:
posx: 7
posy: 2
material: SLIME_BALL
name: '{$p}Slime Ball {$s}%cost%'
cost: 30
item:
material: SLIME_BALL
sell-book:
posx: 8
posy: 2
material: BOOK
name: '{$p}Book {$s}%cost%'
cost: 10
item:
material: BOOK
sell-emerald:
posx: 2
posy: 3
material: EMERALD
name: '{$p}Emerald {$s}%cost%'
cost: 70
item:
material: EMERALD
sell-diamond:
posx: 3
posy: 3
material: DIAMOND
name: '{$p}Diamond {$s}%cost%'
cost: 60
item:
material: DIAMOND
sell-gold-ingot:
posx: 4
posy: 3
material: GOLD_INGOT
name: '{$p}Gold Ingot {$s}%cost%'
cost: 50
item:
material: GOLD_INGOT
sell-iron-ingot:
posx: 5
posy: 3
material: IRON_INGOT
name: '{$p}Iron Ingot {$s}%cost%'
cost: 40
item:
material: IRON_INGOT
sell-nether-brick:
posx: 6
posy: 3
material: NETHER_BRICK
name: '{$p}Nether Brick {$s}%cost%'
cost: 30
item:
material: NETHER_BRICK
sell-brick:
posx: 7
posy: 3
material: BRICK
name: '{$p}Brick {$s}%cost%'
cost: 20
item:
material: BRICK
sell-lapis-lazuli:
posx: 8
posy: 3
material: LAPIS_LAZULI
name: '{$p}Lapis Lazuli {$s}%cost%'
cost: 15
item:
material: LAPIS_LAZULI
sell-experience-bottle:
posx: 2
posy: 4
material: EXPERIENCE_BOTTLE
name: '{$p}Experience Bottle {$s}%cost%'
cost: 20
item:
material: EXPERIENCE_BOTTLE
sell-dragon-breath:
posx: 3
posy: 4
material: DRAGON_BREATH
name: '{$p}Dragon Breath {$s}%cost%'
cost: 3000
item:
material: DRAGON_BREATH
sell-blaze-rod:
posx: 4
posy: 4
material: BLAZE_ROD
name: '{$p}Blaze Rod {$s}%cost%'
cost: 20
item:
material: BLAZE_ROD
sell-prismarine-crystals:
posx: 5
posy: 4
material: PRISMARINE_CRYSTALS
name: '{$p}Prismarine Crystals {$s}%cost%'
cost: 20
item:
material: PRISMARINE_CRYSTALS
sell-blaze-powder:
posx: 6
posy: 4
material: BLAZE_POWDER
name: '{$p}Blaze Powder {$s}%cost%'
cost: 30
item:
material: BLAZE_POWDER
sell-golden-carrot:
posx: 7
posy: 4
material: GOLDEN_CARROT
name: '{$p}Golden Carrot {$s}%cost%'
cost: 50
item:
material: GOLDEN_CARROT
sell-magma-cream:
posx: 8
posy: 4
material: MAGMA_CREAM
name: '{$p}Magma Cream {$s}%cost%'
cost: 50
item:
material: MAGMA_CREAM
break:
name: "&4Break"
material: REDSTONE_BLOCK
sound: ENTITY_ITEM_BREAK
lore:
- "&6Breaks the structure."
slot: 53
nexus:
name: "&2Opens Nexus"
lore:
- "&6Resource Points&8: &2%kingdoms_resource_points%"
material: NETHER_STAR
posx: 5
posy: 6
close:
name: "&2Close"
material: BARRIER
lore:
- "&6Close the GUI."
slot: 45
black-glass:
name: ''
material: BLACK_STAINED_GLASS_PANE
slots: [ 46, 47, 48, 50, 51, 52 ]
brown-stained-glass-pane:
name: ''
material: BROWN_STAINED_GLASS_PANE
slots: [ 0, 1, 2, 3, 4, 5, 6, 7, 9, 17, 18, 26, 27, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44 ]
next-page:
name: '&6Next Page &7- &e%page%&8/&e%pages%'
material: PLAYER_HEAD
skull: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjgyYWQxYjljYjRkZDIxMjU5YzBkNzVhYTMxNWZmMzg5YzNjZWY3NTJiZTM5NDkzMzgxNjRiYWM4NGE5NmUifX19"
sound: ITEM_BOOK_PAGE_TURN
slot: 8