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NullReferenceException #65

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RealKolago opened this issue Oct 16, 2016 · 4 comments
Closed

NullReferenceException #65

RealKolago opened this issue Oct 16, 2016 · 4 comments

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@RealKolago
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FilterExtensions does not work (doesn't show up) and NullReferenceException

Full Log: https://mega.nz/#!rwtQQJbR!INH47g23TxPXFKB_bZQLs99AaIMkWk2Lsizn8gSjYNk

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator)
at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in :0
at FilterExtensions.Editor.StartEditor () [0x00000] in :0
at EventVoid.Fire () [0x00000] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
EventVoid:Fire()
KSP.UI.Screens.c__Iterator123:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
KSP.UI.Screens.PartCategorizer:Setup()
EventVoid:Fire()
KSP.UI.Screens.EditorPanels:ShowPartsList(Action)
EditorLogic:SelectPanelParts(Boolean)
EditorLogic:StartEditor(Boolean)
c__Iterator30:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

@Crzyrndm
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Crzyrndm commented Oct 17, 2016

Should be fixed here. If you could please verify that this change resolves the issue

@RealKolago
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Still a NullReferenceException with the new DLL.

Full Log: https://mega.nz/#!680xBRrK!C5-SIWpdRBL_xtGMXxHLjBq1jf5IUc5Rum3WoDvOS84

NullReferenceException
at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator)
at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in :0
at FilterExtensions.Editor.StartEditor () [0x00000] in :0
at EventVoid.Fire () [0x00000] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
EventVoid:Fire()
KSP.UI.Screens.c__Iterator123:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
KSP.UI.Screens.PartCategorizer:Setup()
EventVoid:Fire()
KSP.UI.Screens.EditorPanels:ShowPartsList(Action)
EditorLogic:SelectPanelParts(Boolean)
EditorLogic:StartEditor(Boolean)
c__Iterator30:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

@Crzyrndm
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Latest commit fixes an issue that appears to be what caused this. If you could test again

@RealKolago
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Looks fixed to me. Thanks!

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