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CyanEmuTriggerExecutor.cs
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CyanEmuTriggerExecutor.cs
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#if VRC_SDK_VRCSDK2
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using VRC.SDKBase;
using System;
using System.Reflection;
namespace VRCPrefabs.CyanEmu
{
[AddComponentMenu("")]
public class CyanEmuTriggerExecutor : MonoBehaviour, ICyanEmuSDKManager
{
private const int MAX_EXECUTION_DEPTH_ = 100;
private static CyanEmuTriggerExecutor instance_;
// Used for over broadcast detection
private static bool isTriggerGlobalBroadcast_ = false;
private static int executionDepth_ = 0;
private CyanEmuSettings settings_;
private CyanEmuPlayerController playerController_;
private CyanEmuBufferManager bufferManager_;
private bool networkReady_;
private HashSet<VRC_Trigger> allTriggers_ = new HashSet<VRC_Trigger>();
private HashSet<CyanEmuTriggerHelper> timerTriggers_ = new HashSet<CyanEmuTriggerHelper>();
private HashSet<CyanEmuTriggerHelper> keyTriggers_ = new HashSet<CyanEmuTriggerHelper>();
private List<VRC_Trigger.TriggerEvent> deferredTriggers_ = new List<VRC_Trigger.TriggerEvent>();
private Dictionary<VRC_Trigger.TriggerEvent, VRC_Trigger> triggerEventToTrigger_ = new Dictionary<VRC_Trigger.TriggerEvent, VRC_Trigger>();
private List<VRC_Trigger.TriggerEvent> eventsToFireOnUpdate = new List<VRC_Trigger.TriggerEvent>();
// TODO precache all types on trigger load. Get all types into list and cache all at once rather than per type when needed
// Component Cache
private readonly Assembly[] assemblies_ = AppDomain.CurrentDomain.GetAssemblies();
private Dictionary<string, Type> typeCache_ = new Dictionary<string, Type>();
private void Awake()
{
if (instance_ != null)
{
this.LogError("Already have an instance of Trigger executor!");
DestroyImmediate(this);
return;
}
instance_ = this;
settings_ = CyanEmuSettings.Instance;
bufferManager_ = new CyanEmuBufferManager();
if (settings_.replayBufferedTriggers)
{
CyanEmuBufferManager.LoadBufferedTriggersFromFile();
}
}
public static void SetupCombat()
{
VRCSDK2.VRC_CombatSystem combatSystem = FindObjectOfType<VRCSDK2.VRC_CombatSystem>();
if (combatSystem != null)
{
combatSystem.gameObject.AddComponent<CyanEmuCombatSystemHelper>();
CyanEmuCombatSystemHelper.CombatSetMaxHitpoints(null, combatSystem.maxPlayerHealth);
CyanEmuCombatSystemHelper.CombatSetRespawn(null, combatSystem.respawnOnDeath, combatSystem.respawnTime, combatSystem.respawnPoint);
CyanEmuCombatSystemHelper.CombatSetDamageGraphic(null, combatSystem.visualDamagePrefab);
CyanEmuCombatSystemHelper.CombatSetActions(
() => VRC_Trigger.TriggerCustom(combatSystem.onPlayerDamagedTrigger),
() => VRC_Trigger.TriggerCustom(combatSystem.onPlayerKilledTrigger),
() => VRC_Trigger.TriggerCustom(combatSystem.onPlayerHealedTrigger)
);
}
}
private void Update()
{
foreach (CyanEmuTriggerHelper trigger in timerTriggers_)
{
trigger.UpdateTimers(eventsToFireOnUpdate);
}
// TODO update so that triggers are mapped based on key
foreach (CyanEmuTriggerHelper trigger in keyTriggers_)
{
trigger.UpdateOnKeyTriggers(eventsToFireOnUpdate);
}
foreach (VRC_Trigger.TriggerEvent triggerEvent in eventsToFireOnUpdate)
{
ExecuteTrigger(triggerEvent);
}
eventsToFireOnUpdate.Clear();
}
#region ICyanEmuSDKManager
public void OnNetworkReady()
{
// Go through all buffered triggers first
if (settings_.replayBufferedTriggers)
{
CyanEmuMain.SpawnPlayer(false);
this.Log("Executing Buffered Triggers");
// This is hacky <_<
networkReady_ = true;
bufferManager_.ReplayTriggers();
networkReady_ = false;
}
FireTriggerTypeInternal(VRC_Trigger.TriggerType.OnNetworkReady);
networkReady_ = true;
this.Log("Executing Deferred Triggers");
foreach (VRC_Trigger.TriggerEvent evt in deferredTriggers_)
{
// Prevent deleted triggers from throwing errors.
if (GetTriggerForEvent(evt) == null)
{
continue;
}
ExecuteTrigger(evt);
}
deferredTriggers_.Clear();
}
public void OnPlayerJoined(VRCPlayerApi player)
{
if (player.isLocal)
{
SetupCombat();
}
FireTriggerTypeInternal(VRC_Trigger.TriggerType.OnPlayerJoined);
}
public void OnPlayerLeft(VRCPlayerApi player)
{
FireTriggerTypeInternal(VRC_Trigger.TriggerType.OnPlayerLeft);
}
public void OnPlayerRespawn(VRCPlayerApi player) { } // SDK2 does not support this method
public void OnSpawnedObject(GameObject spawnedObject)
{
VRC_Trigger[] triggers = spawnedObject.GetComponentsInChildren<VRC_Trigger>();
for (int trig = 0; trig < triggers.Length; ++trig)
{
triggers[trig].ExecuteTriggerType(VRC_Trigger.TriggerType.OnSpawn);
}
}
#endregion
private void FireTriggerTypeInternal(VRC_Trigger.TriggerType triggerType)
{
foreach (VRC_Trigger trigger in allTriggers_)
{
if (trigger == null || trigger.gameObject == null || !trigger.gameObject.activeInHierarchy || !trigger.enabled)
{
continue;
}
trigger.ExecuteTriggerType(triggerType);
}
}
public static void FireTriggerType(VRC_Trigger.TriggerType triggerType)
{
if (instance_ == null) { return; }
instance_.FireTriggerTypeInternal(triggerType);
}
public static VRC_Trigger GetTriggerForEvent(VRC_Trigger.TriggerEvent trigEvent)
{
if (instance_ == null)
{
return null;
}
return instance_.triggerEventToTrigger_[trigEvent];
}
public static void AddTrigger(VRC_Trigger trigger)
{
if (instance_ == null)
{
return;
}
instance_.allTriggers_.Add(trigger);
foreach (VRC_Trigger.TriggerEvent trigEvent in trigger.Triggers)
{
instance_.triggerEventToTrigger_.Add(trigEvent, trigger);
}
}
public static void RemoveTrigger(VRC_Trigger trigger)
{
if (instance_ == null)
{
return;
}
instance_.allTriggers_.Remove(trigger);
}
public static void AddTimerTrigger(CyanEmuTriggerHelper trigger)
{
if (instance_ == null)
{
return;
}
instance_.timerTriggers_.Add(trigger);
}
public static void RemoveTimerTrigger(CyanEmuTriggerHelper trigger)
{
if (instance_ == null)
{
return;
}
instance_.timerTriggers_.Remove(trigger);
}
public static void AddKeyTrigger(CyanEmuTriggerHelper trigger)
{
if (instance_ == null)
{
return;
}
instance_.keyTriggers_.Add(trigger);
}
public static void RemoveKeyTrigger(CyanEmuTriggerHelper trigger)
{
if (instance_ == null)
{
return;
}
instance_.keyTriggers_.Remove(trigger);
}
public static void ExecuteTrigger(VRC_Trigger.TriggerEvent trigger)
{
if (!instance_.networkReady_)
{
instance_.deferredTriggers_.Add(trigger);
instance_.Log("Deferring Trigger: " + trigger.GetTriggerEventAsString());
return;
}
if (trigger.AfterSeconds != 0)
{
instance_.Log("Delaying Execution of trigger name: " + trigger.GetTriggerEventAsString());
instance_.StartCoroutine(ExecuteTriggerDelay(trigger));
}
else
{
ExecuteTriggerNow(trigger, isTriggerGlobalBroadcast_);
}
}
private static IEnumerator ExecuteTriggerDelay(VRC_Trigger.TriggerEvent trigger)
{
bool isGlobalBroadcast = isTriggerGlobalBroadcast_;
yield return new WaitForSeconds(trigger.AfterSeconds);
ExecuteTriggerNow(trigger, isGlobalBroadcast);
}
public static void ExecuteTriggerNow(VRC_Trigger.TriggerEvent trigger, bool prevGlobal)
{
if (executionDepth_ > MAX_EXECUTION_DEPTH_)
{
instance_.LogError("Reached maximum execution depth of "+ MAX_EXECUTION_DEPTH_ +"! Failed to execute trigger!");
return;
}
++executionDepth_;
instance_.Log("Executing Trigger: " + trigger.GetTriggerEventAsString());
bool globalBroadcast = trigger.BroadcastType != VRC_EventHandler.VrcBroadcastType.Local;
bool setGlobal = false;
if ((!prevGlobal && globalBroadcast) || (prevGlobal && !isTriggerGlobalBroadcast_))
{
isTriggerGlobalBroadcast_ = true;
setGlobal = true;
}
if (prevGlobal && trigger.BroadcastType.IsEveryoneBroadcastType())
{
// Custom trigger oversync
instance_.LogWarning("Potential OverSync! "+ trigger.GetTriggerEventAsString());
}
// Random - No error checking. Assumes sum of all values is >= 1.
if (trigger.Probabilities.Length != 0)
{
float value = UnityEngine.Random.value;
int ind = 0;
float sum = 0;
while (sum < value)
{
sum += trigger.Probabilities[ind++];
if (sum >= value)
{
VRC_EventHandler.VrcEvent triggerEvent = trigger.Events[ind - 1];
VRC_EventHandler.EventInfo eventInfo = new VRC_EventHandler.EventInfo()
{
broadcast = trigger.BroadcastType,
evt = triggerEvent,
instagator = instance_.gameObject // todo? set player?
};
ExecuteEvent(eventInfo, trigger);
break;
}
}
}
else
{
foreach (VRC_EventHandler.VrcEvent triggerEvent in trigger.Events)
{
VRC_EventHandler.EventInfo eventInfo = new VRC_EventHandler.EventInfo()
{
broadcast = trigger.BroadcastType,
evt = triggerEvent,
instagator = instance_.gameObject // todo? set player?
};
ExecuteEvent(eventInfo, trigger);
}
}
if (setGlobal)
{
isTriggerGlobalBroadcast_ = false;
}
--executionDepth_;
}
public static void ExecuteEvent(VRC_EventHandler.EventInfo eventInfo, VRC_Trigger.TriggerEvent originalTrigger)
{
// Only save when we don't have an instigator.
// Todo, check for this properly.
if (eventInfo.broadcast.IsBufferedBroadcastType() && eventInfo.instagator != null)
{
instance_.Log("Adding event to the buffer queue");
instance_.bufferManager_.SaveBufferedEvent(eventInfo);
}
if (eventInfo.evt.ParameterObjects.Length > 0)
{
foreach (GameObject obj in eventInfo.evt.ParameterObjects)
{
if (obj == null)
{
instance_.LogError("Object is null! It was probably deleted and but a trigger is still trying to modify it!");
continue;
}
try
{
ExecuteEventForObject(eventInfo.evt, obj, eventInfo, originalTrigger);
}
catch (Exception e)
{
instance_.LogError(e.ToString());
}
if (eventInfo.evt.EventType == VRC_EventHandler.VrcEventType.SpawnObject && eventInfo.evt.ParameterObjects.Length > 1)
{
instance_.LogWarning("Only spawning one object since VRChat limits spawning.");
break;
}
}
}
else
{
instance_.LogWarning("No Object specified for trigger. This is unsupported");
instance_.LogError("Trigger with no receiver means you probably deleted the object but are still trying to perform actions on it.");
}
}
private static void ExecuteEventForObject(VRC_EventHandler.VrcEvent triggerEvent, GameObject obj, VRC_EventHandler.EventInfo eventInfo, VRC_Trigger.TriggerEvent originalTrigger)
{
instance_.Log("Executing Trigger Event: " + triggerEvent.GetEventAsString(obj) + "\n_On Trigger: " + originalTrigger?.GetTriggerEventAsString());
bool isBufferedExecution = eventInfo.broadcast.IsBufferedBroadcastType() && eventInfo.instagator == null;
if (eventInfo.broadcast.IsOwnerBroadcastType())
{
if (!Networking.IsOwner(obj) || isBufferedExecution)
{
instance_.LogWarning("Not executing as user is not the owner");
return;
}
}
if (!isBufferedExecution && eventInfo.broadcast.IsMasterBroadcastType())
{
if (!Networking.IsMaster || isBufferedExecution)
{
instance_.LogWarning("Not executing as user is not the master");
return;
}
}
if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.ActivateCustomTrigger)
{
// Only activates first one
VRC_Trigger trigger = obj.GetComponent<VRC_Trigger>();
if (obj.activeInHierarchy && trigger.enabled)
{
trigger.ExecuteCustomTrigger(triggerEvent.ParameterString);
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationBool)
{
Animator animator = obj.GetComponent<Animator>();
bool value = animator.GetBool(triggerEvent.ParameterString);
bool newValue = VRC_EventHandler.BooleanOp(triggerEvent.ParameterBoolOp, value);
animator.SetBool(triggerEvent.ParameterString, newValue);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationInt)
{
Animator animator = obj.GetComponent<Animator>();
animator.SetInteger(triggerEvent.ParameterString, triggerEvent.ParameterInt);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationFloat)
{
Animator animator = obj.GetComponent<Animator>();
animator.SetFloat(triggerEvent.ParameterString, triggerEvent.ParameterFloat);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationIntAdd)
{
Animator animator = obj.GetComponent<Animator>();
int value = animator.GetInteger(triggerEvent.ParameterString);
animator.SetInteger(triggerEvent.ParameterString, value + triggerEvent.ParameterInt);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationIntDivide)
{
Animator animator = obj.GetComponent<Animator>();
int value = animator.GetInteger(triggerEvent.ParameterString);
animator.SetInteger(triggerEvent.ParameterString, value / triggerEvent.ParameterInt);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationIntMultiply)
{
Animator animator = obj.GetComponent<Animator>();
int value = animator.GetInteger(triggerEvent.ParameterString);
animator.SetInteger(triggerEvent.ParameterString, value * triggerEvent.ParameterInt);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationIntSubtract)
{
Animator animator = obj.GetComponent<Animator>();
int value = animator.GetInteger(triggerEvent.ParameterString);
animator.SetInteger(triggerEvent.ParameterString, value - triggerEvent.ParameterInt);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AnimationTrigger)
{
obj.GetComponent<Animator>().SetTrigger(triggerEvent.ParameterString);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.PlayAnimation)
{
obj.GetComponent<Animation>().Play(triggerEvent.ParameterString);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AudioTrigger)
{
AudioSource[] audioSources = obj.GetComponents<AudioSource>();
foreach (var source in audioSources)
{
if (string.IsNullOrEmpty(triggerEvent.ParameterString) || source.clip.name == triggerEvent.ParameterString)
{
source.Play();
}
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.DestroyObject)
{
Destroy(obj);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SendRPC)
{
object[] parameters = VRC_Serialization.ParameterDecoder(triggerEvent.ParameterBytes);
Type[] parameterTypes = new Type[parameters.Length];
for (int paramIndex = 0; paramIndex < parameters.Length; ++paramIndex)
{
parameterTypes[paramIndex] = parameters[paramIndex].GetType();
}
foreach (MonoBehaviour mono in obj.GetComponents<MonoBehaviour>())
{
MethodInfo methodInfo = mono.GetType().GetMethod(triggerEvent.ParameterString, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance, Type.DefaultBinder, parameterTypes, null);
if (methodInfo != null)
{
methodInfo.Invoke(mono, parameters);
}
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetComponentActive)
{
Type type = instance_.GetTypeForComponent(triggerEvent.ParameterString);
if (type != null)
{
PropertyInfo property = type.GetProperty("enabled");
if (property != null)
{
foreach (Component component in obj.GetComponents(type))
{
bool value = (bool)property.GetValue(component, null);
bool newValue = VRC_EventHandler.BooleanOp(triggerEvent.ParameterBoolOp, value);
property.SetValue(component, newValue, null);
}
}
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetGameObjectActive)
{
bool newValue = VRC_EventHandler.BooleanOp(triggerEvent.ParameterBoolOp, obj.activeSelf);
obj.SetActive(newValue);
CyanEmuTriggerHelper triggerHelper = obj.GetComponent<CyanEmuTriggerHelper>();
if (triggerHelper != null && isTriggerGlobalBroadcast_)
{
if (newValue && triggerHelper.HasGlobalOnDisable)
{
instance_.LogWarning("Posisble OnEnable or OnTimer oversync!");
}
else if (!newValue && triggerHelper.HasGlobalOnDisable)
{
instance_.LogWarning("Posisble OnDisable oversync!");
}
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetLayer)
{
obj.layer = triggerEvent.ParameterInt;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetMaterial)
{
Material mat = VRC_SceneDescriptor.GetMaterial(triggerEvent.ParameterString);
obj.GetComponent<Renderer>().material = mat;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetParticlePlaying)
{
ParticleSystem system = obj.GetComponent<ParticleSystem>();
bool newValue = VRC_EventHandler.BooleanOp(triggerEvent.ParameterBoolOp, system.isPlaying);
if (newValue)
{
system.Play();
}
else
{
system.Stop();
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetUIText)
{
obj.GetComponent<UnityEngine.UI.Text>().text = triggerEvent.ParameterString;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SpawnObject)
{
GameObject prefab = VRC_SceneDescriptor.GetPrefab(triggerEvent.ParameterString);
CyanEmuMain.SpawnObject(prefab, obj.transform.position, obj.transform.rotation);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.TeleportPlayer)
{
if (isBufferedExecution)
{
instance_.LogWarning("Teleport player actions should not be buffered. Ignoring");
}
else
{
if (CyanEmuPlayerController.instance != null)
{
CyanEmuPlayerController.instance.Teleport(triggerEvent.ParameterObjects[0].transform, triggerEvent.ParameterBoolOp == VRC_EventHandler.VrcBooleanOp.True);
}
else
{
instance_.LogWarning("No player container to teleport!");
}
if (eventInfo.broadcast != VRC_EventHandler.VrcBroadcastType.Local)
{
instance_.LogWarning("TeleportPlayer action should be set to local!");
}
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddForce)
{
HandleTriggerPhysicsEvent(triggerEvent, obj);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddVelocity)
{
HandleTriggerPhysicsEvent(triggerEvent, obj);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetVelocity)
{
HandleTriggerPhysicsEvent(triggerEvent, obj);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddAngularVelocity)
{
HandleTriggerPhysicsEvent(triggerEvent, obj);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetAngularVelocity)
{
HandleTriggerPhysicsEvent(triggerEvent, obj);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddDamage)
{
HandleTriggerDamageEvent(triggerEvent, obj);
if (isBufferedExecution)
{
instance_.LogWarning("AddDamage action should not be buffered!");
}
else if (eventInfo.broadcast != VRC_EventHandler.VrcBroadcastType.Local)
{
instance_.LogWarning("AddDamage action should be set to local!");
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddHealth)
{
HandleTriggerDamageEvent(triggerEvent, obj);
if (isBufferedExecution)
{
instance_.LogWarning("AddHealth action should not be buffered!");
}
else if (eventInfo.broadcast != VRC_EventHandler.VrcBroadcastType.Local)
{
instance_.LogWarning("AddHealth action should be set to local!");
}
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetWebPanelURI) { }
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetWebPanelVolume) { }
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.MeshVisibility) { }
}
private static void HandleTriggerPhysicsEvent(VRC_EventHandler.VrcEvent triggerEvent, GameObject obj)
{
object[] parameters = VRC_Serialization.ParameterDecoder(triggerEvent.ParameterBytes);
if (parameters.Length == 0)
{
parameters = new object[1] { new Vector4() };
}
Vector4 vec = (Vector4)parameters[0];
Vector3 vel = vec;
if (vec.w < .5f)
{
vel = obj.transform.TransformVector(vel);
}
Rigidbody rigidbody = obj.GetComponent<Rigidbody>();
if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetAngularVelocity)
{
rigidbody.angularVelocity = vel;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddAngularVelocity)
{
rigidbody.angularVelocity += vel;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.SetVelocity)
{
rigidbody.velocity = vel;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddVelocity)
{
rigidbody.velocity += vel;
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddForce)
{
rigidbody.AddForce(vel);
}
}
private static void HandleTriggerDamageEvent(VRC_EventHandler.VrcEvent triggerEvent, GameObject obj)
{
if (obj == null)
{
VRCSDK2.VRC_CombatSystem combatSystem = VRCSDK2.VRC_CombatSystem.GetInstance();
if (combatSystem != null)
{
obj = combatSystem.gameObject;
}
}
if (obj != null)
{
IVRC_Destructible destructable = obj.GetComponent<IVRC_Destructible>();
if (destructable != null)
{
if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddDamage)
{
destructable.ApplyDamage(triggerEvent.ParameterFloat);
}
else if (triggerEvent.EventType == VRC_EventHandler.VrcEventType.AddHealth)
{
destructable.ApplyHealing(triggerEvent.ParameterFloat);
}
}
}
}
public Type GetTypeForComponent(string component)
{
if (!typeCache_.ContainsKey(component))
{
Type type = null;
foreach (Assembly assembly in assemblies_)
{
type = assembly.GetType(component, false, true);
if (type != null)
break;
}
if (type == null)
{
instance_.LogError("Cannot find component of type " + component + "!");
}
typeCache_.Add(component, type);
}
return typeCache_[component];
}
}
}
#endif