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This repository has been archived by the owner on Jul 17, 2023. It is now read-only.

Releases: Cytraen/UnlimitLord

v0.3.2

09 Jun 18:51
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Changelog:

  • Fix crash when starting new campaign
  • Fix food consumption details showing as incorrect
  • Fix infinite smithing not working

v0.3.1

09 Jun 08:24
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Changelog:

  • Fixed incorrect clamp values for # of companions and party wages.

v0.3.0

09 Jun 05:20
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Changelog:

  • Dropped the standalone version. This mod now requires MCM.
  • Tooltips now show how much UnlimitLord is adding/reducing.
    • Shows when hovering over morale, party speed, troop count, prisoner count, etc.
  • Increased movement speed upper bound from 50 to 250
    • Setting this too high will introduce performance issues. I recommend staying below 100.
  • A few optimizations.
  • Fixed some bugs.
  • Probably (re)introduced some bugs that I don't know about.
  • Added:
    • Army cohesion
    • Increase maximum smithing stamina
    • Make smithing stamina never decrease
    • View/Scout distance
      • Setting this too high will introduce performance issues. I recommend staying below 75.
    • Player health
    • Party troop/hero healing rate
    • Main party & all clan party wages
    • All parties in clan don't eat food
    • Garrison sizes
    • Garrisons don't eat food
    • Multipliers for every setting

v0.2.2

07 Jun 21:23
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Changelog:

  • Undo the unintended unintended side effect
  • Completely unrelated, fixes movement speed

v0.2.1

07 Jun 21:06
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Changelog:

  • Fixed a few crashes and "unintended side effects"

v0.2.0

07 Jun 19:37
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NOTE FOR MCM USERS: All your settings for this mod will be reset upon upgrading to 0.2.0+ from 0.1.X.

Changelog:

  • (MCM) All non-toggle settings now have configurable minimums and maximums
  • Added configurable party speed, for standalone users the function will keep your speed above 4.00
  • Fixed sliders not sliding
  • Fixed crash when being taken prisoner

v0.1.4

07 Jun 03:37
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Changelog:

  • Added weightless items function
    • Inventory will still show item weight and "capacity exceeded"
    • You will get no speed penalties from "cargo within capacity" or "overburdened"
  • Added morale slider
  • Potential crash fix regarding party size
  • Potentially fixed bug which caused AI that were not supposed to eat food to eat food
  • (MCM) All limits are now configurable
  • (MCM) Settings can be changed without restarting the game

v0.1.3

06 Jun 19:41
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Changelog:

  • Troops no longer eat food. Still need food in inventory to prevent starvation, and food variety for morale.
  • Actually finally hopefully maybe fixed standalone version.

v0.1.2

06 Jun 17:50
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Changelog:

  • Fixed standalone version not working at all.
  • Made my life easier.

0.1.2.1 Hotfix Changelog:

  • Added fixed SubModule XML.

v0.1.1

06 Jun 06:58
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Changelog:

  • Added MCM support.
  • Fixed crash when taking prisoners.