forked from progrium/go-basher
/
bindata.go
118 lines (108 loc) · 3.61 KB
/
bindata.go
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package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"strings"
)
func bindata_read(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
return buf.Bytes(), nil
}
func bash_example_bash() ([]byte, error) {
return bindata_read([]byte{
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0x4c, 0xce,
0xb1, 0x4e, 0x45, 0x21, 0x0c, 0xc6, 0xf1, 0xf9, 0xf4, 0x29, 0x1a, 0xe2,
0xa0, 0x03, 0x97, 0xfd, 0x4e, 0xea, 0xe4, 0x6b, 0x70, 0x8f, 0x3d, 0x50,
0x03, 0x94, 0xb4, 0xe0, 0x19, 0xd4, 0x77, 0x17, 0xe3, 0xa0, 0x63, 0x9b,
0x7f, 0x7e, 0xf9, 0x8c, 0x06, 0x7a, 0x12, 0xec, 0xdc, 0xe9, 0x88, 0x5c,
0x00, 0x32, 0x95, 0x22, 0xfe, 0x16, 0x2d, 0xdf, 0x3f, 0xe0, 0x07, 0x6c,
0xb4, 0x67, 0x41, 0xf7, 0xf2, 0xf3, 0xc5, 0x53, 0xb4, 0xbc, 0xe2, 0xa1,
0x52, 0xf1, 0x79, 0x05, 0x0e, 0xbe, 0x00, 0x6a, 0xe4, 0xf6, 0xbf, 0x7c,
0xd2, 0x34, 0x2b, 0xb5, 0x61, 0x57, 0x87, 0xee, 0xee, 0xd1, 0xc1, 0xf6,
0x27, 0xe2, 0x27, 0x2a, 0xbd, 0x93, 0x1a, 0xc1, 0xb6, 0x4f, 0x2d, 0xe8,
0x0d, 0xf3, 0x18, 0xdd, 0xae, 0x21, 0xc4, 0xce, 0x97, 0xc4, 0x23, 0xcf,
0xdb, 0x65, 0x97, 0x1a, 0x94, 0xba, 0x58, 0xe8, 0x2a, 0x49, 0x79, 0xd6,
0x90, 0x7e, 0x01, 0xd2, 0x45, 0xbc, 0x99, 0x34, 0xdf, 0x85, 0xdb, 0x58,
0x67, 0x90, 0xb3, 0x91, 0x86, 0x22, 0x89, 0xdb, 0x9a, 0xf3, 0x1d, 0x00,
0x00, 0xff, 0xff, 0xca, 0x1c, 0xba, 0x45, 0xd0, 0x00, 0x00, 0x00,
},
"bash/example.bash",
)
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
return f()
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() ([]byte, error){
"bash/example.bash": bash_example_bash,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for name := range node.Children {
rv = append(rv, name)
}
return rv, nil
}
type _bintree_t struct {
Func func() ([]byte, error)
Children map[string]*_bintree_t
}
var _bintree = &_bintree_t{nil, map[string]*_bintree_t{
"bash": &_bintree_t{nil, map[string]*_bintree_t{
"example.bash": &_bintree_t{bash_example_bash, map[string]*_bintree_t{
}},
}},
}}