/
Server.cs
342 lines (275 loc) · 10.5 KB
/
Server.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net.Sockets;
using System.Net;
using System.Threading;
using System.IO;
namespace SimpleChat
{
public partial class Server : Form
{
int port;
string greeting;
List<ChatUser> users;
Thread listnerThread;
Thread providerThread;
TcpListener listener;
List<string> messages;
string infos;
object locker = new object();
public Server()
{
InitializeComponent();
}
public void OverloadValues(int port, string greeting)
{
this.port = port;
this.greeting = greeting;
users = new List<ChatUser>();
infos = "";
messages = new List<string>();
this.Text = "Server listening @ Port " + port;
listnerThread = new Thread(ListenForClients);
listnerThread.IsBackground = true;
providerThread = new Thread(ProvideMessages);
providerThread.IsBackground = true;
listnerThread.Start();
providerThread.Start();
infos += "Server started...\r\n";
this.WindowState = FormWindowState.Minimized;
}
#region Retrieving, Parsing and Forwarding messages
private void ProvideMessages()
{
int mlength = 0;
byte[] data = new byte[1024];
string datePrefix, currentMessage;
while (true)
{
#region Get data from all clients
for (int i = 0; i < users.Count; i++)
{
if (users[i].Stream != null && users[i].Stream.DataAvailable)
{
mlength = 0;
data = new byte[1024];
currentMessage = "";
mlength = users[i].Stream.Read(data, 0, data.Length);
if (mlength == 0)
continue;
currentMessage = Encoding.Default.GetString(data).Trim(new char[] { (char)0 });
if (!ParseMessage(currentMessage, users[i].Nickname))
{
messages.Add("<" + users[i].Nickname + "> " + Encoding.Default.GetString(data).Trim(new char[] { (char)0 }));
PrintToConsole(users[i].Nickname + " has posted.");
}
}
}
#endregion
#region Send available messages to all clients
if (messages.Count > 0)
{
foreach (string s in messages)
{
datePrefix = "[" + DateTime.Now.ToShortTimeString() + "]";
PrintToAll(datePrefix + s, false);
}
messages.Clear();
}
#endregion
Thread.Sleep(100);
}
}
private bool UserInChat(string nickname)
{
foreach (ChatUser user in users)
{
if (user.Nickname == nickname)
return true;
}
return false;
}
private bool ParseMessage(string s, string sender)
{
switch (s.Substring(0, 1))
{
case "/":
if (s.IndexOf(' ') < 0)
break;
string nickname = s.Substring(1, s.IndexOf(' ') - 1);
string message = s.Substring(s.IndexOf(' ') + 1);
if (UserInChat(nickname))
{
PrintTo(sender, "/To " + nickname + " " + message);
if (nickname != sender)
PrintTo(nickname, "/From " + sender + " " + message);
}
else
{
PrintTo(sender, "There is no user '" + nickname + "' in this chat!");
}
return true;
case ".":
if (s.Length < 5)
break;
if (s.Substring(0, 5) == ".kick" && sender == "[ADMIN]" && s.IndexOf(' ') < 0)
{
for (int i = 0; i < users.Count; i++)
{
if (users[i].Nickname == s.Substring(6, s.IndexOf('\r') - 6))
{
users[i].Stream.Write(Encoding.Default.GetBytes(".!#k"), 0, (".!#k").Length);
RemoveUser(i);
}
}
}
else if (s.Substring(0, 5) == ".quit")
{
for (int i = 0; i < users.Count; i++)
{
if (users[i].Nickname == sender)
RemoveUser(i);
}
}
return true;
}
return false;
}
#endregion
#region Different send, user and console management methods
private void PrintTo(string user, string message)
{
for (int i = 0; i < users.Count; i++)
{
if (users[i].Nickname == user && users[i] != null)
{
try
{
users[i].Stream.Write(Encoding.Default.GetBytes(message), 0, Encoding.Default.GetBytes(message).Length);
}
catch (Exception)
{
RemoveUser(i);
i--; //Wenn ein Stream rausgenommen wird is ja ne Lücke - da muss man weiter hinten weitermachen.
}
}
}
}
private void PrintToAll(string s, bool printToConsole)
{
if (s != "")
{
for (int i = 0; i < users.Count; i++)
{
if (users[i] != null)
{
try
{
users[i].Stream.Write(Encoding.Default.GetBytes(s), 0, Encoding.Default.GetBytes(s).Length);
}
catch (Exception)
{
RemoveUser(i);
i--; //Wenn ein Stream rausgenommen wird is ja ne Lücke - da muss man weiter hinten weitermachen.
}
}
}
if (printToConsole)
infos += s + "\r\n";
}
}
private void RemoveUser(int index)
{
string tempNick = users[index].Nickname;
lock (users)
{
users[index].Stream.Flush();
users[index].Stream.Close();
users.Remove(users[index]);
PrintToAll(".!#-" + tempNick, false);
PrintToAll("User " + tempNick + " has left the chat.\r\n", true);
}
}
private void PrintToConsole(string s)
{
infos += s+"\r\n";
}
#endregion
private void ListenForClients()
{
listener = new TcpListener(IPAddress.Any, port);
listener.Start();
string nickname = "";
string realGreeting = "";
while (true)
{
#region Listen
byte[] newData = new byte[1024];
infos += "Waiting for Client...\r\n";
TcpClient client = listener.AcceptTcpClient();
NetworkStream stream = client.GetStream();
#endregion
#region Get Username (first sent message)
stream.Read(newData, 0, newData.Length);
nickname = Encoding.Default.GetString(newData, 0, newData.Length).Trim(new char[] { (char)0 });
realGreeting = greeting.Replace("#", nickname) + "\r\n";
#endregion
#region Send greeting und add user to list
//Print notification that the user has joined.
infos += "User " + nickname + " joined the chat.\r\n";
PrintToAll("User " + nickname + " joined the chat.\r\n", false);
//Greet the user individually
stream.Write(Encoding.Default.GetBytes(realGreeting), 0, realGreeting.Length);
//Notify users to update their userlist and add the new user to the local userlist
PrintToAll(".!#+" + nickname, false);
lock (users)
{
users.Add(new ChatUser(nickname, stream));
}
//Submit all current users to the new user to have him add them to his empty list
for (int i = 0; i < users.Count; i++)
stream.Write(Encoding.Default.GetBytes(".!#+" + users[i].Nickname + "\r\n"), 0, (".!#+" + users[i].Nickname + "\r\n").Length);
#endregion
Thread.Sleep(100);
}
}
private void timer1_Tick(object sender, EventArgs e)
{
string[] infoLines = infos.Split(new char[] { '\r', '\n' });
infos = "";
foreach (string line in infoLines)
{
if (line.Length > 0)
{
textBox1.Text += line + "\r\n";
textBox1.SelectionStart = textBox1.Text.Length;
textBox1.ScrollToCaret();
}
}
}
#region Eventhandler methods
private void Server_FormClosing(object sender, FormClosingEventArgs e)
{
listnerThread.Abort();
providerThread.Abort();
listener.Stop();
}
private void btn_savelog_Click(object sender, EventArgs e)
{
if (saveFileDialog1.ShowDialog() == DialogResult.OK)
{
StreamWriter sw = new StreamWriter(saveFileDialog1.FileName, false);
sw.Write(textBox1.Text);
sw.Flush();
sw.Close();
}
}
#endregion
}
}