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Hi Max,
Can you further explain your code for perspective unproject matrix? It confuses me for a while since it's not seems like in form of some standard projection matrix. Especially the following line:
Hi Max,
Can you further explain your code for perspective unproject matrix? It confuses me for a while since it's not seems like in form of some standard projection matrix. Especially the following line:
SingleViewReconstruction/SDFGen/geom/math/Transform_i.h
Line 39 in 2e608ff
Thanks!
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