/
JDABuilder.java
534 lines (504 loc) · 23.6 KB
/
JDABuilder.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
/*
* Copyright 2015-2017 Austin Keener & Michael Ritter & Florian Spieß
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.dv8tion.jda.core;
import com.neovisionaries.ws.client.WebSocketFactory;
import net.dv8tion.jda.core.JDA.Status;
import net.dv8tion.jda.core.audio.factory.IAudioSendFactory;
import net.dv8tion.jda.core.entities.Game;
import net.dv8tion.jda.core.entities.impl.JDAImpl;
import net.dv8tion.jda.core.exceptions.AccountTypeException;
import net.dv8tion.jda.core.exceptions.RateLimitedException;
import net.dv8tion.jda.core.hooks.IEventManager;
import net.dv8tion.jda.core.managers.impl.PresenceImpl;
import net.dv8tion.jda.core.requests.SessionReconnectQueue;
import net.dv8tion.jda.core.utils.Checks;
import okhttp3.OkHttpClient;
import javax.security.auth.login.LoginException;
import java.util.Arrays;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Used to create new {@link net.dv8tion.jda.core.JDA} instances. This is also useful for making sure all of
* your {@link net.dv8tion.jda.core.hooks.EventListener EventListeners} are registered
* before {@link net.dv8tion.jda.core.JDA} attempts to log in.
*
* <p>A single JDABuilder can be reused multiple times. Each call to
* {@link net.dv8tion.jda.core.JDABuilder#buildAsync() buildAsync()} or
* {@link net.dv8tion.jda.core.JDABuilder#buildBlocking() buildBlocking()}
* creates a new {@link net.dv8tion.jda.core.JDA} instance using the same information.
* This means that you can have listeners easily registered to multiple {@link net.dv8tion.jda.core.JDA} instances.
*/
public class JDABuilder
{
protected final List<Object> listeners;
protected SessionReconnectQueue reconnectQueue = null;
protected OkHttpClient.Builder httpClientBuilder = null;
protected WebSocketFactory wsFactory = null;
protected AccountType accountType;
protected String token = null;
protected IEventManager eventManager = null;
protected IAudioSendFactory audioSendFactory = null;
protected JDA.ShardInfo shardInfo = null;
protected Game game = null;
protected OnlineStatus status = OnlineStatus.ONLINE;
protected int maxReconnectDelay = 900;
protected int corePoolSize = 2;
protected boolean enableVoice = true;
protected boolean enableShutdownHook = true;
protected boolean enableBulkDeleteSplitting = true;
protected boolean autoReconnect = true;
protected boolean idle = false;
/**
* Creates a completely empty JDABuilder.
* <br>If you use this, you need to set the token using
* {@link net.dv8tion.jda.core.JDABuilder#setToken(String) setToken(String)}
* before calling {@link net.dv8tion.jda.core.JDABuilder#buildAsync() buildAsync()}
* or {@link net.dv8tion.jda.core.JDABuilder#buildBlocking() buildBlocking()}
*
* @param accountType
* The {@link net.dv8tion.jda.core.AccountType AccountType}.
*/
public JDABuilder(AccountType accountType)
{
if (accountType == null)
throw new NullPointerException("Provided AccountType was null!");
this.accountType = accountType;
listeners = new LinkedList<>();
}
/**
* Sets the queue that will be used to reconnect sessions.
* <br>This will ensure that sessions do not reconnect at the same time!
*
* <p><b>It is required to use the same instance of this queue for all JDA sessions of the same bot account!
* <br>Not doing that may result in <u>API spam and finally an IP ban.</u></b>
*
* @param queue
* {@link net.dv8tion.jda.core.requests.SessionReconnectQueue SessionReconnectQueue} to use
*
* @return The {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setReconnectQueue(SessionReconnectQueue queue)
{
this.reconnectQueue = queue;
return this;
}
/**
* Sets the token that will be used by the {@link net.dv8tion.jda.core.JDA} instance to log in when
* {@link net.dv8tion.jda.core.JDABuilder#buildAsync() buildAsync()}
* or {@link net.dv8tion.jda.core.JDABuilder#buildBlocking() buildBlocking()}
* is called.
*
* <p>For {@link net.dv8tion.jda.core.AccountType#BOT} accounts:
* <ol>
* <li>Go to your <a href="https://discordapp.com/developers/applications/me">Discord Applications</a></li>
* <li>Create or select an already existing application</li>
* <li>Verify that it has already been turned into a Bot. If you see the "Create a Bot User" button, click it.</li>
* <li>Click the <i>click to reveal</i> link beside the <b>Token</b> label to show your Bot's {@code token}</li>
* </ol>
*
* <p>For {@link net.dv8tion.jda.core.AccountType#CLIENT} accounts:
* <br>Using either the Discord desktop app or the Browser Webapp
* <ol>
* <li>Press {@code Ctrl-Shift-i} which will bring up the developer tools.</li>
* <li>Go to the {@code Application} tab</li>
* <li>Under {@code Storage}, select {@code Local Storage}, and then {@code discordapp.com}</li>
* <li>Find the {@code token} row and copy the value that is in quotes.</li>
* </ol>
*
* @param token
* The token of the account that you would like to login with.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setToken(String token)
{
this.token = token;
return this;
}
/**
* Sets the {@link okhttp3.OkHttpClient.Builder Builder} that will be used by JDA's requester.
* This can be used to set things such as connection timeout and proxy.
*
* @param builder
* The new {@link okhttp3.OkHttpClient.Builder Builder} to use.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setHttpClientBuilder(OkHttpClient.Builder builder)
{
this.httpClientBuilder = builder;
return this;
}
/**
* Sets the {@link com.neovisionaries.ws.client.WebSocketFactory WebSocketFactory} that will be used by JDA's websocket client.
* This can be used to set things such as connection timeout and proxy.
*
* @param factory
* The new {@link com.neovisionaries.ws.client.WebSocketFactory WebSocketFactory} to use.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setWebsocketFactory(WebSocketFactory factory)
{
this.wsFactory = factory;
return this;
}
/**
* Sets the core pool size for the global JDA
* {@link java.util.concurrent.ScheduledExecutorService ScheduledExecutorService} which is used
* in various locations throughout the JDA instance created by this builder. (Default: 2)
*
* @param size
* The core pool size for the global JDA executor
*
* @throws java.lang.IllegalArgumentException
* If the specified core pool size is not positive
*
* @return The {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setCorePoolSize(int size)
{
Checks.positive(size, "Core pool size");
this.corePoolSize = size;
return this;
}
/**
* Enables/Disables Voice functionality.
* <br>This is useful, if your current system doesn't support Voice and you do not need it.
*
* <p>Default: <b>true (enabled)</b>
*
* @param enabled
* True - enables voice support.
*
* @return The {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setAudioEnabled(boolean enabled)
{
this.enableVoice = enabled;
return this;
}
/**
* If enabled, JDA will separate the bulk delete event into individual delete events, but this isn't as efficient as
* handling a single event would be. It is recommended that BulkDelete Splitting be disabled and that the developer
* should instead handle the {@link net.dv8tion.jda.core.events.message.MessageBulkDeleteEvent MessageBulkDeleteEvent}
*
* <p>Default: <b>true (enabled)</b>
*
* @param enabled
* True - The MESSAGE_DELETE_BULK will be split into multiple individual MessageDeleteEvents.
*
* @return The {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setBulkDeleteSplittingEnabled(boolean enabled)
{
this.enableBulkDeleteSplitting = enabled;
return this;
}
/**
* Enables/Disables the use of a Shutdown hook to clean up JDA.
* <br>When the Java program closes shutdown hooks are run. This is used as a last-second cleanup
* attempt by JDA to properly close connections.
*
* <p>Default: <b>true (enabled)</b>
*
* @param enable
* True (default) - use shutdown hook to clean up JDA if the Java program is closed.
*
* @return Return the {@link net.dv8tion.jda.core.JDABuilder JDABuilder } instance. Useful for chaining.
*/
public JDABuilder setEnableShutdownHook(boolean enable)
{
this.enableShutdownHook = enable;
return this;
}
/**
* Sets whether or not JDA should try to reconnect if a connection-error is encountered.
* <br>This will use an incremental reconnect (timeouts are increased each time an attempt fails).
*
* Default: <b>true (enabled)</b>
*
* @param autoReconnect
* If true - enables autoReconnect
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setAutoReconnect(boolean autoReconnect)
{
this.autoReconnect = autoReconnect;
return this;
}
/**
* Changes the internally used EventManager.
* <br>There are 2 provided Implementations:
* <ul>
* <li>{@link net.dv8tion.jda.core.hooks.InterfacedEventManager InterfacedEventManager} which uses the Interface
* {@link net.dv8tion.jda.core.hooks.EventListener EventListener} (tip: use the {@link net.dv8tion.jda.core.hooks.ListenerAdapter ListenerAdapter}).
* <br>This is the default EventManager.</li>
*
* <li>{@link net.dv8tion.jda.core.hooks.AnnotatedEventManager AnnotatedEventManager} which uses the Annotation
* {@link net.dv8tion.jda.core.hooks.SubscribeEvent @SubscribeEvent} to mark the methods that listen for events.</li>
* </ul>
* <br>You can also create your own EventManager (See {@link net.dv8tion.jda.core.hooks.IEventManager}).
*
* @param manager
* The new {@link net.dv8tion.jda.core.hooks.IEventManager} to use.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setEventManager(IEventManager manager)
{
this.eventManager = manager;
return this;
}
/**
* Changes the factory used to create {@link net.dv8tion.jda.core.audio.factory.IAudioSendSystem IAudioSendSystem}
* objects which handle the sending loop for audio packets.
* <br>By default, JDA uses {@link net.dv8tion.jda.core.audio.factory.DefaultSendFactory DefaultSendFactory}.
*
* @param factory
* The new {@link net.dv8tion.jda.core.audio.factory.IAudioSendFactory IAudioSendFactory} to be used
* when creating new {@link net.dv8tion.jda.core.audio.factory.IAudioSendSystem} objects.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setAudioSendFactory(IAudioSendFactory factory)
{
this.audioSendFactory = factory;
return this;
}
/**
* Sets whether or not we should mark our session as afk
* <br>This value can be changed at any time in the {@link net.dv8tion.jda.core.managers.Presence Presence} from a JDA instance.
*
* @param idle
* boolean value that will be provided with our IDENTIFY package to mark our session as afk or not. <b>(default false)</b>
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*
* @see net.dv8tion.jda.core.managers.Presence#setIdle(boolean) Presence#setIdle(boolean)
*/
public JDABuilder setIdle(boolean idle)
{
this.idle = idle;
return this;
}
/**
* Sets the {@link net.dv8tion.jda.core.entities.Game Game} for our session.
* <br>This value can be changed at any time in the {@link net.dv8tion.jda.core.managers.Presence Presence} from a JDA instance.
*
* <p><b>Hint:</b> You can create a {@link net.dv8tion.jda.core.entities.Game Game} object using
* {@link net.dv8tion.jda.core.entities.Game#of(String)} or {@link net.dv8tion.jda.core.entities.Game#of(String, String)}.
*
* @param game
* An instance of {@link net.dv8tion.jda.core.entities.Game Game} (null allowed)
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*
* @see net.dv8tion.jda.core.managers.Presence#setGame(Game) Presence.setGame(Game)
*/
public JDABuilder setGame(Game game)
{
this.game = game;
return this;
}
/**
* Sets the {@link net.dv8tion.jda.core.OnlineStatus OnlineStatus} our connection will display.
* <br>This value can be changed at any time in the {@link net.dv8tion.jda.core.managers.Presence Presence} from a JDA instance.
*
* <p><b>Note:</b>This will not take affect for {@link net.dv8tion.jda.core.AccountType#CLIENT AccountType.CLIENT}
* if the status specified in the user_settings is not "online" as it is overriding our identify status.
*
* @param status
* Not-null OnlineStatus (default online)
*
* @throws IllegalArgumentException
* if the provided OnlineStatus is null or {@link net.dv8tion.jda.core.OnlineStatus#UNKNOWN UNKNOWN}
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*
* @see net.dv8tion.jda.core.managers.Presence#setStatus(OnlineStatus) Presence.setStatus(OnlineStatus)
*/
public JDABuilder setStatus(OnlineStatus status)
{
if (status == null || status == OnlineStatus.UNKNOWN)
throw new IllegalArgumentException("OnlineStatus cannot be null or unknown!");
this.status = status;
return this;
}
/**
* Adds all provided listeners to the list of listeners that will be used to populate the {@link net.dv8tion.jda.core.JDA} object.
* <br>This uses the {@link net.dv8tion.jda.core.hooks.InterfacedEventManager InterfacedEventListener} by default.
* <br>To switch to the {@link net.dv8tion.jda.core.hooks.AnnotatedEventManager AnnotatedEventManager},
* use {@link #setEventManager(net.dv8tion.jda.core.hooks.IEventManager) setEventManager(new AnnotatedEventManager())}.
*
* <p><b>Note:</b> When using the {@link net.dv8tion.jda.core.hooks.InterfacedEventManager InterfacedEventListener} (default),
* given listener(s) <b>must</b> be instance of {@link net.dv8tion.jda.core.hooks.EventListener EventListener}!
*
* @param listeners
* The listener(s) to add to the list.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*
* @see net.dv8tion.jda.core.JDA#addEventListener(Object...) JDA.addEventListener(Object...)
*/
public JDABuilder addEventListener(Object... listeners)
{
Collections.addAll(this.listeners, listeners);
return this;
}
/**
* Removes all provided listeners from the list of listeners.
*
* @param listeners
* The listener(s) to remove from the list.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*
* @see net.dv8tion.jda.core.JDA#removeEventListener(Object...) JDA.removeEventListener(Object...)
*/
public JDABuilder removeEventListener(Object... listeners)
{
this.listeners.removeAll(Arrays.asList(listeners));
return this;
}
/**
* Sets the maximum amount of time that JDA will back off to wait when attempting to reconnect the MainWebsocket.
* <br>Provided value must be 32 or greater.
*
* @param maxReconnectDelay
* The maximum amount of time that JDA will wait between reconnect attempts in seconds.
*
* @throws java.lang.IllegalArgumentException
* Thrown if the provided {@code maxReconnectDelay} is less than 32.
*
* @return Returns the {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*/
public JDABuilder setMaxReconnectDelay(int maxReconnectDelay)
{
Checks.check(maxReconnectDelay >= 32, "Max reconnect delay must be 32 seconds or greater. You provided %d.", maxReconnectDelay);
this.maxReconnectDelay = maxReconnectDelay;
return this;
}
/**
* This will enable sharding mode for JDA.
* <br>In sharding mode, guilds are split up and assigned one of multiple shards (clients).
* <br>The shardId that receives all stuff related to given bot is calculated as follows: shardId == (guildId {@literal >>} 22) % shardTotal;
* <br><b>PMs are only sent to shard 0.</b>
*
* <p>Please note, that a shard will not know about guilds which are not assigned to it.
*
* <p><u><b>When sharding it is a required to use a {@link net.dv8tion.jda.core.requests.SessionReconnectQueue SessionReconnectQueue}
* to ensure that shards will not reconnect at the same time and cause API spam. See {@link #setReconnectQueue(SessionReconnectQueue)}</b></u>
*
* <p><b>It is not possible to use sharding with an account for {@link net.dv8tion.jda.core.AccountType#CLIENT AccountType.CLIENT}!</b>
*
* @param shardId
* The id of this shard (starting at 0).
* @param shardTotal
* The number of overall shards.
*
* @throws net.dv8tion.jda.core.exceptions.AccountTypeException
* If this is used on a JDABuilder for {@link net.dv8tion.jda.core.AccountType#CLIENT AccountType.CLIENT}
* @throws java.lang.IllegalArgumentException
* If the provided shard configuration is invalid
* ({@code 0 <= shardId < shardTotal} with {@code shardTotal > 0})
*
* @return The {@link net.dv8tion.jda.core.JDABuilder JDABuilder} instance. Useful for chaining.
*
* @see net.dv8tion.jda.core.JDA#getShardInfo() JDA.getShardInfo()
*/
public JDABuilder useSharding(int shardId, int shardTotal)
{
if (accountType != AccountType.BOT)
throw new AccountTypeException(AccountType.BOT);
Checks.notNegative(shardId, "Shard ID");
Checks.positive(shardTotal, "Shard Total");
Checks.check(shardId < shardTotal,
"The shard ID must be lower than the shardTotal! Shard IDs are 0-based.");
shardInfo = new JDA.ShardInfo(shardId, shardTotal);
return this;
}
/**
* Builds a new {@link net.dv8tion.jda.core.JDA} instance and uses the provided token to start the login process.
* <br>The login process runs in a different thread, so while this will return immediately, {@link net.dv8tion.jda.core.JDA} has not
* finished loading, thus many {@link net.dv8tion.jda.core.JDA} methods have the chance to return incorrect information.
* <br>The main use of this method is to start the JDA connect process and do other things in parallel while startup is
* being performed like database connection or local resource loading.
*
* <p>If you wish to be sure that the {@link net.dv8tion.jda.core.JDA} information is correct, please use
* {@link net.dv8tion.jda.core.JDABuilder#buildBlocking() buildBlocking()} or register an
* {@link net.dv8tion.jda.core.hooks.EventListener EventListener} to listen for the
* {@link net.dv8tion.jda.core.events.ReadyEvent ReadyEvent} .
*
* @throws LoginException
* If the provided token is invalid.
* @throws IllegalArgumentException
* If the provided token is empty or null.
* @throws RateLimitedException
* If we are being Rate limited.
*
* @return A {@link net.dv8tion.jda.core.JDA} instance that has started the login process. It is unknown as
* to whether or not loading has finished when this returns.
*/
public JDA buildAsync() throws LoginException, IllegalArgumentException, RateLimitedException
{
OkHttpClient.Builder httpClientBuilder = this.httpClientBuilder == null ? new OkHttpClient.Builder() : this.httpClientBuilder;
WebSocketFactory wsFactory = this.wsFactory == null ? new WebSocketFactory() : this.wsFactory;
JDAImpl jda = new JDAImpl(accountType, httpClientBuilder, wsFactory, autoReconnect, enableVoice, enableShutdownHook,
enableBulkDeleteSplitting, corePoolSize, maxReconnectDelay);
if (eventManager != null)
jda.setEventManager(eventManager);
if (audioSendFactory != null)
jda.setAudioSendFactory(audioSendFactory);
listeners.forEach(jda::addEventListener);
jda.setStatus(JDA.Status.INITIALIZED); //This is already set by JDA internally, but this is to make sure the listeners catch it.
// Set the presence information before connecting to have the correct information ready when sending IDENTIFY
((PresenceImpl) jda.getPresence())
.setCacheGame(game)
.setCacheIdle(idle)
.setCacheStatus(status);
jda.login(token, shardInfo, reconnectQueue);
return jda;
}
/**
* Builds a new {@link net.dv8tion.jda.core.JDA} instance and uses the provided token to start the login process.
* <br>This method will block until JDA has logged in and finished loading all resources. This is an alternative
* to using {@link net.dv8tion.jda.core.events.ReadyEvent ReadyEvent}.
*
* @throws LoginException
* If the provided token is invalid.
* @throws IllegalArgumentException
* If the provided token is empty or null.
* @throws InterruptedException
* If an interrupt request is received while waiting for {@link net.dv8tion.jda.core.JDA} to finish logging in.
* This would most likely be caused by a JVM shutdown request.
* @throws RateLimitedException
* If we are being Rate limited.
*
* @return A {@link net.dv8tion.jda.core.JDA} Object that is <b>guaranteed</b> to be logged in and finished loading.
*/
public JDA buildBlocking() throws LoginException, IllegalArgumentException, InterruptedException, RateLimitedException
{
JDA jda = buildAsync();
while(jda.getStatus() != Status.CONNECTED)
{
Thread.sleep(50);
}
return jda;
}
}