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v1.2.2

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@froce froce released this 16 Apr 15:09
· 32 commits to main since this release

This release mainly brings compatibility with game version v1.0.3.5, bug-fixes and improvements to the YAML data patching.
Also included are functionality improvements to Fleet Template saving and loading, which allow moving fleet templates between savegames. (Fleet Template files created with the ModLoader are incompatible with the base game not using the ModLoader and vice versa.)

THIS RELEASE (v1.2.2) IS ONLY FOR GAME VERSIONS v1.0.3.3 AND ABOVE

IF YOU ARE STILL USING A VERSION OLDER THAN v1.0.3.3, USE v1.1.2

Full Changelog: v1.2.1...v1.2.2

You can grab this and newer prereleases from > the GitHub Actions integration workflow < that runs every time we make a commit to the main branch.



action runs Just click on any of the white text beside the green checkboxes.


action artifacts Then click on the white text next to the thing that looks like a tilted 3d wireframe cube under Artifacts.


If you're not signed in, the artifact link won't be accessible. Sign up for a GitHub account here.
Be sure give this repo a ⭐ in the top right. 🙂

NOTE: Running the .NET 6 launcher requires the .NET 6 Desktop runtime.