This release mainly brings compatibility with game version v1.0.3.5, bug-fixes and improvements to the YAML data patching.
Also included are functionality improvements to Fleet Template saving and loading, which allow moving fleet templates between savegames. (Fleet Template files created with the ModLoader are incompatible with the base game not using the ModLoader and vice versa.)
THIS RELEASE (v1.2.2) IS ONLY FOR GAME VERSIONS v1.0.3.3 AND ABOVE
IF YOU ARE STILL USING A VERSION OLDER THAN v1.0.3.3, USE v1.1.2
Full Changelog: v1.2.1...v1.2.2
You can grab this and newer prereleases from > the GitHub Actions integration workflow < that runs every time we make a commit to the main branch.
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NOTE: Running the .NET 6 launcher requires the .NET 6 Desktop runtime.