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渲染 tile 时程序陷入死循环 #2

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paizi opened this issue Dec 26, 2021 · 0 comments
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渲染 tile 时程序陷入死循环 #2

paizi opened this issue Dec 26, 2021 · 0 comments
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@paizi
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paizi commented Dec 26, 2021

系统环境

Windows 11 x64 21H2

复现过程

渲染 tile 时输入不包含程序所需文件的非空文件夹,如:

.\voxelmap_cache_renderer.exe tile --input_dir .\input --output_dir .\output --path_mode layer-:5,0 --use_multi_thread

程序将进入死循环状态,占用大量 CPU 资源,且无任何输出。

screenshot

@DWCarrot DWCarrot added the bug Something isn't working label Dec 27, 2021
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