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urho-helloworld-vs2017

Minimal example of Urho3D usage with VS2017

Usage:

  1. File->Open->Folder
  2. Choose project directory
  3. Set URHO3D_HOME variable inside of CMakeSettings.json to the location of yout URHO3D build.

Note, that Urho3D should be built with URHO3D_WIN32_CONSOLE variable set to TRUE. Otherwise, remove URHO3D_WIN32_CONSOLE variable form the varibles list in CMakeSettings.json.

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Minimal example of Urho3D usage with VS2017

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