Minimal example of Urho3D usage with VS2017
Usage:
- File->Open->Folder
- Choose project directory
- Set URHO3D_HOME variable inside of CMakeSettings.json to the location of yout URHO3D build.
Note, that Urho3D should be built with URHO3D_WIN32_CONSOLE variable set to TRUE. Otherwise, remove URHO3D_WIN32_CONSOLE variable form the varibles list in CMakeSettings.json.