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lib.ino
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lib.ino
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#include "Pong.h"
#include "Snake.h"
#include "Max7219.h"
#include "Retrogame.h"
#define ENABLE_PAUSE // дозволити паузу
//#define SERIAL_DEBUG // вивід в послідовний порт (19200 бод)
// lib.ino
// Retro Games Cube
// https://github.com/DanyloMelnyk/RetroGames
// Danylo Melnyk 25.10.2019
char MODE = 0; // 0 - menu, 1 - snake, 2 - pong
enum
{
MENU = 0,
SNAKE,
PONG
};
unsigned long time;
HardwareController controller;
SnakeClass snake_game;
PongClass pong_game;
void menu()
{
char choose = 0, m = -1;
controller.draw_menu();
unsigned long timestamp = millis(); // зберегти поточний час
do
{
int scan1 = controller.j.scan(1);
int scan2 = controller.j.scan(2);
if (scan1 == up || scan2 == up) // up
{
//choose = 4;
//m = 4;
}
else if (scan1 == down || scan2 == down) // down
{
choose = 1;
m = 0;
}
else if (scan1 == right || scan2 == right) // right
{
choose = 2;
m = 1;
}
else if (scan1 == left || scan2 == left) // left
{
choose = 3;
m = 3;
}
if (m != -1)
{
controller.choose_menu_item(m, choose);
if (timestamp - 800 > 0)
{
controller.buzz(1);
timestamp = millis();
}
}
}
while ((digitalRead(joystick1but) == HIGH && digitalRead(joystick2but) == HIGH) || choose == 0);
switch (choose)
{
case 1:
MODE = SNAKE;
snake_game.setPlayerNum(1);
break;
case 2:
MODE = SNAKE;
snake_game.setPlayerNum(2);
break;
case 3:
MODE = PONG;
break;
default:
MODE = MENU;
}
controller.buzz(2);
controller.matrix.clearDisplay();
}
void setup()
{
pinMode(joystick1but, INPUT);
pinMode(joystick2but, INPUT);
pinMode(8, OUTPUT); // buzzer
digitalWrite(joystick1but, HIGH);
digitalWrite(joystick2but, HIGH);
#ifdef SERIAL_DEBUG
Serial.begin(19200);
#endif
controller.j.calbrate();
do
{
menu();
}
while (MODE == 0);
controller.matrix.clearDisplay();
if (MODE == 2) // pong
{
pong_game.initialize();
}
else if (MODE == 1) // snake
{
snake_game.initialize();
}
}
void loop() // common
{
if (MODE == PONG) // Pong
{
pong_game.loop();
}
else if (MODE == SNAKE) // Snake
{
snake_game.loop();
}
}
// lib.ino
// Retro Games Cube
// https://github.com/DanyloMelnyk/RetroGames
// Danylo Melnyk 25.10.2019