Releases: Darkhandrob/Source-AGR-Import-Export-FBX
Releases · Darkhandrob/Source-AGR-Import-Export-FBX
v1.5.8(30.08.2020)
v1.5.8(30.08.2020)
AGR Import and Export FBX and Only Export FBX:
- updated for AGRv5 with multiple cameras export - by Devostated
v1.5.7(11.08.2019)
v1.5.7(11.08.2019)
AGR Import and Export FBX:
- update for Blender Source Tools v3.0
- fixed wrong xy-positioning of camera and models
v1.5.6(05.06.2019)
v1.5.6(05.06.2019)
AGR Import and Export FBX:
- fixed exported range of afxCam
Model Converter:
- added option to rename the material slots which supports the HammUEr naming convention
v1.5.5(29.05.2019)
v1.5.5(29.05.2019)
AGR Import and Export FBX:
- added option to batch import a folder with AGRs (leave the field for the file in the import menu empty)
- fixed index out of bounds error in merging animations process
- added preset funktion
v1.5.4(30.03.2019)
v1.5.4(30.03.2019)
Model Converter:
- moved deletion of sphere to its own for-Loop
- adjusted selection of bones to new api
v1.5.3(26.03.2019)
v1.5.3(26.03.2019)
Devostated:
- added deletion of a sphere, which is created by Blender Source Tools
v1.5.2(17.03.2019)
v1.5.2(17.03.2019)
- removed option in Model Converter for Apex and created a new script speficic for Apex Legends
v1.5.1(15.03.2019)
v1.5.1(15.03.2019)
- added option in Model Converter to convert Apex Legends files
v1.5.0(03.02.2019)
v1.5.0(03.02.2019)
- updated for Blender v2.80
v1.4.0(05.10.2018)
Changelog:
v1.4.0(05.10.2018)
- added option "onlyBones" from afx-blender-scripts v1.6.0