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model_incident_update_attributes.go
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model_incident_update_attributes.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"time"
)
// IncidentUpdateAttributes The incident's attributes for an update request.
type IncidentUpdateAttributes struct {
// Timestamp when customers were no longer impacted by the incident.
CustomerImpactEnd NullableTime `json:"customer_impact_end,omitempty"`
// A summary of the impact customers experienced during the incident.
CustomerImpactScope *string `json:"customer_impact_scope,omitempty"`
// Timestamp when customers began being impacted by the incident.
CustomerImpactStart NullableTime `json:"customer_impact_start,omitempty"`
// A flag indicating whether the incident caused customer impact.
CustomerImpacted *bool `json:"customer_impacted,omitempty"`
// Timestamp when the incident was detected.
Detected NullableTime `json:"detected,omitempty"`
// A condensed view of the user-defined fields for which to update selections.
Fields *map[string]IncidentFieldAttributes `json:"fields,omitempty"`
// Notification handles that will be notified of the incident during update.
NotificationHandles *[]string `json:"notification_handles,omitempty"`
// Timestamp when the incident's state was set to resolved.
Resolved NullableTime `json:"resolved,omitempty"`
// The title of the incident, which summarizes what happened.
Title *string `json:"title,omitempty"`
}
// NewIncidentUpdateAttributes instantiates a new IncidentUpdateAttributes object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIncidentUpdateAttributes() *IncidentUpdateAttributes {
this := IncidentUpdateAttributes{}
return &this
}
// NewIncidentUpdateAttributesWithDefaults instantiates a new IncidentUpdateAttributes object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIncidentUpdateAttributesWithDefaults() *IncidentUpdateAttributes {
this := IncidentUpdateAttributes{}
return &this
}
// GetCustomerImpactEnd returns the CustomerImpactEnd field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IncidentUpdateAttributes) GetCustomerImpactEnd() time.Time {
if o == nil || o.CustomerImpactEnd.Get() == nil {
var ret time.Time
return ret
}
return *o.CustomerImpactEnd.Get()
}
// GetCustomerImpactEndOk returns a tuple with the CustomerImpactEnd field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IncidentUpdateAttributes) GetCustomerImpactEndOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.CustomerImpactEnd.Get(), o.CustomerImpactEnd.IsSet()
}
// HasCustomerImpactEnd returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasCustomerImpactEnd() bool {
if o != nil && o.CustomerImpactEnd.IsSet() {
return true
}
return false
}
// SetCustomerImpactEnd gets a reference to the given NullableTime and assigns it to the CustomerImpactEnd field.
func (o *IncidentUpdateAttributes) SetCustomerImpactEnd(v time.Time) {
o.CustomerImpactEnd.Set(&v)
}
// SetCustomerImpactEndNil sets the value for CustomerImpactEnd to be an explicit nil
func (o *IncidentUpdateAttributes) SetCustomerImpactEndNil() {
o.CustomerImpactEnd.Set(nil)
}
// UnsetCustomerImpactEnd ensures that no value is present for CustomerImpactEnd, not even an explicit nil
func (o *IncidentUpdateAttributes) UnsetCustomerImpactEnd() {
o.CustomerImpactEnd.Unset()
}
// GetCustomerImpactScope returns the CustomerImpactScope field value if set, zero value otherwise.
func (o *IncidentUpdateAttributes) GetCustomerImpactScope() string {
if o == nil || o.CustomerImpactScope == nil {
var ret string
return ret
}
return *o.CustomerImpactScope
}
// GetCustomerImpactScopeOk returns a tuple with the CustomerImpactScope field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateAttributes) GetCustomerImpactScopeOk() (*string, bool) {
if o == nil || o.CustomerImpactScope == nil {
return nil, false
}
return o.CustomerImpactScope, true
}
// HasCustomerImpactScope returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasCustomerImpactScope() bool {
if o != nil && o.CustomerImpactScope != nil {
return true
}
return false
}
// SetCustomerImpactScope gets a reference to the given string and assigns it to the CustomerImpactScope field.
func (o *IncidentUpdateAttributes) SetCustomerImpactScope(v string) {
o.CustomerImpactScope = &v
}
// GetCustomerImpactStart returns the CustomerImpactStart field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IncidentUpdateAttributes) GetCustomerImpactStart() time.Time {
if o == nil || o.CustomerImpactStart.Get() == nil {
var ret time.Time
return ret
}
return *o.CustomerImpactStart.Get()
}
// GetCustomerImpactStartOk returns a tuple with the CustomerImpactStart field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IncidentUpdateAttributes) GetCustomerImpactStartOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.CustomerImpactStart.Get(), o.CustomerImpactStart.IsSet()
}
// HasCustomerImpactStart returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasCustomerImpactStart() bool {
if o != nil && o.CustomerImpactStart.IsSet() {
return true
}
return false
}
// SetCustomerImpactStart gets a reference to the given NullableTime and assigns it to the CustomerImpactStart field.
func (o *IncidentUpdateAttributes) SetCustomerImpactStart(v time.Time) {
o.CustomerImpactStart.Set(&v)
}
// SetCustomerImpactStartNil sets the value for CustomerImpactStart to be an explicit nil
func (o *IncidentUpdateAttributes) SetCustomerImpactStartNil() {
o.CustomerImpactStart.Set(nil)
}
// UnsetCustomerImpactStart ensures that no value is present for CustomerImpactStart, not even an explicit nil
func (o *IncidentUpdateAttributes) UnsetCustomerImpactStart() {
o.CustomerImpactStart.Unset()
}
// GetCustomerImpacted returns the CustomerImpacted field value if set, zero value otherwise.
func (o *IncidentUpdateAttributes) GetCustomerImpacted() bool {
if o == nil || o.CustomerImpacted == nil {
var ret bool
return ret
}
return *o.CustomerImpacted
}
// GetCustomerImpactedOk returns a tuple with the CustomerImpacted field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateAttributes) GetCustomerImpactedOk() (*bool, bool) {
if o == nil || o.CustomerImpacted == nil {
return nil, false
}
return o.CustomerImpacted, true
}
// HasCustomerImpacted returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasCustomerImpacted() bool {
if o != nil && o.CustomerImpacted != nil {
return true
}
return false
}
// SetCustomerImpacted gets a reference to the given bool and assigns it to the CustomerImpacted field.
func (o *IncidentUpdateAttributes) SetCustomerImpacted(v bool) {
o.CustomerImpacted = &v
}
// GetDetected returns the Detected field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IncidentUpdateAttributes) GetDetected() time.Time {
if o == nil || o.Detected.Get() == nil {
var ret time.Time
return ret
}
return *o.Detected.Get()
}
// GetDetectedOk returns a tuple with the Detected field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IncidentUpdateAttributes) GetDetectedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.Detected.Get(), o.Detected.IsSet()
}
// HasDetected returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasDetected() bool {
if o != nil && o.Detected.IsSet() {
return true
}
return false
}
// SetDetected gets a reference to the given NullableTime and assigns it to the Detected field.
func (o *IncidentUpdateAttributes) SetDetected(v time.Time) {
o.Detected.Set(&v)
}
// SetDetectedNil sets the value for Detected to be an explicit nil
func (o *IncidentUpdateAttributes) SetDetectedNil() {
o.Detected.Set(nil)
}
// UnsetDetected ensures that no value is present for Detected, not even an explicit nil
func (o *IncidentUpdateAttributes) UnsetDetected() {
o.Detected.Unset()
}
// GetFields returns the Fields field value if set, zero value otherwise.
func (o *IncidentUpdateAttributes) GetFields() map[string]IncidentFieldAttributes {
if o == nil || o.Fields == nil {
var ret map[string]IncidentFieldAttributes
return ret
}
return *o.Fields
}
// GetFieldsOk returns a tuple with the Fields field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateAttributes) GetFieldsOk() (*map[string]IncidentFieldAttributes, bool) {
if o == nil || o.Fields == nil {
return nil, false
}
return o.Fields, true
}
// HasFields returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasFields() bool {
if o != nil && o.Fields != nil {
return true
}
return false
}
// SetFields gets a reference to the given map[string]IncidentFieldAttributes and assigns it to the Fields field.
func (o *IncidentUpdateAttributes) SetFields(v map[string]IncidentFieldAttributes) {
o.Fields = &v
}
// GetNotificationHandles returns the NotificationHandles field value if set, zero value otherwise.
func (o *IncidentUpdateAttributes) GetNotificationHandles() []string {
if o == nil || o.NotificationHandles == nil {
var ret []string
return ret
}
return *o.NotificationHandles
}
// GetNotificationHandlesOk returns a tuple with the NotificationHandles field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateAttributes) GetNotificationHandlesOk() (*[]string, bool) {
if o == nil || o.NotificationHandles == nil {
return nil, false
}
return o.NotificationHandles, true
}
// HasNotificationHandles returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasNotificationHandles() bool {
if o != nil && o.NotificationHandles != nil {
return true
}
return false
}
// SetNotificationHandles gets a reference to the given []string and assigns it to the NotificationHandles field.
func (o *IncidentUpdateAttributes) SetNotificationHandles(v []string) {
o.NotificationHandles = &v
}
// GetResolved returns the Resolved field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *IncidentUpdateAttributes) GetResolved() time.Time {
if o == nil || o.Resolved.Get() == nil {
var ret time.Time
return ret
}
return *o.Resolved.Get()
}
// GetResolvedOk returns a tuple with the Resolved field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *IncidentUpdateAttributes) GetResolvedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.Resolved.Get(), o.Resolved.IsSet()
}
// HasResolved returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasResolved() bool {
if o != nil && o.Resolved.IsSet() {
return true
}
return false
}
// SetResolved gets a reference to the given NullableTime and assigns it to the Resolved field.
func (o *IncidentUpdateAttributes) SetResolved(v time.Time) {
o.Resolved.Set(&v)
}
// SetResolvedNil sets the value for Resolved to be an explicit nil
func (o *IncidentUpdateAttributes) SetResolvedNil() {
o.Resolved.Set(nil)
}
// UnsetResolved ensures that no value is present for Resolved, not even an explicit nil
func (o *IncidentUpdateAttributes) UnsetResolved() {
o.Resolved.Unset()
}
// GetTitle returns the Title field value if set, zero value otherwise.
func (o *IncidentUpdateAttributes) GetTitle() string {
if o == nil || o.Title == nil {
var ret string
return ret
}
return *o.Title
}
// GetTitleOk returns a tuple with the Title field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateAttributes) GetTitleOk() (*string, bool) {
if o == nil || o.Title == nil {
return nil, false
}
return o.Title, true
}
// HasTitle returns a boolean if a field has been set.
func (o *IncidentUpdateAttributes) HasTitle() bool {
if o != nil && o.Title != nil {
return true
}
return false
}
// SetTitle gets a reference to the given string and assigns it to the Title field.
func (o *IncidentUpdateAttributes) SetTitle(v string) {
o.Title = &v
}
func (o IncidentUpdateAttributes) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.CustomerImpactEnd.IsSet() {
toSerialize["customer_impact_end"] = o.CustomerImpactEnd.Get()
}
if o.CustomerImpactScope != nil {
toSerialize["customer_impact_scope"] = o.CustomerImpactScope
}
if o.CustomerImpactStart.IsSet() {
toSerialize["customer_impact_start"] = o.CustomerImpactStart.Get()
}
if o.CustomerImpacted != nil {
toSerialize["customer_impacted"] = o.CustomerImpacted
}
if o.Detected.IsSet() {
toSerialize["detected"] = o.Detected.Get()
}
if o.Fields != nil {
toSerialize["fields"] = o.Fields
}
if o.NotificationHandles != nil {
toSerialize["notification_handles"] = o.NotificationHandles
}
if o.Resolved.IsSet() {
toSerialize["resolved"] = o.Resolved.Get()
}
if o.Title != nil {
toSerialize["title"] = o.Title
}
return json.Marshal(toSerialize)
}
type NullableIncidentUpdateAttributes struct {
value *IncidentUpdateAttributes
isSet bool
}
func (v NullableIncidentUpdateAttributes) Get() *IncidentUpdateAttributes {
return v.value
}
func (v *NullableIncidentUpdateAttributes) Set(val *IncidentUpdateAttributes) {
v.value = val
v.isSet = true
}
func (v NullableIncidentUpdateAttributes) IsSet() bool {
return v.isSet
}
func (v *NullableIncidentUpdateAttributes) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIncidentUpdateAttributes(val *IncidentUpdateAttributes) *NullableIncidentUpdateAttributes {
return &NullableIncidentUpdateAttributes{value: val, isSet: true}
}
func (v NullableIncidentUpdateAttributes) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIncidentUpdateAttributes) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}