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model_incident_update_relationships.go
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model_incident_update_relationships.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
)
// IncidentUpdateRelationships The incident's relationships for an update request.
type IncidentUpdateRelationships struct {
CommanderUser *RelationshipToUser `json:"commander_user,omitempty"`
CreatedByUser *RelationshipToUser `json:"created_by_user,omitempty"`
Integrations *RelationshipToIncidentIntegrationMetadatas `json:"integrations,omitempty"`
LastModifiedByUser *RelationshipToUser `json:"last_modified_by_user,omitempty"`
Postmortem *RelationshipToIncidentPostmortem `json:"postmortem,omitempty"`
}
// NewIncidentUpdateRelationships instantiates a new IncidentUpdateRelationships object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIncidentUpdateRelationships() *IncidentUpdateRelationships {
this := IncidentUpdateRelationships{}
return &this
}
// NewIncidentUpdateRelationshipsWithDefaults instantiates a new IncidentUpdateRelationships object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIncidentUpdateRelationshipsWithDefaults() *IncidentUpdateRelationships {
this := IncidentUpdateRelationships{}
return &this
}
// GetCommanderUser returns the CommanderUser field value if set, zero value otherwise.
func (o *IncidentUpdateRelationships) GetCommanderUser() RelationshipToUser {
if o == nil || o.CommanderUser == nil {
var ret RelationshipToUser
return ret
}
return *o.CommanderUser
}
// GetCommanderUserOk returns a tuple with the CommanderUser field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateRelationships) GetCommanderUserOk() (*RelationshipToUser, bool) {
if o == nil || o.CommanderUser == nil {
return nil, false
}
return o.CommanderUser, true
}
// HasCommanderUser returns a boolean if a field has been set.
func (o *IncidentUpdateRelationships) HasCommanderUser() bool {
if o != nil && o.CommanderUser != nil {
return true
}
return false
}
// SetCommanderUser gets a reference to the given RelationshipToUser and assigns it to the CommanderUser field.
func (o *IncidentUpdateRelationships) SetCommanderUser(v RelationshipToUser) {
o.CommanderUser = &v
}
// GetCreatedByUser returns the CreatedByUser field value if set, zero value otherwise.
func (o *IncidentUpdateRelationships) GetCreatedByUser() RelationshipToUser {
if o == nil || o.CreatedByUser == nil {
var ret RelationshipToUser
return ret
}
return *o.CreatedByUser
}
// GetCreatedByUserOk returns a tuple with the CreatedByUser field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateRelationships) GetCreatedByUserOk() (*RelationshipToUser, bool) {
if o == nil || o.CreatedByUser == nil {
return nil, false
}
return o.CreatedByUser, true
}
// HasCreatedByUser returns a boolean if a field has been set.
func (o *IncidentUpdateRelationships) HasCreatedByUser() bool {
if o != nil && o.CreatedByUser != nil {
return true
}
return false
}
// SetCreatedByUser gets a reference to the given RelationshipToUser and assigns it to the CreatedByUser field.
func (o *IncidentUpdateRelationships) SetCreatedByUser(v RelationshipToUser) {
o.CreatedByUser = &v
}
// GetIntegrations returns the Integrations field value if set, zero value otherwise.
func (o *IncidentUpdateRelationships) GetIntegrations() RelationshipToIncidentIntegrationMetadatas {
if o == nil || o.Integrations == nil {
var ret RelationshipToIncidentIntegrationMetadatas
return ret
}
return *o.Integrations
}
// GetIntegrationsOk returns a tuple with the Integrations field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateRelationships) GetIntegrationsOk() (*RelationshipToIncidentIntegrationMetadatas, bool) {
if o == nil || o.Integrations == nil {
return nil, false
}
return o.Integrations, true
}
// HasIntegrations returns a boolean if a field has been set.
func (o *IncidentUpdateRelationships) HasIntegrations() bool {
if o != nil && o.Integrations != nil {
return true
}
return false
}
// SetIntegrations gets a reference to the given RelationshipToIncidentIntegrationMetadatas and assigns it to the Integrations field.
func (o *IncidentUpdateRelationships) SetIntegrations(v RelationshipToIncidentIntegrationMetadatas) {
o.Integrations = &v
}
// GetLastModifiedByUser returns the LastModifiedByUser field value if set, zero value otherwise.
func (o *IncidentUpdateRelationships) GetLastModifiedByUser() RelationshipToUser {
if o == nil || o.LastModifiedByUser == nil {
var ret RelationshipToUser
return ret
}
return *o.LastModifiedByUser
}
// GetLastModifiedByUserOk returns a tuple with the LastModifiedByUser field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateRelationships) GetLastModifiedByUserOk() (*RelationshipToUser, bool) {
if o == nil || o.LastModifiedByUser == nil {
return nil, false
}
return o.LastModifiedByUser, true
}
// HasLastModifiedByUser returns a boolean if a field has been set.
func (o *IncidentUpdateRelationships) HasLastModifiedByUser() bool {
if o != nil && o.LastModifiedByUser != nil {
return true
}
return false
}
// SetLastModifiedByUser gets a reference to the given RelationshipToUser and assigns it to the LastModifiedByUser field.
func (o *IncidentUpdateRelationships) SetLastModifiedByUser(v RelationshipToUser) {
o.LastModifiedByUser = &v
}
// GetPostmortem returns the Postmortem field value if set, zero value otherwise.
func (o *IncidentUpdateRelationships) GetPostmortem() RelationshipToIncidentPostmortem {
if o == nil || o.Postmortem == nil {
var ret RelationshipToIncidentPostmortem
return ret
}
return *o.Postmortem
}
// GetPostmortemOk returns a tuple with the Postmortem field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentUpdateRelationships) GetPostmortemOk() (*RelationshipToIncidentPostmortem, bool) {
if o == nil || o.Postmortem == nil {
return nil, false
}
return o.Postmortem, true
}
// HasPostmortem returns a boolean if a field has been set.
func (o *IncidentUpdateRelationships) HasPostmortem() bool {
if o != nil && o.Postmortem != nil {
return true
}
return false
}
// SetPostmortem gets a reference to the given RelationshipToIncidentPostmortem and assigns it to the Postmortem field.
func (o *IncidentUpdateRelationships) SetPostmortem(v RelationshipToIncidentPostmortem) {
o.Postmortem = &v
}
func (o IncidentUpdateRelationships) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.CommanderUser != nil {
toSerialize["commander_user"] = o.CommanderUser
}
if o.CreatedByUser != nil {
toSerialize["created_by_user"] = o.CreatedByUser
}
if o.Integrations != nil {
toSerialize["integrations"] = o.Integrations
}
if o.LastModifiedByUser != nil {
toSerialize["last_modified_by_user"] = o.LastModifiedByUser
}
if o.Postmortem != nil {
toSerialize["postmortem"] = o.Postmortem
}
return json.Marshal(toSerialize)
}
type NullableIncidentUpdateRelationships struct {
value *IncidentUpdateRelationships
isSet bool
}
func (v NullableIncidentUpdateRelationships) Get() *IncidentUpdateRelationships {
return v.value
}
func (v *NullableIncidentUpdateRelationships) Set(val *IncidentUpdateRelationships) {
v.value = val
v.isSet = true
}
func (v NullableIncidentUpdateRelationships) IsSet() bool {
return v.isSet
}
func (v *NullableIncidentUpdateRelationships) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIncidentUpdateRelationships(val *IncidentUpdateRelationships) *NullableIncidentUpdateRelationships {
return &NullableIncidentUpdateRelationships{value: val, isSet: true}
}
func (v NullableIncidentUpdateRelationships) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIncidentUpdateRelationships) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}