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model_incident_team_create_data.go
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model_incident_team_create_data.go
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/*
* Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
* This product includes software developed at Datadog (https://www.datadoghq.com/).
* Copyright 2019-Present Datadog, Inc.
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package datadog
import (
"encoding/json"
"fmt"
)
// IncidentTeamCreateData Incident Team data for a create request.
type IncidentTeamCreateData struct {
Attributes *IncidentTeamCreateAttributes `json:"attributes,omitempty"`
Relationships *IncidentTeamRelationships `json:"relationships,omitempty"`
Type IncidentTeamType `json:"type"`
}
// NewIncidentTeamCreateData instantiates a new IncidentTeamCreateData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewIncidentTeamCreateData(type_ IncidentTeamType) *IncidentTeamCreateData {
this := IncidentTeamCreateData{}
this.Type = type_
return &this
}
// NewIncidentTeamCreateDataWithDefaults instantiates a new IncidentTeamCreateData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewIncidentTeamCreateDataWithDefaults() *IncidentTeamCreateData {
this := IncidentTeamCreateData{}
var type_ IncidentTeamType = INCIDENTTEAMTYPE_TEAMS
this.Type = type_
return &this
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *IncidentTeamCreateData) GetAttributes() IncidentTeamCreateAttributes {
if o == nil || o.Attributes == nil {
var ret IncidentTeamCreateAttributes
return ret
}
return *o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamCreateData) GetAttributesOk() (*IncidentTeamCreateAttributes, bool) {
if o == nil || o.Attributes == nil {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *IncidentTeamCreateData) HasAttributes() bool {
if o != nil && o.Attributes != nil {
return true
}
return false
}
// SetAttributes gets a reference to the given IncidentTeamCreateAttributes and assigns it to the Attributes field.
func (o *IncidentTeamCreateData) SetAttributes(v IncidentTeamCreateAttributes) {
o.Attributes = &v
}
// GetRelationships returns the Relationships field value if set, zero value otherwise.
func (o *IncidentTeamCreateData) GetRelationships() IncidentTeamRelationships {
if o == nil || o.Relationships == nil {
var ret IncidentTeamRelationships
return ret
}
return *o.Relationships
}
// GetRelationshipsOk returns a tuple with the Relationships field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentTeamCreateData) GetRelationshipsOk() (*IncidentTeamRelationships, bool) {
if o == nil || o.Relationships == nil {
return nil, false
}
return o.Relationships, true
}
// HasRelationships returns a boolean if a field has been set.
func (o *IncidentTeamCreateData) HasRelationships() bool {
if o != nil && o.Relationships != nil {
return true
}
return false
}
// SetRelationships gets a reference to the given IncidentTeamRelationships and assigns it to the Relationships field.
func (o *IncidentTeamCreateData) SetRelationships(v IncidentTeamRelationships) {
o.Relationships = &v
}
// GetType returns the Type field value
func (o *IncidentTeamCreateData) GetType() IncidentTeamType {
if o == nil {
var ret IncidentTeamType
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *IncidentTeamCreateData) GetTypeOk() (*IncidentTeamType, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *IncidentTeamCreateData) SetType(v IncidentTeamType) {
o.Type = v
}
func (o IncidentTeamCreateData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Attributes != nil {
toSerialize["attributes"] = o.Attributes
}
if o.Relationships != nil {
toSerialize["relationships"] = o.Relationships
}
if true {
toSerialize["type"] = o.Type
}
return json.Marshal(toSerialize)
}
func (o *IncidentTeamCreateData) UnmarshalJSON(bytes []byte) (err error) {
required := struct {
Type *IncidentTeamType `json:"type"`
}{}
all := struct {
Attributes *IncidentTeamCreateAttributes `json:"attributes,omitempty"}`
Relationships *IncidentTeamRelationships `json:"relationships,omitempty"}`
Type IncidentTeamType `json:"type"}`
}{}
err = json.Unmarshal(bytes, &required)
if err != nil {
return err
}
if required.Type == nil {
return fmt.Errorf("Required field type missing")
}
err = json.Unmarshal(bytes, &all)
if err != nil {
return err
}
o.Attributes = all.Attributes
o.Relationships = all.Relationships
o.Type = all.Type
return nil
}
type NullableIncidentTeamCreateData struct {
value *IncidentTeamCreateData
isSet bool
}
func (v NullableIncidentTeamCreateData) Get() *IncidentTeamCreateData {
return v.value
}
func (v *NullableIncidentTeamCreateData) Set(val *IncidentTeamCreateData) {
v.value = val
v.isSet = true
}
func (v NullableIncidentTeamCreateData) IsSet() bool {
return v.isSet
}
func (v *NullableIncidentTeamCreateData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableIncidentTeamCreateData(val *IncidentTeamCreateData) *NullableIncidentTeamCreateData {
return &NullableIncidentTeamCreateData{value: val, isSet: true}
}
func (v NullableIncidentTeamCreateData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableIncidentTeamCreateData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}