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model_incident_postmortem_type.go
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model_incident_postmortem_type.go
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// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadog
import (
"encoding/json"
"fmt"
)
// IncidentPostmortemType Incident postmortem resource type.
type IncidentPostmortemType string
// List of IncidentPostmortemType.
const (
INCIDENTPOSTMORTEMTYPE_INCIDENT_POSTMORTEMS IncidentPostmortemType = "incident_postmortems"
)
var allowedIncidentPostmortemTypeEnumValues = []IncidentPostmortemType{
INCIDENTPOSTMORTEMTYPE_INCIDENT_POSTMORTEMS,
}
// GetAllowedValues reeturns the list of possible values.
func (v *IncidentPostmortemType) GetAllowedValues() []IncidentPostmortemType {
return allowedIncidentPostmortemTypeEnumValues
}
// UnmarshalJSON deserializes the given payload.
func (v *IncidentPostmortemType) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
*v = IncidentPostmortemType(value)
return nil
}
// NewIncidentPostmortemTypeFromValue returns a pointer to a valid IncidentPostmortemType
// for the value passed as argument, or an error if the value passed is not allowed by the enum.
func NewIncidentPostmortemTypeFromValue(v string) (*IncidentPostmortemType, error) {
ev := IncidentPostmortemType(v)
if ev.IsValid() {
return &ev, nil
}
return nil, fmt.Errorf("invalid value '%v' for IncidentPostmortemType: valid values are %v", v, allowedIncidentPostmortemTypeEnumValues)
}
// IsValid return true if the value is valid for the enum, false otherwise.
func (v IncidentPostmortemType) IsValid() bool {
for _, existing := range allowedIncidentPostmortemTypeEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to IncidentPostmortemType value.
func (v IncidentPostmortemType) Ptr() *IncidentPostmortemType {
return &v
}
// NullableIncidentPostmortemType handles when a null is used for IncidentPostmortemType.
type NullableIncidentPostmortemType struct {
value *IncidentPostmortemType
isSet bool
}
// Get returns the associated value.
func (v NullableIncidentPostmortemType) Get() *IncidentPostmortemType {
return v.value
}
// Set changes the value and indicates it's been called.
func (v *NullableIncidentPostmortemType) Set(val *IncidentPostmortemType) {
v.value = val
v.isSet = true
}
// IsSet returns whether Set has been called.
func (v NullableIncidentPostmortemType) IsSet() bool {
return v.isSet
}
// Unset sets the value to nil and resets the set flag.
func (v *NullableIncidentPostmortemType) Unset() {
v.value = nil
v.isSet = false
}
// NewNullableIncidentPostmortemType initializes the struct as if Set has been called.
func NewNullableIncidentPostmortemType(val *IncidentPostmortemType) *NullableIncidentPostmortemType {
return &NullableIncidentPostmortemType{value: val, isSet: true}
}
// MarshalJSON serializes the associated value.
func (v NullableIncidentPostmortemType) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
// UnmarshalJSON deserializes the payload and sets the flag as if Set has been called.
func (v *NullableIncidentPostmortemType) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}