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model_user_response_included_item.go
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model_user_response_included_item.go
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// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadog
import (
"encoding/json"
)
// UserResponseIncludedItem - An object related to a user.
type UserResponseIncludedItem struct {
Organization *Organization
Permission *Permission
Role *Role
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject interface{}
}
// OrganizationAsUserResponseIncludedItem is a convenience function that returns Organization wrapped in UserResponseIncludedItem.
func OrganizationAsUserResponseIncludedItem(v *Organization) UserResponseIncludedItem {
return UserResponseIncludedItem{Organization: v}
}
// PermissionAsUserResponseIncludedItem is a convenience function that returns Permission wrapped in UserResponseIncludedItem.
func PermissionAsUserResponseIncludedItem(v *Permission) UserResponseIncludedItem {
return UserResponseIncludedItem{Permission: v}
}
// RoleAsUserResponseIncludedItem is a convenience function that returns Role wrapped in UserResponseIncludedItem.
func RoleAsUserResponseIncludedItem(v *Role) UserResponseIncludedItem {
return UserResponseIncludedItem{Role: v}
}
// UnmarshalJSON turns data into one of the pointers in the struct.
func (obj *UserResponseIncludedItem) UnmarshalJSON(data []byte) error {
var err error
match := 0
// try to unmarshal data into Organization
err = json.Unmarshal(data, &obj.Organization)
if err == nil {
if obj.Organization != nil && obj.Organization.UnparsedObject == nil {
jsonOrganization, _ := json.Marshal(obj.Organization)
if string(jsonOrganization) == "{}" { // empty struct
obj.Organization = nil
} else {
match++
}
} else {
obj.Organization = nil
}
} else {
obj.Organization = nil
}
// try to unmarshal data into Permission
err = json.Unmarshal(data, &obj.Permission)
if err == nil {
if obj.Permission != nil && obj.Permission.UnparsedObject == nil {
jsonPermission, _ := json.Marshal(obj.Permission)
if string(jsonPermission) == "{}" { // empty struct
obj.Permission = nil
} else {
match++
}
} else {
obj.Permission = nil
}
} else {
obj.Permission = nil
}
// try to unmarshal data into Role
err = json.Unmarshal(data, &obj.Role)
if err == nil {
if obj.Role != nil && obj.Role.UnparsedObject == nil {
jsonRole, _ := json.Marshal(obj.Role)
if string(jsonRole) == "{}" { // empty struct
obj.Role = nil
} else {
match++
}
} else {
obj.Role = nil
}
} else {
obj.Role = nil
}
if match != 1 { // more than 1 match
// reset to nil
obj.Organization = nil
obj.Permission = nil
obj.Role = nil
return json.Unmarshal(data, &obj.UnparsedObject)
}
return nil // exactly one match
}
// MarshalJSON turns data from the first non-nil pointers in the struct to JSON.
func (obj UserResponseIncludedItem) MarshalJSON() ([]byte, error) {
if obj.Organization != nil {
return json.Marshal(&obj.Organization)
}
if obj.Permission != nil {
return json.Marshal(&obj.Permission)
}
if obj.Role != nil {
return json.Marshal(&obj.Role)
}
if obj.UnparsedObject != nil {
return json.Marshal(obj.UnparsedObject)
}
return nil, nil // no data in oneOf schemas
}
// GetActualInstance returns the actual instance.
func (obj *UserResponseIncludedItem) GetActualInstance() interface{} {
if obj.Organization != nil {
return obj.Organization
}
if obj.Permission != nil {
return obj.Permission
}
if obj.Role != nil {
return obj.Role
}
// all schemas are nil
return nil
}
// NullableUserResponseIncludedItem handles when a null is used for UserResponseIncludedItem.
type NullableUserResponseIncludedItem struct {
value *UserResponseIncludedItem
isSet bool
}
// Get returns the associated value.
func (v NullableUserResponseIncludedItem) Get() *UserResponseIncludedItem {
return v.value
}
// Set changes the value and indicates it's been called.
func (v *NullableUserResponseIncludedItem) Set(val *UserResponseIncludedItem) {
v.value = val
v.isSet = true
}
// IsSet returns whether Set has been called.
func (v NullableUserResponseIncludedItem) IsSet() bool {
return v.isSet
}
// Unset sets the value to nil and resets the set flag/
func (v *NullableUserResponseIncludedItem) Unset() {
v.value = nil
v.isSet = false
}
// NewNullableUserResponseIncludedItem initializes the struct as if Set has been called.
func NewNullableUserResponseIncludedItem(val *UserResponseIncludedItem) *NullableUserResponseIncludedItem {
return &NullableUserResponseIncludedItem{value: val, isSet: true}
}
// MarshalJSON serializes the associated value.
func (v NullableUserResponseIncludedItem) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
// UnmarshalJSON deserializes the payload and sets the flag as if Set has been called.
func (v *NullableUserResponseIncludedItem) UnmarshalJSON(src []byte) error {
v.isSet = true
// this object is nullable so check if the payload is null or empty string
if string(src) == "" || string(src) == "{}" {
return nil
}
return json.Unmarshal(src, &v.value)
}