/
model_tree_map_color_by.go
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/
model_tree_map_color_by.go
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// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadog
import (
"encoding/json"
"fmt"
)
// TreeMapColorBy (deprecated) The attribute formerly used to determine color in the widget.
type TreeMapColorBy string
// List of TreeMapColorBy.
const (
TREEMAPCOLORBY_USER TreeMapColorBy = "user"
)
var allowedTreeMapColorByEnumValues = []TreeMapColorBy{
TREEMAPCOLORBY_USER,
}
// GetAllowedValues reeturns the list of possible values.
func (v *TreeMapColorBy) GetAllowedValues() []TreeMapColorBy {
return allowedTreeMapColorByEnumValues
}
// UnmarshalJSON deserializes the given payload.
func (v *TreeMapColorBy) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
*v = TreeMapColorBy(value)
return nil
}
// NewTreeMapColorByFromValue returns a pointer to a valid TreeMapColorBy
// for the value passed as argument, or an error if the value passed is not allowed by the enum.
func NewTreeMapColorByFromValue(v string) (*TreeMapColorBy, error) {
ev := TreeMapColorBy(v)
if ev.IsValid() {
return &ev, nil
}
return nil, fmt.Errorf("invalid value '%v' for TreeMapColorBy: valid values are %v", v, allowedTreeMapColorByEnumValues)
}
// IsValid return true if the value is valid for the enum, false otherwise.
func (v TreeMapColorBy) IsValid() bool {
for _, existing := range allowedTreeMapColorByEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to TreeMapColorBy value.
func (v TreeMapColorBy) Ptr() *TreeMapColorBy {
return &v
}
// NullableTreeMapColorBy handles when a null is used for TreeMapColorBy.
type NullableTreeMapColorBy struct {
value *TreeMapColorBy
isSet bool
}
// Get returns the associated value.
func (v NullableTreeMapColorBy) Get() *TreeMapColorBy {
return v.value
}
// Set changes the value and indicates it's been called.
func (v *NullableTreeMapColorBy) Set(val *TreeMapColorBy) {
v.value = val
v.isSet = true
}
// IsSet returns whether Set has been called.
func (v NullableTreeMapColorBy) IsSet() bool {
return v.isSet
}
// Unset sets the value to nil and resets the set flag.
func (v *NullableTreeMapColorBy) Unset() {
v.value = nil
v.isSet = false
}
// NewNullableTreeMapColorBy initializes the struct as if Set has been called.
func NewNullableTreeMapColorBy(val *TreeMapColorBy) *NullableTreeMapColorBy {
return &NullableTreeMapColorBy{value: val, isSet: true}
}
// MarshalJSON serializes the associated value.
func (v NullableTreeMapColorBy) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
// UnmarshalJSON deserializes the payload and sets the flag as if Set has been called.
func (v *NullableTreeMapColorBy) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}