/
model_incident_response_data.go
238 lines (214 loc) · 6.87 KB
/
model_incident_response_data.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
// Unless explicitly stated otherwise all files in this repository are licensed under the Apache-2.0 License.
// This product includes software developed at Datadog (https://www.datadoghq.com/).
// Copyright 2019-Present Datadog, Inc.
package datadog
import (
"encoding/json"
"fmt"
)
// IncidentResponseData Incident data from a response.
type IncidentResponseData struct {
// The incident's attributes from a response.
Attributes *IncidentResponseAttributes `json:"attributes,omitempty"`
// The incident's ID.
Id string `json:"id"`
// The incident's relationships from a response.
Relationships *IncidentResponseRelationships `json:"relationships,omitempty"`
// Incident resource type.
Type IncidentType `json:"type"`
// UnparsedObject contains the raw value of the object if there was an error when deserializing into the struct
UnparsedObject map[string]interface{} `json:-`
AdditionalProperties map[string]interface{}
}
// NewIncidentResponseData instantiates a new IncidentResponseData object.
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed.
func NewIncidentResponseData(id string, typeVar IncidentType) *IncidentResponseData {
this := IncidentResponseData{}
this.Id = id
this.Type = typeVar
return &this
}
// NewIncidentResponseDataWithDefaults instantiates a new IncidentResponseData object.
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set.
func NewIncidentResponseDataWithDefaults() *IncidentResponseData {
this := IncidentResponseData{}
var typeVar IncidentType = INCIDENTTYPE_INCIDENTS
this.Type = typeVar
return &this
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *IncidentResponseData) GetAttributes() IncidentResponseAttributes {
if o == nil || o.Attributes == nil {
var ret IncidentResponseAttributes
return ret
}
return *o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentResponseData) GetAttributesOk() (*IncidentResponseAttributes, bool) {
if o == nil || o.Attributes == nil {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *IncidentResponseData) HasAttributes() bool {
if o != nil && o.Attributes != nil {
return true
}
return false
}
// SetAttributes gets a reference to the given IncidentResponseAttributes and assigns it to the Attributes field.
func (o *IncidentResponseData) SetAttributes(v IncidentResponseAttributes) {
o.Attributes = &v
}
// GetId returns the Id field value.
func (o *IncidentResponseData) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *IncidentResponseData) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value.
func (o *IncidentResponseData) SetId(v string) {
o.Id = v
}
// GetRelationships returns the Relationships field value if set, zero value otherwise.
func (o *IncidentResponseData) GetRelationships() IncidentResponseRelationships {
if o == nil || o.Relationships == nil {
var ret IncidentResponseRelationships
return ret
}
return *o.Relationships
}
// GetRelationshipsOk returns a tuple with the Relationships field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *IncidentResponseData) GetRelationshipsOk() (*IncidentResponseRelationships, bool) {
if o == nil || o.Relationships == nil {
return nil, false
}
return o.Relationships, true
}
// HasRelationships returns a boolean if a field has been set.
func (o *IncidentResponseData) HasRelationships() bool {
if o != nil && o.Relationships != nil {
return true
}
return false
}
// SetRelationships gets a reference to the given IncidentResponseRelationships and assigns it to the Relationships field.
func (o *IncidentResponseData) SetRelationships(v IncidentResponseRelationships) {
o.Relationships = &v
}
// GetType returns the Type field value.
func (o *IncidentResponseData) GetType() IncidentType {
if o == nil {
var ret IncidentType
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *IncidentResponseData) GetTypeOk() (*IncidentType, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value.
func (o *IncidentResponseData) SetType(v IncidentType) {
o.Type = v
}
// MarshalJSON serializes the struct using spec logic.
func (o IncidentResponseData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.UnparsedObject != nil {
return json.Marshal(o.UnparsedObject)
}
if o.Attributes != nil {
toSerialize["attributes"] = o.Attributes
}
toSerialize["id"] = o.Id
if o.Relationships != nil {
toSerialize["relationships"] = o.Relationships
}
toSerialize["type"] = o.Type
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return json.Marshal(toSerialize)
}
// UnmarshalJSON deserializes the given payload.
func (o *IncidentResponseData) UnmarshalJSON(bytes []byte) (err error) {
raw := map[string]interface{}{}
required := struct {
Id *string `json:"id"`
Type *IncidentType `json:"type"`
}{}
all := struct {
Attributes *IncidentResponseAttributes `json:"attributes,omitempty"`
Id string `json:"id"`
Relationships *IncidentResponseRelationships `json:"relationships,omitempty"`
Type IncidentType `json:"type"`
}{}
err = json.Unmarshal(bytes, &required)
if err != nil {
return err
}
if required.Id == nil {
return fmt.Errorf("Required field id missing")
}
if required.Type == nil {
return fmt.Errorf("Required field type missing")
}
err = json.Unmarshal(bytes, &all)
if err != nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
if v := all.Type; !v.IsValid() {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
return nil
}
if all.Attributes != nil && all.Attributes.UnparsedObject != nil && o.UnparsedObject == nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
}
o.Attributes = all.Attributes
o.Id = all.Id
if all.Relationships != nil && all.Relationships.UnparsedObject != nil && o.UnparsedObject == nil {
err = json.Unmarshal(bytes, &raw)
if err != nil {
return err
}
o.UnparsedObject = raw
}
o.Relationships = all.Relationships
o.Type = all.Type
return nil
}