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Awa LightweightM2M

User guide

This document is aimed at application developers who are using the Awa LightweightM2M libraries and tools as a foundation, or enhancement of their own M2M applications.

Developers who aim to contribute to the Awa LightweightM2M project are referred to the contributor guide and the developer guide.


Contents


Introduction

Awa application overview

LWM2M is a protocol that allows resources on a client to be accessed by a server. In the Awa library both the client and the server are daemon processes, each having its own respective API interface over an inter-process communication interface (IPC). The client API is for use exclusively with the client daemon, and the server API is for use exclusively with the server daemon. A suite of tools is also provided to exercise the main functionality of the API for both the client and server. Later sections describe the configuration of the Awa client and server daemons, along with examples of tools use.

A bootstrap server daemon is included that implements the LWM2M bootstrapping protocol to instruct LWM2M clients which LWM2M management server to connect to. Later sections describe the configuration of the Awa bootstrap server.

The LWM2M object model


LWM2M object model


LWM2M is based on an object model such that:

  • An object is defined to represent a device or client application, or a LWM2M device management function.
  • Each object is defined on both the client and the server.
  • The client hosted object holds the current status of the device and resources are mapped directly to device functions (e.g. temperature sensor or tilt switch).
  • The server hosted object reflects a device's status on the server. The server has the tools to query resource values for any client directly.
  • One or more instances of an object may exist simultaneously but each will have a unique instance identifier.
  • An object is composed of one or more resources, grouped under a single object identifier.
  • Each resource is fully described and is uniquely addressable within the object.
  • The OMA has pre-defined objects suitable for most cases, but custom objects may still be defined for local use.
  • One or more instances of a resource may exist simultaneously within an object but each will have a unique instance identifier.

Object and resource identifiers are 16 bit integers.

A resource instance is accessed via its parent object instance using a semantic approach:

{objectID}/{object instance}/{resource ID}/{resource instance}

In the case where a single instance of an object and resource exists the address resolves to {objectID}/{ResourceID}.

Semantic addressing allows resources to be written to directly: 1000/0/1/2='this value"

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Program locations

The rest of this guide assumes that you have installed Awa.

If you have installed Awa on your system, or installed it as a Linux package, then the Awa binaries are most likely to be found in /usr/bin or /usr/local/bin. If they are in your path, then you can simply run them directly.

If you are using the build instructions found in the Starters Guide, you will find the Awa programs within the build directory:

build/daemon/src/client/awa_clientd
build/daemon/src/server/awa_serverd
build/daemon/src/bootstrap/awa_bootstrapd
build/tools/awa-client-get, awa-server-read, etc

The LWM2M client

The LWM2M Client runs as a daemon and provides the core LWM2M functionality for:

  • Bootstrapping
  • Registration
  • Device management and service enablement
  • Information reporting

The client provides two interfaces:

  • A CoAP interface to talk to the LWM2M server
  • An IPC interface which provides a mechanism for applications to talk to the daemon

Awa LWM2M client interfaces

The IPC interface allows the end user application to define new objects and to perform Get/Set/Delete/Subscribe operations on the client. Currently the IPC interface is implemented as a simple UDP channel, with an associated UDP port. It is recommended that only a single user application connect to the daemon's IPC interface at any time.

The Awa client daemon

Usage: awa_clientd [options] [--bootstrap [URI] | --factoryBootstrap [filename]]

options description
--port, -p Use local port number PORT for CoAP communications
--addressFamily, -a Address family for network interface. Use 4 for IPv4, 6 for IPv6
--ipcPort, -i Use port number PORT for IPC communications
--endPointName, -e Use NAME as client end point name
--bootstrap, -b Use bootstrap server URI
--factoryBootstrap, -f Load factory bootstrap information from FILE
--pskIdentity Default Identity of associated pre-shared key for DTLS
--pskKey Default pre-shared key for DTLS as a hex string
--defaultContentType, -t Default content type to use when a request doesn't specify one (TLV=1542, JSON=50)
--objDefs, -o Load object definitions from FILE
--daemonise, -d Detach process from terminal and run in the background
--verbose, -v Generate verbose output
--logFile, -l Log output to FILE
--version, -V Print version and exit
--help Show usage

Example:

awa_clientd --port 6000 --endPointName client1 --bootstrap coap://0.0.0.0:2134

PSK Example:

awa_clientd --port 6000 --endPointName client1 --bootstrap coaps://0.0.0.0:2134 --pskIdentity=myPskIdentity --pskKey=2646188672F6CCD4AAEA476C645F2565B83E15BF00D135A3A6944DF72218759F

The factory bootstrap information file contains the server information that would be written by a bootstrap server during the bootstrap process. The bootstrap server uses the same file format.

Object definitions can be loaded into the client daemon before it attempts to bootstrap with a LWM2M bootstrap server, or register with a LWM2M server. See Object Definition Files for details.

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The LWM2M server

The LWM2M server runs as a daemon which provides an interface to perform LWM2M operations on connected LWM2M clients.

Awa LWM2M server interfaces

The IPC interface allows the end user application to define new objects, list registered clients and perform Read/Write/Delete/Observe operations for a given LWM2M client registered with the server. Currently the IPC interface is implemented as a simple UDP channel, with an associated UDP port. It is recommended that only a single user application connect to the daemon's IPC interface at any time.

The Awa server daemon

Usage: awa_serverd [options]

options description
--ip IP address for server
--interface Network interface for server
--addressFamily Address family for network interface. 4 for IPv4, 6 for IPv6
--port, -p port number for CoAP communications
--ipcPort, -i port number for IPC communications
--contentType, -m Content Type ID (default 1542 - TLV)
--objDefs, -o Load object definitions from FILE
--daemonise, -d run as daemon
--verbose, -v enable verbose output
--logFile log filename
--help show usage

Example:

awa_serverd --interface eth0 --addressFamily 4 --port 5683

For examples of how to use the LWM2M server with the LWM2M client see the LWM2M client usage section below.

Object definitions can be loaded into the server daemon before it attempts to accept registrations from LWM2M clients. See Object Definition Files for details.

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The LWM2M Bootstrap server

The LWM2M Bootstrap server runs as a daemon which provides a mechanism to bootstrap LWM2M clients.

The Awa Bootstrap server daemon

Command line options.

A basic bootstrap server is supplied in the development suite which can be run on a local machine and used to re-direct the LWM2M client to any LWM2M server:

Usage: awa_bootstrapd [options]

options description
--ip IP address for bootstrap server
--interface Network interface for bootstrap server
--addressFamily Address family for network interface. 4 for IPv4, 6 for IPv6
--port, -p port number for CoAP communications
--config, -c config file (server list)
--daemonize, -d daemonize
--verbose, -v verbose debug output
--logfile logfile name
--help show usage

Example:

awa_bootstrapd --port 15685 --config bootstrap.conf

Multiple LWM2M servers may be defined by using additional --config options. When a client connects to this bootstrap server, it will be provided with bootstrap information for all defined servers, and will typically attempt to register with all of them.

The configuration file

The format of this file is same as the factory bootstrap file that can be supplied to the client daemon. The contents describe the LWM2M Security and Server objects that the bootstrap server will write to a client that connects.

The configuration file must have the following format:

ServerURI=coap://127.0.0.2:5683
SecurityMode=0
PublicKey=[PublicKey]
SecretKey=[SecretKey]
ServerID=1
HoldOffTime=30
ShortServerID=1
Binding=U
LifeTime=30
DefaultMinimumPeriod=1
DefaultMaximumPeriod=-1
DisableTimeout=86400
NotificationStoringWhenDisabledOrOffline=true
  • ServerURI specifies the address and port of the LWM2M server to which clients will be directed.
  • SecurityMode is not yet supported.
  • PublicKey is not supported.
  • SecretKey is not supported.
  • ServerID specifies the numerical ID of the LWM2M server used to associate security and server objects on the LWM2M client.
  • HoldOffTime is not yet supported.
  • ShortServerID specifies the numerical ID of the LWM2M server used to associate Security and Server objects on the LWM2M client.
  • Binding specifies the supported LWM2M binding modes for this server. Only "U" (UDP, non-queuing) is currently supported.
  • LifeTime specifies the minimum time (in seconds) that the server will wait after receiving a registration or update from the client before terminating that registration.
  • DefaultMinimumPeriod specifies the default minimum period of observations.
  • DefaultMaximumPeriod specifies the default maximum period of observations, -1 represents an indefinite period.
  • DisableTimeout is not supported.
  • NotificationStoringWhenDisabledOrOffline is not supported.

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Using the LWM2M client

Connecting the gateway client to the gateway LWM2M server

The gateway client can connect and register with the gateway server, typically via the bootstrap server.

As an example, run the following commands.

Start the bootstrap server daemon:

awa_bootstrapd --verbose --port 15685

Start the server daemon:

awa_serverd --verbose

Finally, on the same host, start the client daemon:

awa_clientd --endPointName client1 --bootstrap coap://127.0.0.1:15685

The client should connect to the bootstrap server, obtain bootstrap information, and then register with the server.

The Awa API

The Awa API provides a way for applications to communicate with the LWM2M client and server daemons via the IPC interface. The client API header file can be found in "include/Awa/client.h". The server API header file can be found in "include/Awa/server.h". Both server and client APIs are implemented in the libawa library. Applications may be linked against the either the static library libawa.a or the shared library libawa.so.

Useful examples can be found in the api/example folder.

The tools directory contains a number of useful tools. By default these are built at the same time as the daemons.

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Awa client API tools

Several command-line tools are available for user interaction with the LWM2M daemon. These tools support simple operations, such as defining a custom object type, setting a resource value, retrieving a resource value, and waiting for a resource to change or be executed. They interact with the LWM2M daemon via the SDK and IPC channel, and are applications that interact with the daemon locally.

Note that these are not LWM2M Protocol tools - they do not issue LWM2M operations.

Common options

Common options include:

options description
-h, --help Print help and exit
-V, --version Print version and exit
-v, --verbose Increase program verbosity (shows more run-time information)
-d, --debug Increase program verbosity (shows a lot of run-time information)
-a, --ipcAddress=ADDRESS Connect to client daemon at address (default=`127.0.0.1')
-p, --ipcPort=PORT Connect to IPC port (default=`12345')

--ipcAddress is used to specify the IP address of the client daemon to connect to. --ipcPort is used to specify the IPC port that the tool uses to communicate with the daemon. Both the daemon and the tool must use the same port. Changing the port allows users to run multiple instances of the client daemon on the same host.

Most tools take one or more PATH parameters, specified in the format:

parameter description
/O specifies the object ID for operations on entire object types.
/O/I specifies the object ID and object instance ID for operations on specific object instances.
/O/I/R specifies the object ID, object instance ID, and resource ID for operations on specific resources.
/O/I/R/i specifies the object ID, object instance ID, resource ID and resource instance ID for operations on specific resource instances.

For tools that write data, values can be specified with the format: PATH=VALUE.

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Creating a new object definition

An object is a collection of individual resources bundled together under a single identifier, along with some extra attributes that describe the nature of the object (listed below). Numerous standard objects are pre-defined within the LWM2M model but additional custom objects may also be defined as needed. Custom objects are created by registering the new object definition with the daemon. The awa-client-define tool is used to perform this operation. Note that an object definition does not result in an object instance. Creation of an object instance is a separate process. Resource manipulation is only possible on object instances.

NOTE: A custom object must be defined for both the client and server daemons. Use the awa-server-define tool to define a custom object with the server.

Firstly the object itself is defined by providing an ID, descriptive name, mandatory or optional flag (to determine whether the device must provide at least one instance), and whether the object supports single or multiple instances.

object attribute description
-o, --objectID=ID Object ID
-j, --objectName=NAME Object name
-m, --objectMandatory Object is required or optional (default=off)
-y, --objectInstances=TYPE Object supports single or multiple instances (possible values: single (default) or multiple)

Secondly, each resource in the object is specified by a sequence of resource options:

resource option description
-r, --resourceID=ID Resource ID
-n, --resourceName=NAME Resource name
-t, --resourceType=TYPE Resource type ( possible values: opaque, integer, float, boolean, string, time, objectlink, none)
-u, --resourceInstances=VALUE Resource supports single or multiple instances (possible values: single, multiple)
-q, --resourceRequired=VALUE Resource is required or optional (possible values: optional, mandatory)
-k, --resourceOperations=VALUE Resource operation (possible values: r, w, e, rw, rwe)

Note. For each --resourceID option, all other resource options must be specified.

Example. Define TestObject2 as ObjectID 1000, with a single mandatory instance, and three resources:

awa-client-define \
  --objectID=1000 --objectName=TestObject2 --objectMandatory --objectInstances=single \
  --resourceID=0 --resourceName=Resource0 --resourceType=string  --resourceInstances=single --resourceRequired=mandatory --resourceOperations=rw \
  --resourceID=1 --resourceName=Resource1 --resourceType=integer --resourceInstances=single --resourceRequired=mandatory --resourceOperations=rw \
  --resourceID=2 --resourceName=Resource2 --resourceType=none    --resourceInstances=single --resourceRequired=optiona   --resourceOperations=e

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Discovering a device's object and resource definitions

The awa-client-explore tool is used to discover the objects and resources that have been defined on the LWM2M server. The tool will also list the objects and object-resources that are currently defined within the client daemon.

Example:

awa-client-explore

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Setting resource values

The awa-client-set tool can be used to set the value of a resource.

Mandatory resources always exist provided that the parent object instance exists, thus before the value of any resource can be set, the object instance must first be created. Before an optional resource can be set, this resource must first be created.

Example. Consider the case where object /1000 has been defined but no instances have been created. The following can be used to create instance 0 of object 1000:

awa-client-set --create /1000/0

Any mandatory resources associated with the object instance will also be instantiated with default values, but any resources defined as optional must be created explicitly before they can be set.

For example, to create an instance of the optional resource 0 within instance 0 of object 1000:

awa-client-set --create /1000/0/0

Because no value is specified for the new resource instance, it will be created and populated with its default value.

Once the resource has been created, its value can be set.

For example, to set the value of resource 0 (which is of type string), within object instance 0 of object 1000, to the value Happy:

awa-client-set /1000/0/0=Happy

Note that it is not possible to set the value of a resource that is of type None.

A specific resource instance of a multi-instance resource can be set with:

awa-client-set /1000/0/1/7=Seventh

Multiple set operations can be combined on the command line:

awa-client-set --create /1000/0 /1000/0/0=Happy /1000/0/1/7=Seventh

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Retrieving a resource value

The awa-client-get tool is used to retrieve the value of a client object resource and display it on the console.

For example, to retrieve and display the value of resource 0, within instance 0 of object 1000:

awa-client-get /1000/0/0

Multiple resources can be retrieved:

awa-client-get /1000/0/1 /1000/0/5

Entire object instances can be retrieved:

awa-client-get /1000/0

All object instances for an object ID can also be retrieved:

awa-client-get /1000

If the resource specified is a multiple-instance resource, all instances will be retrieved. Individual instances can be displayed by specifying the resource instance index:

awa-client-get /1000/0/5/1 /1000/0/5/2

The --quiet/-q option can be used to suppress the display of any extra information.

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Subscribing to a change of resource value

In some cases it may be important for a script to block until the value of a resource changes, or for an LWM2M resource execute operation to complete. The awa-client-subscribe tool can be used to act as a listener.

The awa-client-subscribe tool will display notifications whenever the value of the target resource or object instance changes, or when a target resource receives an execute operation. When a notification arrives, the details will be printed to the console.

Note that awa-client-subscribe is not the same a LWM2M Observe operation. This tool is listening to the local resource hosted by the client daemon.

For example, to listen for a change to resource 200 within instance 0 of object 1000:

awa-client-subscribe /1000/0/200

To listen for a change to any resource within instance 0 of object 1000:

awa-client-subscribe /1000/0

Listening for an LWM2M Execute operation is also possible, however the target object instance and resource must be fully specified. For example, to wait on resource 4, which is an executable resource of instance 0 of object 3:

awa-client-subscribe /3/0/4

By default, awa-client-subscribe will wait indefinitely, displaying each notification as it arrives. With the time and count options, awa_client-subscribe can terminate after a number of notifications, or an elapsed period of time.

option description
-t, --waitTime=SECONDS Time to wait for notification (default=`0')
-c, --waitCount=NUMBER Number of notifications to wait for (default=`0')

For example, to wait for no longer than 60 seconds for a single notification:

awa-client-subscribe /3/0/4 --waitTime=60 --waitCount=1

Multiple paths can be combined on the command line:

awa-client-subscribe /3/0/4 /3/0/5 /4

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Deleting a resource

To delete an object or resource instance from the client, use the awa-client-delete tool.

For example, to delete all object instances of object type 1000:

awa-client-delete /1000

To delete the object instance of object type 1000 with ID 0:

awa-client-delete /1000/0

To delete the resource with ID 5 from instance 0 of object ID 1000:

awa-client-delete /1000/0/5

Unlike the awa-server-delete tool, this tool can modify the client's data structures directly, so is not limited by LWM2M Delete rules.

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Awa Server API tools

Server tools are used to communicate with the LWM2M Server daemon and typically issue one or more LWM2M operations to a connected client.

Server tools often require a target client ID to be specified:

option description
-c, --clientID=ID ClientID is the client endpoint name used by the client when registering with the LWM2M server.

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Listing registered clients

The awa-server-list-clients tool can be used to list all clients currently registered with the LWM2M server daemon:

awa-server-list-clients

The --clientID/-c option is not required. Each client endpoint name is displayed, one per line.

If --verbose/-v is specified, the output shows the number of registered clients, and their client endpoint names. For example:

awa-server-list-clients --verbose

Returns:

1 ClientA
2 ClientB

The option --objects/-o can be specified to retrieve and display the objects and object instances currently registered with the LWM2M server in the format <ObjectID> or <ObjectID/InstanceID>.

For example:

awa-server-list-clients --objects

Returns

1 ClientA <2/0>,<4/0>,<7>,<3/0>,<5>,<6>,<0/1>,<1/1>

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Creating a server object definition

The awa-server-define tool is used to define custom objects on the server. To use a custom object, the object definition must be registered with the server daemon. The awa-server-define tool has identical functionality to awa-client-define, described earlier.

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Writing a value to a resource on a registered client

The awa-server-write tool is used to write the value of a resource on a registered client.

For example, to set the value of resource 0 (of type string) on the client "imagination1", within instance 0 of object 1000, to the value Happy:

awa-server-write --clientID=imagination1 /1000/0/0=Happy

Note that it is not possible to set the value of a resource that is of type None.

A multi-instance resource can be set by specifying the resource instances:

awa-server-write --clientID=imagination1 /1000/0/5/1=123 /1000/0/5/2=456

To create a new instance of an object on a connected client, the --create option can be used. When an instance is created, any default values provided in the object definition are used.

For example, to create instance 1 of object 1000 on the client imagination1:

awa-server-write --clientID=imagination1 --create /1000/1

To create a new instance with the next available object instance ID:

awa-server-write --clientID=imagination1 --create /1000

The ID of the newly created object instance is displayed.

Note: Create functionality is not yet supported.

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Reading a resource value from a registered client

The awa-server-read tool is used to retrieve the value of a resource and display it on the console. For example, to display the value of resource 0, within instance 0 of object 1000:

awa-server-read --clientID=imagination1 /1000/0/0

Multiple resources and object instances can be read using:

awa-server-read -c imagination1 /1000/0/2 /1000/0/3 /1000/1 /1001

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Deleting an object instance from a registered client

The awa-server-delete tool is used to delete an instance of an object from a connected client. For example, to delete object 1000, instance 0 from the client "imagination1":

awa-server-delete --clientID=imagination1 /1000/0

Note. Due to LWM2M protocol restrictions it is not possible to delete individual resources, resource instances, or entire objects.

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Observing a resource on a registered client

In some cases a script may be required to block until the value of a resource changes on a specific client. For this purpose, the awa-server-observe tool is provided to display notifications whenever the target resource or object instance changes.

When a notification arrives, the details will be printed to the console, which is the functional equivalent of a LWM2M Observe operation.

For example, to wait for a change to resource 200 within instance 0 of object 1000:

awa-server-observe --clientID imagination1 /1000/0/200

To wait for a change to any resource within instance 0 of object 1000:

awa-server-observe --clientID imagination1 /1000/0

By default, awa-server-observe will wait indefinitely, displaying each notification as it arrives, but by using the time and count options, awa-server-observe can terminate after a number of notifications, or an elapsed period of time.

option description
-t, --waitTime=SECONDS Time to wait for notification (default=`0')
-c, --waitCount=NUMBER Number of notifications to wait for (default=`0')

For example, to wait for no longer than 60 seconds for a single notification:

awa-server-observe --clientID imagination1 --waitTime=60 --waitCount=1 /1000/0/200

Observe attributes that affect the way notifications are generated can be changed with the awa-server-write-attributes tool.

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Executing a resource on a registered client

The awa-server-execute tool is used to initiate an execute operation on a resource that supports it.

For example, to initiate execution of object 1000, instance 0, resource 4 on the client "imagination1":

awa-server-execute --clientID imagination1 /1000/0/4

Multiple operations can be initiated by applying multiple paths:

awa-server-execute --clientID imagination1 /1000/0/4 /1000/0/5

Opaque data can be supplied as an argument to the execute operation by piping into the process via the --stdin option:

awa-server-execute --stdin --clientID imagination1 /1000/0/4 < mydata

Note that the data supplied will be piped to all of the stated execute targets.

Execute operations on an object, an object instance or a resource instance are not possible.

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Write attribute values of a resource or object instance on a registered client

The awa-server-write-attributes tool is used to change the value of attributes associated with a client's resource or object instance.

For example, to set the pmin value of object 1000, instance 0, resource 4 on the client "imagination1" to 5 seconds:

awa-server-write_attributes --clientID imagination1 /1000/0/4\?pmin=5

Multiple attribute values can be set with the same call. For example, to set the pmin attribute of object 1000, instance 0 on the client "imagination1" to 5 seconds, and pmax to 100 for the same object instance:

awa-server-write_attributes --clientID imagination1 /1000/0\?pmin=5\&pmax=100

Note that the ? and & characters will need to be escaped for most shells.

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Further information

Application example

For an application example showing object and resource definitions on a client and a server, go here.

Awa API reference

Full Awa API reference material is available here.

Connecting to third party servers

A 'how to' guide to connecting to Wakaama bootstrap and Eclipse Leshan servers is available here.

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