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I've been trying out a game with Alien Biomes, Krastorio 2, and Industrial revolution.
I've walked all over the place - headed waaaayyyy out in to the boonies in all directions away from my base, and I simply cannot find Rubber Trees anywhere.
Is this a potential bug? Is there some debug command I can run to label them on the map?
The text was updated successfully, but these errors were encountered:
It's a known issue with AB - it disables every tree previously set up by vanilla or any other mod and then replaces them with its own set. If your mod combo entails that it loads after IR2 then it will disable IR2's trees as well. I don't have any plans to support it, sorry.
Ok, thanks. Could we have that in the mod description please? I'm glad I tried it out, but I'm a little disappointed at the 26 hours of time I wasted not knowing about the incompatibility.
There are most likely hundreds of incompatible mods out there. Maintaining a list of them is not how I envisage my leisure time being spent, sorry. In general if you try and mash two large mods together you can expect shenanigans.
Repository owner
locked as resolved and limited conversation to collaborators
Mar 26, 2021
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other modCompatibility issue with a mod that isn't going to be directly supported
I've been trying out a game with Alien Biomes, Krastorio 2, and Industrial revolution.
I've walked all over the place - headed waaaayyyy out in to the boonies in all directions away from my base, and I simply cannot find Rubber Trees anywhere.
Is this a potential bug? Is there some debug command I can run to label them on the map?
The text was updated successfully, but these errors were encountered: