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Added compile commands export to support clangd. #25

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Description

Try to fix current limitations of the multi-threading system of the attached project type. The idea is to have a new cache system that can cancel no-longer-needed tiles being loaded (which, if working on a huge image, can make exhaust the thread pool and crash/freeze Degate).

Affected area(s)

  • Core
  • GUI
  • Tests

Changes type

  • Bug fix
  • Migration
  • New feature
  • Feature rework

Proposed changes

  • Rework the multi-threading system of the attached project type.

@DorianBDev DorianBDev added bug Something isn't working enhancement New feature or request labels Nov 8, 2023
@DorianBDev DorianBDev self-assigned this Nov 8, 2023
@DorianBDev DorianBDev linked an issue Nov 8, 2023 that may be closed by this pull request
@DorianBDev DorianBDev changed the title Added compile commands export to support cland. Added compile commands export to support clangd. Feb 27, 2024
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[Attached feature] Crash when handling large images (beta)
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