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PlayerChangesGamemodeScriptEvent.java
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PlayerChangesGamemodeScriptEvent.java
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package com.denizenscript.denizen.events.player;
import com.denizenscript.denizen.objects.EntityTag;
import com.denizenscript.denizen.utilities.implementation.BukkitScriptEntryData;
import com.denizenscript.denizen.events.BukkitScriptEvent;
import com.denizenscript.denizencore.objects.core.ElementTag;
import com.denizenscript.denizencore.objects.ObjectTag;
import com.denizenscript.denizencore.scripts.ScriptEntryData;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerGameModeChangeEvent;
public class PlayerChangesGamemodeScriptEvent extends BukkitScriptEvent implements Listener {
// <--[event]
// @Events
// player changes gamemode (to <'gamemode'>)
//
// @Group Player
//
// @Cancellable true
//
// @Triggers when a player's gamemode is changed.
//
// @Context
// <context.gamemode> returns an ElementTag of the gamemode. Game Modes: <@link url https://hub.spigotmc.org/javadocs/spigot/org/bukkit/GameMode.html>
//
// @Player Always.
//
// -->
public PlayerChangesGamemodeScriptEvent() {
registerCouldMatcher("player changes gamemode (to <'gamemode'>)");
}
public ElementTag gamemode;
public PlayerGameModeChangeEvent event;
@Override
public boolean matches(ScriptPath path) {
String mode = path.eventArgLowerAt(4);
if (mode.length() > 0) {
if (!runGenericCheck(mode, gamemode.asString())) {
return false;
}
}
return super.matches(path);
}
@Override
public ScriptEntryData getScriptEntryData() {
return new BukkitScriptEntryData(event.getPlayer());
}
@Override
public ObjectTag getContext(String name) {
if (name.equals("gamemode")) {
return gamemode;
}
return super.getContext(name);
}
@EventHandler
public void onPlayerChangesGamemode(PlayerGameModeChangeEvent event) {
if (EntityTag.isNPC(event.getPlayer())) {
return;
}
gamemode = new ElementTag(event.getNewGameMode());
this.event = event;
fire(event);
}
}